Player Matchup

Thoth
Thoth
AcidBunny1
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 30L
1,341 Elo+
Solo
Susano
Susano
ByJackGamesYT
Susano
Level 13
God Stats
1W - 4L
1,215 SR
Queue Stats
5W - 5L
1,431 Elo+
Solo
Ra
Ra
GriszArts
Ra
Level 8
God Stats
0W - 3L
1,157 SR
Queue Stats
6W - 12L
1,213 Elo+
Party 1
Ullr
Ullr
TTJ_84
Ullr
Level 5
God Stats
1W - 1L
1,723 SR
Queue Stats
2W - 4L
1,360 Elo+
Party 1
Ymir
Ymir
xDmusTl
Ymir
Level 13
God Stats
13W - 19L
1,437 SR
Queue Stats
19W - 31L
1,397 Elo+
Solo
Team Averages
Level 9
1,406 SR
1,348 Elo+

VS

Team Averages
Level 18
1,439 SR
1,372 Elo+
Bakasura
Bakasura
 
Bakasura
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
JosiyoOo
Horus
Level 21
God Stats
6W - 7L
1,560 SR
Queue Stats
35W - 36L
1,251 Elo+
Solo
Hou Yi
Hou Yi
LordBalta89
Hou Yi
Level 23
God Stats
5W - 12L
1,164 SR
Queue Stats
46W - 51L
1,333 Elo+
Solo
Anubis
Anubis
TTVSnowzer
Anubis
Level 16
God Stats
19W - 11L
1,678 SR
Queue Stats
54W - 64L
1,375 Elo+
Solo
Bellona
Bellona
Zohan888
Bellona
Level 12
God Stats
7W - 3L
1,291 SR
Queue Stats
84W - 82L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
9
0 / 4 / 1
5,025
457
983
5,941
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 6 / 1
5,277
480
3,242
9,535
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 2 / 1
5,806
528
4,481
6,393
2,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
TTJ_84
Ullr
8
1 / 5 / 1
4,878
443
1,871
5,533
1,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Ymir
xDmusTl
Ymir
9
2 / 2 / 0
5,280
480
3,072
7,502
2,753
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
7 / 0 / 2
7,136
649
6,502
5,829
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
JosiyoOo
Horus
9
0 / 1 / 4
5,208
473
963
6,293
2,578
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
9
5 / 3 / 0
5,813
528
7,414
6,492
1,895
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
TTVSnowzer
Anubis
10
4 / 2 / 0
6,545
595
3,968
4,173
1,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Zohan888
Bellona
10
3 / 2 / 1
6,101
555
5,799
7,651
6,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
19
19
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
0
2
8
L
Thoth
0
4
1
0.13
L
1
6
1
0.25
L
3
2
1
1.75
W
Horus
JosiyoOo
Horus
0
1
4
2
W
Hou Yi
5
3
0
1.67
L
Ullr
TTJ_84
Ullr
1
5
1
0.3
W
Anubis
TTVSnowzer
Anubis
4
2
0
2
W
Bellona
Zohan888
Bellona
3
2
1
1.75
L
Ymir
xDmusTl
Ymir
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,649
Damage
24,646
34,904
Taken
30,438
10,087
Mitigated
15,142
8,003
Healing
8,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,502
4,323
0
3,663
5,829
2,476
0
1,180
4,649
0
39,798
L
Thoth
983
177
0
2,129
5,941
1,140
734
3,333
2,553
18,025
0
L
3,242
1,267
0
2,292
9,535
2,630
0
842
8,236
0
25,769
L
4,481
388
270
1,984
6,393
2,081
90
0
6,313
22,656
0
W
Horus
JosiyoOo
Horus
963
521
667
1,425
6,293
2,578
154
1,556
4,737
0
18,366
W
Hou Yi
7,414
2,740
0
1,505
6,492
1,895
0
2,563
3,929
0
27,270
L
Ullr
TTJ_84
Ullr
1,871
1,499
0
397
5,533
1,483
138
0
5,463
0
14,881
W
Anubis
TTVSnowzer
Anubis
3,968
351
0
246
4,173
1,639
420
983
3,190
29,365
0
W
Bellona
Zohan888
Bellona
5,799
1,970
0
1,097
7,651
6,554
396
2,254
5,397
5,744
25,698
L
Ymir
xDmusTl
Ymir
3,072
994
0
931
7,502
2,753
545
918
6,296
19,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,266
Gold Earned
30,803
207
Minions Killed
307
0
Camps Cleared
0
915,169
Distance Traveled
1,073,762
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,136
649
94
9
0
266,387
2
L
Thoth
5,025
457
40
4
0
150,650
1
L
Susano
5,277
480
51
5
0
194,905
0
L
Ra
5,806
528
33
3
0
199,143
1
W
Horus
5,208
473
30
3
0
212,432
3
W
Hou Yi
5,813
528
59
5
0
192,294
3
L
Ullr
4,878
443
34
3
0
175,130
0
W
Anubis
6,545
595
60
5
0
191,155
0
W
Bellona
6,101
555
64
6
0
211,494
2
L
Ymir
5,280
480
49
4
0
195,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role