Player Matchup

Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GrandMastaPerci
Ymir
Level 159
God Stats
4W - 1L
1,705 SR
Queue Stats
169W - 138L
1,619 Elo+
Solo
Team Averages
Level 145
1,568 SR
1,540 Elo+

VS

Team Averages
Level 143
1,618 SR
1,768 Elo+
Khepri
Khepri
ItsMeBoingo
Khepri
Level 126
God Stats
19W - 8L
1,729 SR
Queue Stats
290W - 145L
1,745 Elo+
Party 1
Ra
Ra
MaxAndQueso
Ra
Level 156
God Stats
12W - 9L
1,500 SR
Queue Stats
223W - 86L
1,784 Elo+
Party 1
Rama
Rama
Offcanny
Rama
Level 148
God Stats
20W - 10L
1,625 SR
Queue Stats
394W - 127L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
6 / 3 / 4
9,169
764
14,222
10,293
4,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
 
Janus
12
2 / 1 / 8
8,637
720
11,894
9,221
3,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 6
8,260
688
7,322
9,030
7,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 4 / 3
6,941
578
2,123
14,107
13,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 4
7,535
628
6,481
9,198
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
11
5 / 6 / 0
8,425
702
11,063
13,549
5,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
11
Kills
6
6
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
3
4
2.67
W
Janus
 
Janus
2
1
8
6
W
3
2
6
3
L
Khepri
0
4
3
0.38
L
1
1
4
3
L
Rama
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,438
Damage
19,667
28,544
Taken
36,854
14,852
Mitigated
22,706
6,452
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,222
6,242
0
2,027
10,293
4,037
2,666
2,761
7,532
0
38,808
W
Janus
 
Janus
11,894
1,223
0
2,909
9,221
3,608
145
1,417
7,804
42,165
0
W
7,322
1,541
0
1,516
9,030
7,207
0
4,758
4,272
23,681
0
L
Khepri
2,123
214
549
2,238
14,107
13,304
0
7,706
6,401
4,749
0
L
6,481
451
1,732
2,562
9,198
3,738
0
4,839
4,359
33,361
0
L
Rama
11,063
7,277
0
279
13,549
5,664
0
7,012
6,537
0
28,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,066
Gold Earned
22,901
168
Minions Killed
115
8
Camps Cleared
3
687,865
Distance Traveled
654,001
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,169
764
75
6
3
218,416
2
W
Janus
8,637
720
66
6
0
246,650
0
W
Ymir
8,260
688
27
2
5
222,799
4
L
Khepri
6,941
578
12
1
0
196,774
0
L
Ra
7,535
628
71
6
3
251,960
3
L
Rama
8,425
702
32
3
0
205,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role