Player Matchup

Zeus
Zeus
Radmen7
Zeus
Level 127
God Stats
3W - 0L
1,497 SR
Queue Stats
69W - 51L
1,570 Elo+
Party 1
Medusa
Medusa
TheBleckFire
Medusa
Level 158
God Stats
2W - 0L
1,893 SR
Queue Stats
40W - 36L
1,664 Elo+
Party 1
Ares
Ares
Urboichrisy7718
Ares
Level 46
God Stats
2W - 1L
1,629 SR
Queue Stats
4W - 4L
1,572 Elo+
Solo
Team Averages
Level 110
1,673 SR
1,602 Elo+

VS

Team Averages
Level 119
1,590 SR
1,608 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
HackZlawl
Nox
Level 127
God Stats
72W - 55L
1,601 SR
Queue Stats
228W - 174L
1,640 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Serchox
Ah Muzen Cab
Level 146
God Stats
2W - 1L
1,669 SR
Queue Stats
56W - 62L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Radmen7
Zeus
11
2 / 5 / 5
7,786
708
8,065
6,573
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
12
4 / 3 / 3
8,029
730
10,829
7,355
2,518
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 2 / 5
7,548
686
3,849
10,246
9,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
4 / 1 / 6
8,235
749
3,865
10,683
8,475
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 4 / 3
7,586
690
5,220
6,252
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Serchox
Ah Muzen Cab
11
3 / 3 / 6
8,074
734
10,678
8,721
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
8
Kills
10
10
Deaths
8
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
4
1
6
7
L
3
4
3
1.13
W
Zeus
Radmen7
Zeus
2
5
5
0.9
L
Ah Muzen Cab
Serchox
Ah Muzen Cab
3
3
6
2
W
Medusa
4
3
3
1.83
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,743
Damage
19,763
24,174
Taken
25,656
13,995
Mitigated
13,376
2,144
Healing
1,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,865
584
0
0
10,683
8,475
0
3,457
7,046
16,717
0
L
5,220
276
0
249
6,252
1,843
0
2,777
3,333
16,332
0
W
Zeus
Radmen7
Zeus
8,065
875
0
923
6,573
1,927
78
3,238
3,135
18,681
0
L
Ah Muzen Cab
Serchox
Ah Muzen Cab
10,678
3,662
0
1,321
8,721
3,058
0
5,447
2,990
0
28,848
W
Medusa
10,829
4,750
0
125
7,355
2,518
26
2,089
5,182
0
39,865
W
3,849
509
0
1,096
10,246
9,550
0
3,648
6,370
12,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,363
Gold Earned
23,895
137
Minions Killed
113
6
Camps Cleared
4
558,734
Distance Traveled
589,580
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,235
749
26
2
0
208,982
6
L
Nox
7,586
690
28
3
1
174,863
2
W
Zeus
7,786
708
38
3
1
154,436
3
L
Ah Muzen Cab
8,074
734
59
5
3
205,735
4
W
Medusa
8,029
730
86
8
2
194,586
3
W
Ares
7,548
686
13
1
3
209,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role