Player Matchup

Ymir
Ymir
Deathlake9
Ymir
Level 40
God Stats
11W - 4L
1,761 SR
Queue Stats
124W - 49L
1,712 Elo+
Party 2
Cabrakan
Cabrakan
LiQU1DiCE
Cabrakan
Level 41
God Stats
14W - 13L
1,558 SR
Queue Stats
263W - 244L
1,579 Elo+
Party 1
Set
Set
Mafuuu
Set
Level 158
God Stats
6W - 5L
1,554 SR
Queue Stats
526W - 381L
1,626 Elo+
Party 2
Ra
Ra
ZarithaUK
Ra
Level 147
God Stats
14W - 12L
1,604 SR
Queue Stats
442W - 421L
1,516 Elo+
Solo
Ullr
Ullr
frkzoid
Ullr
Level 114
God Stats
13W - 6L
1,711 SR
Queue Stats
286W - 260L
1,572 Elo+
Party 1
Team Averages
Level 100
1,637 SR
1,601 Elo+

VS

Team Averages
Level 60
1,440 SR
1,499 Elo+
Fenrir
Fenrir
 
Fenrir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Deadlymousecidal
Medusa
Level 23
God Stats
72W - 52L
1,499 SR
Queue Stats
140W - 143L
1,396 Elo+
Party 3
King Arthur
King Arthur
ItsnotAbby
King Arthur
Level 60
God Stats
5W - 11L
1,273 SR
Queue Stats
433W - 376L
1,515 Elo+
Solo
Aphrodite
Aphrodite
Urboichrisy7718
Aphrodite
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,648 Elo+
Solo
Sol
Sol
malkkilng
Sol
Level 125
God Stats
31W - 25L
1,430 SR
Queue Stats
198W - 183L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 17
12,726
553
7,480
19,444
24,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
LiQU1DiCE
Cabrakan
18
4 / 1 / 9
11,722
510
9,579
15,181
19,563
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Set
Mafuuu
Set
20
20 / 1 / 8
16,071
699
23,329
21,226
14,648
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
2 / 10 / 11
12,340
537
11,005
19,843
8,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
frkzoid
Ullr
20
5 / 3 / 8
13,315
579
17,744
12,971
5,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
9 / 10 / 5
12,388
539
21,722
23,854
9,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
2 / 4 / 2
9,445
411
4,250
10,224
3,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
ItsnotAbby
King Arthur
15
2 / 7 / 3
9,606
418
7,002
18,724
17,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Urboichrisy7718
Aphrodite
14
0 / 7 / 5
9,023
392
3,274
14,810
13,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 6 / 6
11,617
505
20,323
18,932
7,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
37
34
Kills
16
17
Deaths
34
53
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
10
5
1.15
L
2
4
2
0.75
W
3
2
17
5.75
L
King Arthur
ItsnotAbby
King Arthur
2
7
3
0.5
W
Cabrakan
LiQU1DiCE
Cabrakan
4
1
9
8.5
W
Set
Mafuuu
Set
20
1
8
24
L
Aphrodite
Urboichrisy7718
Aphrodite
0
7
5
0.36
W
2
10
11
0.75
W
Ullr
frkzoid
Ullr
5
3
8
3
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,137
Damage
56,571
88,665
Taken
86,544
71,752
Mitigated
51,029
26,415
Healing
26,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
21,722
8,154
0
6,731
23,854
9,881
0
5,637
18,133
0
92,791
L
4,250
1,359
0
1,316
10,224
3,049
922
1,903
8,265
0
51,257
W
7,480
1,005
0
4,335
19,444
24,421
433
5,506
13,845
35,814
0
L
King Arthur
ItsnotAbby
King Arthur
7,002
566
0
2,268
18,724
17,746
0
9,385
9,275
1,604
42,020
W
Cabrakan
LiQU1DiCE
Cabrakan
9,579
1,791
0
3,296
15,181
19,563
0
5,050
10,131
53,073
0
W
Set
Mafuuu
Set
23,329
10,224
0
8,252
21,226
14,648
4,442
5,391
15,835
0
136,329
L
Aphrodite
Urboichrisy7718
Aphrodite
3,274
363
3,043
5,353
14,810
13,313
318
2,112
12,688
30,054
0
W
11,005
1,070
1,878
6,972
19,843
8,002
286
7,396
12,447
91,384
0
W
Ullr
frkzoid
Ullr
17,744
5,089
0
1,682
12,971
5,118
328
1,746
11,175
0
119,412
L
20,323
5,821
0
7,509
18,932
7,040
190
8,587
10,119
89,945
8,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,174
Gold Earned
52,079
653
Minions Killed
554
0
Camps Cleared
0
2,181,041
Distance Traveled
2,020,835
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,388
539
130
6
0
426,989
1
L
Medusa
9,445
411
96
4
0
418,153
2
W
Ymir
12,726
553
35
2
0
434,422
5
L
King Arthur
9,606
418
78
3
0
390,591
0
W
Cabrakan
11,722
510
80
3
0
434,320
5
W
Set
16,071
699
193
8
0
502,261
6
L
Aphrodite
9,023
392
72
3
0
388,085
7
W
Ra
12,340
537
163
7
0
380,561
6
W
Ullr
13,315
579
182
8
0
429,477
3
L
Sol
11,617
505
178
8
0
397,017
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role