Player Matchup

King Arthur
King Arthur
GravelordCheeto
King Arthur
Level 108
God Stats
92W - 79L
1,525 SR
Queue Stats
421W - 390L
1,490 Elo+
Solo
Thanatos
Thanatos
Jhimes18
Thanatos
Level 153
God Stats
1W - 1L
1,669 SR
Queue Stats
9W - 16L
1,350 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MorganLaFaye
Morgan Le Fay
Level 138
God Stats
161W - 132L
1,533 SR
Queue Stats
291W - 268L
1,475 Elo+
Solo
Ares
Ares
SoricetheBEasT
Ares
Level 145
God Stats
4W - 3L
1,610 SR
Queue Stats
287W - 327L
1,494 Elo+
Solo
Hel
Hel
veteranninja2
Hel
Level 142
God Stats
4W - 1L
1,594 SR
Queue Stats
407W - 409L
1,557 Elo+
Solo
Team Averages
Level 137
1,586 SR
1,473 Elo+

VS

Team Averages
Level 110
1,495 SR
1,553 Elo+
Chaac
Chaac
 
Chaac
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Firstername
Fenrir
Level 87
God Stats
0W - 3L
1,320 SR
Queue Stats
369W - 381L
1,490 Elo+
Solo
He Bo
He Bo
Support10
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
334W - 265L
1,651 Elo+
Solo
Danzaburou
Danzaburou
ninoxsantana
Danzaburou
Level 160
God Stats
0W - 2L
1,655 SR
Queue Stats
106W - 100L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GravelordCheeto
King Arthur
15
0 / 1 / 5
9,220
576
12,425
11,358
9,416
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
Jhimes18
Thanatos
17
12 / 1 / 1
10,433
652
7,665
12,787
6,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
MorganLaFaye
Morgan Le Fay
15
1 / 1 / 4
8,507
532
6,315
8,273
3,806
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 2
7,538
471
3,186
11,338
9,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
3 / 2 / 5
9,531
596
7,423
8,463
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 2 / 1
7,951
497
5,991
15,840
13,666
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
 
Chang'e
9
0 / 0 / 2
6,012
376
1,187
2,215
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
2 / 5 / 4
7,512
470
4,782
13,154
6,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
Support10
He Bo
15
4 / 6 / 1
9,046
565
6,729
9,252
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
ninoxsantana
Danzaburou
13
2 / 4 / 3
8,280
518
9,289
11,843
3,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
17
Kills
8
8
Deaths
17
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
1
0.25
L
Chang'e
 
Chang'e
0
0
2
1
L
Fenrir
2
5
4
0.8
W
King Arthur
GravelordCheeto
King Arthur
0
1
5
2.5
W
Thanatos
Jhimes18
Thanatos
12
1
1
12.5
W
Morgan Le Fay
MorganLaFaye
Morgan Le Fay
1
1
4
3
W
1
3
2
0.67
L
He Bo
Support10
He Bo
4
6
1
0.75
L
Danzaburou
ninoxsantana
Danzaburou
2
4
3
0.88
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,014
Damage
27,978
52,219
Taken
52,304
32,450
Mitigated
26,947
30,393
Healing
15,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,991
338
0
6,755
15,840
13,666
0
773
15,067
10,240
45,980
L
Chang'e
 
Chang'e
1,187
37
781
987
2,215
952
0
876
1,299
16,502
0
L
Fenrir
4,782
764
0
1,045
13,154
6,100
0
4,174
8,790
0
39,927
W
King Arthur
GravelordCheeto
King Arthur
12,425
1,763
0
2,390
11,358
9,416
0
2,110
9,248
123
71,387
W
Thanatos
Jhimes18
Thanatos
7,665
1,786
0
15,452
12,787
6,456
0
1,449
11,338
0
77,586
W
Morgan Le Fay
MorganLaFaye
Morgan Le Fay
6,315
298
0
4,480
8,273
3,806
172
858
7,415
62,195
0
W
3,186
175
0
1,344
11,338
9,416
0
1,455
9,883
25,490
0
L
He Bo
Support10
He Bo
6,729
62
0
1,887
9,252
2,765
0
3,868
5,070
55,342
0
L
Danzaburou
ninoxsantana
Danzaburou
9,289
5,354
0
3,884
11,843
3,464
324
7,239
4,578
0
56,259
W
7,423
600
2,063
4,664
8,463
3,356
0
3,581
4,882
59,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,229
Gold Earned
38,801
518
Minions Killed
448
0
Camps Cleared
0
1,627,144
Distance Traveled
1,362,126
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,951
497
128
8
0
305,302
3
L
Chang'e
6,012
376
43
3
0
194,503
5
L
Fenrir
7,512
470
76
5
0
322,872
5
W
King Arthur
9,220
576
132
8
0
297,959
2
W
Thanatos
10,433
652
122
8
0
375,603
2
W
Morgan Le Fay
8,507
532
107
7
0
318,895
7
W
Ares
7,538
471
41
3
0
296,941
6
L
He Bo
9,046
565
88
6
0
279,901
4
L
Danzaburou
8,280
518
113
7
0
259,548
6
W
Hel
9,531
596
116
7
0
337,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role