Player Matchup

Cthulhu
Cthulhu
BigMomMilk
Cthulhu
Level 29
God Stats
15W - 10L
1,648 SR
Queue Stats
93W - 90L
1,387 Elo+
Party 1
Hera
Hera
DeadlyJosh2010
Hera
Level 66
God Stats
11W - 10L
1,242 SR
Queue Stats
343W - 383L
1,447 Elo+
Party 1
Bakasura
Bakasura
Denimur
Bakasura
Level 69
God Stats
16W - 8L
1,595 SR
Queue Stats
274W - 300L
1,396 Elo+
Solo
Heimdallr
Heimdallr
LordTeddington
Heimdallr
Level 48
God Stats
5W - 8L
1,500 SR
Queue Stats
78W - 90L
1,325 Elo+
Party 1
Olorun
Olorun
bobshobs
Olorun
Level 89
God Stats
18W - 18L
1,422 SR
Queue Stats
107W - 97L
1,420 Elo+
Solo
Team Averages
Level 60
1,481 SR
1,395 Elo+

VS

Team Averages
Level 69
1,443 SR
1,402 Elo+
Morgan Le Fay
Morgan Le Fay
AK-LES-TOMMY68
Morgan Le Fay
Level 128
God Stats
3W - 1L
1,816 SR
Queue Stats
429W - 408L
1,532 Elo+
Solo
Charybdis
Charybdis
Blyatos11
Charybdis
Level 45
God Stats
0W - 4L
1,153 SR
Queue Stats
260W - 323L
1,326 Elo+
Solo
Camazotz
Camazotz
Darth_Br0der
Camazotz
Level 45
God Stats
3W - 6L
1,483 SR
Queue Stats
188W - 211L
1,375 Elo+
Solo
Cerberus
Cerberus
GEIMEO ALEX
Cerberus
Level 33
God Stats
3W - 8L
1,364 SR
Queue Stats
95W - 95L
1,413 Elo+
Solo
Susano
Susano
spiritmarci
Susano
Level 94
God Stats
1W - 3L
1,398 SR
Queue Stats
172W - 199L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigMomMilk
Cthulhu
15
7 / 0 / 2
8,947
596
10,360
8,772
9,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 1 / 4
8,894
593
7,830
5,856
2,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Denimur
Bakasura
16
4 / 1 / 3
9,006
600
4,383
10,961
4,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
LordTeddington
Heimdallr
13
5 / 3 / 4
8,203
547
7,644
7,927
2,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
bobshobs
Olorun
13
2 / 3 / 5
7,881
525
5,937
9,349
2,951
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AK-LES-TOMMY68
Morgan Le Fay
13
1 / 6 / 1
7,432
495
7,025
9,038
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Blyatos11
Charybdis
11
4 / 5 / 0
7,755
517
5,813
9,327
2,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
Darth_Br0der
Camazotz
13
1 / 3 / 5
7,638
509
6,217
13,389
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
GEIMEO ALEX
Cerberus
10
1 / 4 / 3
6,108
407
2,336
10,448
7,408
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Susano
9
0 / 4 / 0
6,039
403
2,063
9,032
3,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
22
Kills
7
8
Deaths
22
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AK-LES-TOMMY68
Morgan Le Fay
1
6
1
0.25
W
Cthulhu
BigMomMilk
Cthulhu
7
0
2
8
L
Charybdis
Blyatos11
Charybdis
4
5
0
0.8
L
Camazotz
Darth_Br0der
Camazotz
1
3
5
1.17
W
4
1
4
6
W
Bakasura
Denimur
Bakasura
4
1
3
5.5
L
Cerberus
GEIMEO ALEX
Cerberus
1
4
3
0.63
W
Heimdallr
LordTeddington
Heimdallr
5
3
4
2.33
W
Olorun
bobshobs
Olorun
2
3
5
1.5
L
Susano
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,154
Damage
23,454
42,865
Taken
51,234
22,633
Mitigated
21,542
17,808
Healing
10,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AK-LES-TOMMY68
Morgan Le Fay
7,025
161
0
685
9,038
3,270
0
5,634
3,355
48,682
0
W
Cthulhu
BigMomMilk
Cthulhu
10,360
894
418
4,543
8,772
9,850
752
1,412
7,360
45,695
0
L
Charybdis
Blyatos11
Charybdis
5,813
3,150
0
1,170
9,327
2,942
883
2,251
7,022
0
36,629
L
Camazotz
Darth_Br0der
Camazotz
6,217
2,031
0
5,221
13,389
4,329
0
5,305
7,644
0
38,240
W
7,830
1,514
369
2,470
5,856
2,111
2,306
2,934
2,922
54,751
0
W
Bakasura
Denimur
Bakasura
4,383
2,784
0
5,062
10,961
4,959
0
2,588
8,373
0
63,166
L
Cerberus
GEIMEO ALEX
Cerberus
2,336
0
0
2,589
10,448
7,408
329
4,116
5,907
23,842
0
W
Heimdallr
LordTeddington
Heimdallr
7,644
758
493
1,174
7,927
2,762
0
520
7,407
0
35,760
W
Olorun
bobshobs
Olorun
5,937
2,946
203
3,076
9,349
2,951
1,060
1,977
7,372
35,642
0
L
Susano
2,063
595
0
480
9,032
3,593
0
5,707
2,655
0
19,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,931
Gold Earned
34,972
444
Minions Killed
355
0
Camps Cleared
0
1,534,779
Distance Traveled
1,538,477
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,432
495
97
6
0
264,274
2
W
Cthulhu
8,947
596
84
6
0
303,173
1
L
Charybdis
7,755
517
73
5
0
351,859
1
L
Camazotz
7,638
509
66
4
0
378,260
1
W
Hera
8,894
593
114
8
0
303,938
2
W
Bakasura
9,006
600
121
8
0
353,186
0
L
Cerberus
6,108
407
72
5
0
311,359
0
W
Heimdallr
8,203
547
55
4
0
297,151
5
W
Olorun
7,881
525
70
5
0
277,331
0
L
Susano
6,039
403
47
3
0
232,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role