Player Matchup

Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
BIGBO2xS
Chang'e
Level 128
God Stats
1W - 0L
1,559 SR
Queue Stats
12W - 5L
1,666 Elo+
Solo
Osiris
Osiris
Breaksmoke
Osiris
Level 155
God Stats
1W - 0L
1,678 SR
Queue Stats
16W - 8L
1,711 Elo+
Solo
Jormungandr
Jormungandr
Hendy_7777
Jormungandr
Level 148
God Stats
32W - 33L
1,587 SR
Queue Stats
112W - 128L
1,540 Elo+
Party 1
Team Averages
Level 145
1,581 SR
1,604 Elo+

VS

Team Averages
Level 122
1,559 SR
1,537 Elo+
Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Baldior
Hun Batz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,390 Elo+
Solo
Poseidon
Poseidon
Bravagor21
Poseidon
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,715 Elo+
Solo
Tiamat
Tiamat
NoGameSage
Tiamat
Level 134
God Stats
3W - 4L
1,737 SR
Queue Stats
152W - 140L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 1 / 1
6,237
891
2,915
4,169
1,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
BIGBO2xS
Chang'e
11
2 / 1 / 6
6,760
966
2,214
4,622
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Breaksmoke
Osiris
12
8 / 2 / 4
7,639
1,091
6,673
5,883
5,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Hendy_7777
Jormungandr
11
2 / 1 / 6
6,739
963
4,034
5,787
4,253
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 3 / 2
5,896
842
4,260
6,678
4,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hun Batz
Baldior
Hun Batz
8
0 / 3 / 0
4,800
686
1,764
2,456
689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Bravagor21
Poseidon
12
1 / 4 / 0
6,337
905
3,138
4,472
1,188
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
NoGameSage
Tiamat
11
1 / 3 / 3
5,901
843
3,408
4,719
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
4
5
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
1
1.5
L
Chaac
 
Chaac
2
3
2
1
W
Chang'e
BIGBO2xS
Chang'e
2
1
6
5
L
Hun Batz
Baldior
Hun Batz
0
3
0
0
L
Poseidon
Bravagor21
Poseidon
1
4
0
0.25
W
Osiris
Breaksmoke
Osiris
8
2
4
5
W
Jormungandr
Hendy_7777
Jormungandr
2
1
6
5
L
Tiamat
NoGameSage
Tiamat
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,836
Damage
12,570
20,461
Taken
18,325
12,098
Mitigated
8,851
6,032
Healing
3,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,915
1,213
0
768
4,169
1,368
2,042
1,491
2,363
0
19,662
L
Chaac
 
Chaac
4,260
864
0
2,150
6,678
4,229
428
2,762
3,916
0
11,105
W
Chang'e
BIGBO2xS
Chang'e
2,214
85
1,060
2,581
4,622
1,297
537
1,168
3,404
12,857
0
L
Hun Batz
Baldior
Hun Batz
1,764
427
0
0
2,456
689
0
1,009
1,447
0
3,143
L
Poseidon
Bravagor21
Poseidon
3,138
253
0
350
4,472
1,188
0
1,388
3,084
22,093
0
W
Osiris
Breaksmoke
Osiris
6,673
2,387
0
379
5,883
5,180
460
2,082
3,606
0
18,123
W
Jormungandr
Hendy_7777
Jormungandr
4,034
995
0
1,244
5,787
4,253
381
1,624
3,730
14,727
0
L
Tiamat
NoGameSage
Tiamat
3,408
201
0
1,138
4,719
2,745
35
1,400
3,319
11,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,375
Gold Earned
22,934
121
Minions Killed
98
9
Camps Cleared
7
612,118
Distance Traveled
434,295
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,237
891
39
6
2
138,397
1
L
Chaac
5,896
842
19
3
1
118,843
0
W
Chang'e
6,760
966
27
4
3
151,430
1
L
Hun Batz
4,800
686
2
0
1
54,385
1
L
Poseidon
6,337
905
53
8
3
134,176
0
W
Osiris
7,639
1,091
22
3
3
161,797
3
W
Jormungandr
6,739
963
33
5
1
160,494
3
L
Tiamat
5,901
843
24
3
2
126,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role