Player Matchup

Ares
Ares
Kelvinvat
Ares
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 6L
1,379 Elo+
Party 1
Neith
Neith
Warren james m
Neith
Level 102
God Stats
10W - 1L
1,663 SR
Queue Stats
376W - 354L
1,465 Elo+
Solo
Kukulkan
Kukulkan
byDismal
Kukulkan
Level 97
God Stats
60W - 45L
1,570 SR
Queue Stats
236W - 254L
1,426 Elo+
Solo
Tiamat
Tiamat
dantepokla666
Tiamat
Level 148
God Stats
23W - 33L
1,138 SR
Queue Stats
496W - 487L
1,421 Elo+
Solo
Thanatos
Thanatos
realpainless
Thanatos
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,435 Elo+
Party 1
Team Averages
Level 106
1,474 SR
1,425 Elo+

VS

Team Averages
Level 77
1,483 SR
1,460 Elo+
Arachne
Arachne
 
Arachne
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DESTRIPEITOR_93
Chang'e
Level 129
God Stats
4W - 6L
1,535 SR
Queue Stats
217W - 223L
1,465 Elo+
Solo
Ymir
Ymir
Exit_Wound_03
Ymir
Level 60
God Stats
2W - 3L
1,474 SR
Queue Stats
11W - 20L
1,346 Elo+
Solo
Tyr
Tyr
Mad5nail-
Tyr
Level 69
God Stats
10W - 14L
1,317 SR
Queue Stats
138W - 144L
1,395 Elo+
Solo
Jing Wei
Jing Wei
kku__
Jing Wei
Level 62
God Stats
11W - 23L
1,587 SR
Queue Stats
133W - 123L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
9 / 3 / 4
9,174
573
11,363
11,295
11,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 3 / 5
7,498
469
5,816
8,626
2,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
byDismal
Kukulkan
15
3 / 1 / 2
9,112
570
5,737
7,591
2,841
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 3
7,831
489
6,765
7,193
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
realpainless
Thanatos
16
7 / 2 / 4
9,062
566
11,393
14,088
4,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
6 / 4 / 3
8,676
542
9,608
13,833
5,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 6 / 0
7,586
474
5,264
13,129
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 5 / 2
6,564
410
5,667
13,864
11,385
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 2 / 3
7,518
470
5,453
11,747
8,455
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
kku__
Jing Wei
13
0 / 3 / 5
7,578
474
6,009
10,826
3,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
20
Kills
11
11
Deaths
20
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
4
3
1.88
L
1
6
0
0.17
L
3
5
2
0.8
W
Ares
9
3
4
3.67
L
1
2
3
1.25
W
0
3
5
0.83
W
Kukulkan
byDismal
Kukulkan
3
1
2
4
W
1
2
3
1.25
L
Jing Wei
kku__
Jing Wei
0
3
5
0.83
W
Thanatos
realpainless
Thanatos
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,074
Damage
32,001
48,793
Taken
63,399
27,146
Mitigated
32,893
18,502
Healing
19,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,608
6,614
402
3,986
13,833
5,205
304
3,364
10,469
0
54,478
L
5,264
689
752
4,186
13,129
4,140
0
4,934
8,195
46,874
0
L
5,667
1,356
255
1,826
13,864
11,385
0
7,797
6,067
23,161
0
W
Ares
11,363
627
0
1,160
11,295
11,046
96
2,559
8,736
27,298
0
L
5,453
568
0
4,938
11,747
8,455
0
5,577
6,170
0
38,438
W
5,816
2,069
0
2,944
8,626
2,488
644
1,123
7,503
0
49,783
W
Kukulkan
byDismal
Kukulkan
5,737
1,446
0
970
7,591
2,841
387
4,814
2,777
66,517
0
W
6,765
1,246
0
2,446
7,193
5,937
922
610
6,583
41,164
0
L
Jing Wei
kku__
Jing Wei
6,009
4,349
0
2,665
10,826
3,708
296
2,193
8,633
0
51,987
W
Thanatos
realpainless
Thanatos
11,393
4,124
0
10,982
14,088
4,834
340
1,825
12,263
0
56,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,677
Gold Earned
37,922
412
Minions Killed
385
0
Camps Cleared
0
1,472,366
Distance Traveled
1,432,445
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,676
542
89
6
0
324,402
3
L
Chang'e
7,586
474
88
6
0
277,339
4
L
Ymir
6,564
410
31
2
0
260,028
4
W
Ares
9,174
573
37
2
0
291,812
2
L
Tyr
7,518
470
87
5
0
287,950
1
W
Neith
7,498
469
88
6
0
295,092
3
W
Kukulkan
9,112
570
134
8
0
299,606
5
W
Tiamat
7,831
489
70
4
0
261,556
0
L
Jing Wei
7,578
474
90
6
0
282,726
0
W
Thanatos
9,062
566
83
5
0
324,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role