Player Matchup

Nemesis
Nemesis
Haise-uwu
Nemesis
Level 21
God Stats
2W - 2L
1,155 SR
Queue Stats
107W - 76L
1,356 Elo+
Solo
Thor
Thor
XaKep 952
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
YatoRogue
Janus
Level 23
God Stats
11W - 20L
1,328 SR
Queue Stats
84W - 90L
1,275 Elo+
Solo
Neith
Neith
jaluu2903
Neith
Level 3
God Stats
1W - 1L
1,184 SR
Queue Stats
23W - 19L
1,034 Elo+
Solo
Hou Yi
Hou Yi
msfreestyle1985
Hou Yi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,322 Elo+
Solo
Team Averages
Level 11
1,333 SR
1,297 Elo+

VS

Team Averages
Level 10
1,498 SR
1,271 Elo+
Kumbhakarna
Kumbhakarna
Ajay13styles
Kumbhakarna
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,097 Elo+
Solo
Arachne
Arachne
BigWock1
Arachne
Level 6
God Stats
22W - 18L
1,492 SR
Queue Stats
43W - 42L
1,258 Elo+
Solo
Bellona
Bellona
Rymd92
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
VenomMaroto
Ra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 135L
1,278 Elo+
Solo
Jing Wei
Jing Wei
monggyy
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Haise-uwu
Nemesis
20
17 / 8 / 5
15,286
566
21,686
20,621
12,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
3
0 / 1 / 0
7,624
282
243
605
103
Janus
YatoRogue
Janus
20
5 / 7 / 8
14,276
529
10,203
17,106
5,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
jaluu2903
Neith
20
7 / 9 / 3
14,055
521
15,205
21,587
8,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 8 / 11
13,368
495
12,332
19,585
15,641
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ajay13styles
Kumbhakarna
14
2 / 3 / 8
10,403
385
1,932
13,956
14,015
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
BigWock1
Arachne
20
24 / 5 / 4
16,298
604
32,571
22,905
15,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Rymd92
Bellona
19
4 / 7 / 7
12,605
467
10,420
21,920
16,247
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
1 / 9 / 2
12,554
465
7,283
19,119
8,047
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
monggyy
Jing Wei
11
2 / 8 / 4
9,116
338
2,677
11,332
3,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
58
32
Kills
33
33
Deaths
32
27
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Ajay13styles
Kumbhakarna
2
3
8
2
L
Arachne
BigWock1
Arachne
24
5
4
5.2
W
Nemesis
Haise-uwu
Nemesis
17
8
5
2.44
L
Bellona
Rymd92
Bellona
4
7
7
1.07
L
1
9
2
0.22
W
Thor
0
1
0
0
W
Janus
YatoRogue
Janus
5
7
8
1.29
W
Neith
jaluu2903
Neith
7
9
3
0.94
L
Jing Wei
monggyy
Jing Wei
2
8
4
0.5
W
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,669
Damage
54,883
79,504
Taken
89,232
42,494
Mitigated
57,521
16,384
Healing
20,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Ajay13styles
Kumbhakarna
1,932
514
0
320
13,956
14,015
0
3,113
10,717
8,534
0
L
Arachne
BigWock1
Arachne
32,571
23,161
0
9,225
22,905
15,809
0
546
22,305
0
128,222
W
Nemesis
Haise-uwu
Nemesis
21,686
12,510
0
4,642
20,621
12,901
3,418
752
19,869
0
85,803
L
Bellona
Rymd92
Bellona
10,420
4,183
0
6,293
21,920
16,247
124
2,408
19,360
0
85,964
L
7,283
919
48
2,963
19,119
8,047
2,970
2,826
16,113
96,655
0
W
Thor
243
120
0
0
605
103
0
0
605
0
297
W
Janus
YatoRogue
Janus
10,203
586
0
2,337
17,106
5,504
908
2,123
14,983
92,943
0
W
Neith
jaluu2903
Neith
15,205
7,674
0
6,615
21,587
8,345
3,981
4,374
17,213
0
101,316
L
Jing Wei
monggyy
Jing Wei
2,677
2,125
0
1,811
11,332
3,403
551
700
10,534
0
20,973
W
12,332
6,943
0
2,790
19,585
15,641
2,320
2,526
17,059
0
70,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,609
Gold Earned
60,976
548
Minions Killed
489
0
Camps Cleared
0
1,839,973
Distance Traveled
1,829,939
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,403
385
10
0
0
219,823
3
L
Arachne
16,298
604
144
5
0
520,318
2
W
Nemesis
15,286
566
102
4
0
543,428
1
L
Bellona
12,605
467
112
4
0
398,302
0
L
Ra
12,554
465
182
7
0
418,115
0
W
Thor
7,624
282
2
0
0
36,667
0
W
Janus
14,276
529
170
6
0
465,454
5
W
Neith
14,055
521
169
6
0
388,187
1
L
Jing Wei
9,116
338
41
2
0
273,381
1
W
Hou Yi
13,368
495
105
4
0
406,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role