Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Caperr
He Bo
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 19L
1,467 Elo+
Solo
Cupid
Cupid
DarkMaster7w7
Cupid
Level 8
God Stats
2W - 3L
1,198 SR
Queue Stats
15W - 31L
1,154 Elo+
Party 2
Hades
Hades
zZcauchitoxDZz
Hades
Level 23
God Stats
5W - 4L
1,632 SR
Queue Stats
14W - 15L
1,356 Elo+
Party 2
Ao Kuang
Ao Kuang
神威盖世
Ao Kuang
Level 5
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 5L
1,121 Elo+
Solo
Team Averages
Level 15
1,507 SR
1,319 Elo+

VS

Team Averages
Level 32
1,540 SR
1,420 Elo+
Khepri
Khepri
EFREM1969
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 69L
1,473 Elo+
Solo
Medusa
Medusa
FaZe Booty21
Medusa
Level 100
God Stats
1W - 0L
1,624 SR
Queue Stats
5W - 3L
1,280 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KUYRAISUSSS
Tsukuyomi
Level 5
God Stats
3W - 3L
1,255 SR
Queue Stats
6W - 8L
1,237 Elo+
Solo
Ra
Ra
MrKiLL4FuN
Ra
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
SeniorSquid
Chaac
Level 27
God Stats
1W - 1L
1,819 SR
Queue Stats
72W - 66L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
1 / 3 / 14
12,600
1,050
3,596
15,252
17,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Caperr
He Bo
19
9 / 10 / 6
13,758
1,147
26,061
23,804
8,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 5 / 8
11,814
985
13,482
18,877
7,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 0 / 0
9,030
753
0
0
0
Ao Kuang
神威盖世
Ao Kuang
17
4 / 10 / 4
11,182
932
10,197
29,572
10,382
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EFREM1969
Khepri
18
1 / 2 / 15
11,857
988
8,163
13,769
16,107
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
20
12 / 5 / 14
14,232
1,186
30,964
11,303
4,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
KUYRAISUSSS
Tsukuyomi
19
5 / 5 / 17
12,733
1,061
16,630
11,958
4,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 6 / 11
11,166
931
5,008
8,823
3,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 0 / 18
14,044
1,170
20,717
17,640
25,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
103
17
Kills
28
28
Deaths
18
32
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
14
2.67
L
He Bo
Caperr
He Bo
9
10
6
1.2
L
3
5
8
1.4
W
Khepri
EFREM1969
Khepri
1
2
15
4.25
W
Medusa
12
5
14
3.8
W
Tsukuyomi
KUYRAISUSSS
Tsukuyomi
5
5
17
2.7
W
2
6
11
1.25
W
8
0
18
17
L
0
0
0
0
L
Ao Kuang
神威盖世
Ao Kuang
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,336
Damage
81,482
87,505
Taken
63,493
43,589
Mitigated
54,925
11,158
Healing
9,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,596
1,010
4,234
1,822
15,252
17,963
0
3,413
11,495
12,060
0
L
He Bo
Caperr
He Bo
26,061
413
0
1,320
23,804
8,058
0
4,179
19,208
52,246
0
L
13,482
4,843
208
942
18,877
7,186
0
3,686
14,599
0
40,335
W
Khepri
EFREM1969
Khepri
8,163
1,109
0
1,698
13,769
16,107
0
7,998
4,740
16,513
0
W
Medusa
30,964
14,641
0
1,606
11,303
4,975
0
7,749
3,424
0
63,437
W
Tsukuyomi
KUYRAISUSSS
Tsukuyomi
16,630
4,334
0
38
11,958
4,613
0
7,752
2,511
0
26,801
W
5,008
3,637
475
62
8,823
3,955
0
6,530
2,293
18,448
0
W
20,717
1,694
0
5,161
17,640
25,275
0
9,825
7,815
8,826
45,488
L
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
神威盖世
Ao Kuang
10,197
3,235
57
2,575
29,572
10,382
0
5,765
23,289
16,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,384
Gold Earned
64,032
163
Minions Killed
248
3
Camps Cleared
4
812,777
Distance Traveled
1,114,555
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,600
1,050
17
1
0
197,652
3
L
He Bo
13,758
1,147
73
6
2
211,932
0
L
Cupid
11,814
985
60
5
0
186,435
0
W
Khepri
11,857
988
20
2
0
236,703
0
W
Medusa
14,232
1,186
86
7
1
201,161
1
W
Tsukuyomi
12,733
1,061
19
2
2
240,924
1
W
Ra
11,166
931
38
3
0
171,188
0
W
Chaac
14,044
1,170
85
7
1
264,579
0
L
Hades
9,030
753
0
0
0
0
0
L
Ao Kuang
11,182
932
13
1
1
216,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role