Player Matchup

Bakasura
Bakasura
AdriRuz
Bakasura
Level 107
God Stats
10W - 10L
1,559 SR
Queue Stats
155W - 161L
1,519 Elo+
Solo
Tiamat
Tiamat
ArcticFoxMan
Tiamat
Level 117
God Stats
2W - 1L
1,546 SR
Queue Stats
102W - 94L
1,472 Elo+
Solo
Cernunnos
Cernunnos
ThatcherXReagan
Cernunnos
Level 67
God Stats
7W - 9L
1,469 SR
Queue Stats
47W - 61L
1,483 Elo+
Solo
Rama
Rama
Viking676
Rama
Level 141
God Stats
16W - 19L
1,464 SR
Queue Stats
383W - 368L
1,525 Elo+
Solo
Xing Tian
Xing Tian
startkill
Xing Tian
Level 117
God Stats
3W - 2L
1,571 SR
Queue Stats
8W - 9L
1,452 Elo+
Solo
Team Averages
Level 110
1,522 SR
1,490 Elo+

VS

Team Averages
Level 88
1,460 SR
1,491 Elo+
Khepri
Khepri
 
Khepri
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LordWhale666
Artemis
Level 100
God Stats
6W - 9L
1,458 SR
Queue Stats
174W - 185L
1,406 Elo+
Solo
Nemesis
Nemesis
Mmograine
Nemesis
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 77L
1,573 Elo+
Party 1
Zhong Kui
Zhong Kui
SenorTequila
Zhong Kui
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 41L
1,619 Elo+
Party 1
Ra
Ra
Sumayee
Ra
Level 155
God Stats
3W - 4L
1,343 SR
Queue Stats
41W - 58L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AdriRuz
Bakasura
20
12 / 1 / 8
13,129
656
13,554
17,830
9,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
18
1 / 1 / 9
11,422
571
12,081
7,115
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
ThatcherXReagan
Cernunnos
18
3 / 3 / 9
11,319
566
13,319
14,379
5,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
19
4 / 3 / 6
11,960
598
17,824
15,673
7,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
startkill
Xing Tian
16
3 / 0 / 14
10,700
535
11,116
20,159
25,322
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 4 / 2
8,637
432
5,685
20,516
21,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
LordWhale666
Artemis
15
2 / 6 / 1
9,585
479
16,527
16,100
6,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Mmograine
Nemesis
14
1 / 6 / 2
8,423
421
6,568
17,974
7,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
SenorTequila
Zhong Kui
16
4 / 4 / 0
10,488
524
12,604
19,751
21,682
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 3 / 0
10,162
508
2,330
13,430
5,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
23
Kills
8
8
Deaths
23
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
4
2
0.5
W
Bakasura
AdriRuz
Bakasura
12
1
8
16
W
Tiamat
1
1
9
5.5
L
Artemis
LordWhale666
Artemis
2
6
1
0.42
L
Nemesis
Mmograine
Nemesis
1
6
2
0.33
L
Zhong Kui
SenorTequila
Zhong Kui
4
4
0
1
L
0
3
0
0
W
Cernunnos
ThatcherXReagan
Cernunnos
3
3
9
2.5
W
Rama
4
3
6
2.33
W
Xing Tian
startkill
Xing Tian
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,894
Damage
43,714
75,156
Taken
87,771
50,610
Mitigated
62,670
25,024
Healing
25,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,685
483
851
4,837
20,516
21,653
0
5,603
14,539
33,697
0
W
Bakasura
AdriRuz
Bakasura
13,554
8,743
0
4,802
17,830
9,011
2,441
3,975
13,731
0
91,104
W
Tiamat
12,081
242
0
3,650
7,115
4,145
482
2,135
4,866
84,428
0
L
Artemis
LordWhale666
Artemis
16,527
8,175
0
4,357
16,100
6,829
0
4,481
11,543
0
79,021
L
Nemesis
Mmograine
Nemesis
6,568
2,396
0
1,214
17,974
7,026
0
4,468
13,259
0
53,052
L
Zhong Kui
SenorTequila
Zhong Kui
12,604
943
0
7,056
19,751
21,682
0
1,321
17,735
61,010
0
L
2,330
42
872
5,813
13,430
5,480
0
6,563
6,042
82,970
0
W
Cernunnos
ThatcherXReagan
Cernunnos
13,319
5,358
0
6,184
14,379
5,028
863
2,452
11,927
0
104,682
W
Rama
17,824
10,882
0
6,105
15,673
7,104
2,849
7,135
8,538
0
98,554
W
Xing Tian
startkill
Xing Tian
11,116
926
1,033
3,250
20,159
25,322
198
4,721
15,400
34,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,530
Gold Earned
47,295
689
Minions Killed
567
0
Camps Cleared
0
1,984,133
Distance Traveled
1,868,028
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,637
432
47
2
0
369,489
1
W
Bakasura
13,129
656
173
9
0
504,303
7
W
Tiamat
11,422
571
175
9
0
389,242
3
L
Artemis
9,585
479
141
7
0
310,816
5
L
Nemesis
8,423
421
77
4
0
424,415
4
L
Zhong Kui
10,488
524
113
6
0
376,051
1
L
Ra
10,162
508
189
9
0
387,257
10
W
Cernunnos
11,319
566
158
8
0
349,812
0
W
Rama
11,960
598
150
8
0
335,002
2
W
Xing Tian
10,700
535
33
2
0
405,774
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role