Player Matchup

Pele
Pele
Shadow_Kxng01
Pele
Level 26
God Stats
14W - 14L
1,500 SR
Queue Stats
165W - 242L
1,303 Elo+
Party 1
Izanami
Izanami
Shiona-Ju
Izanami
Level 26
God Stats
16W - 13L
1,328 SR
Queue Stats
104W - 146L
1,301 Elo+
Party 1
Chaac
Chaac
dim-mag777
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,227 Elo+
Solo
Sol
Sol
gingergrumps
Sol
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,829 Elo+
Solo
Aphrodite
Aphrodite
pixie_-dust879
Aphrodite
Level 24
God Stats
9W - 1L
1,754 SR
Queue Stats
27W - 27L
1,413 Elo+
Solo
Team Averages
Level 17
1,516 SR
1,415 Elo+

VS

Team Averages
Level 20
1,546 SR
1,406 Elo+
Bakasura
Bakasura
B1ackknight938
Bakasura
Level 8
God Stats
12W - 7L
1,470 SR
Queue Stats
33W - 21L
1,404 Elo+
Solo
Danzaburou
Danzaburou
Lazy9
Danzaburou
Level 16
God Stats
1W - 1L
1,742 SR
Queue Stats
169W - 187L
1,334 Elo+
Solo
Kukulkan
Kukulkan
RienSensei
Kukulkan
Level 28
God Stats
2W - 3L
1,326 SR
Queue Stats
69W - 81L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
Shleem
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,496 Elo+
Solo
Artio
Artio
beefy_rubble3
Artio
Level 24
God Stats
2W - 2L
1,692 SR
Queue Stats
32W - 44L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,825
583
1,922
5,747
1,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Shiona-Ju
Izanami
7
0 / 3 / 0
4,610
461
1,842
5,113
1,542
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
7
0 / 5 / 0
4,614
461
618
5,746
2,236
13
9 / 0 / 2
7,895
790
8,519
6,292
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
pixie_-dust879
Aphrodite
8
2 / 1 / 3
5,488
549
1,350
5,107
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
3 / 1 / 1
6,034
603
3,886
6,142
1,869
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Lazy9
Danzaburou
9
0 / 4 / 0
5,119
512
2,373
4,294
1,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
RienSensei
Kukulkan
10
3 / 2 / 1
5,785
579
6,490
5,233
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Shleem
Sun Wukong
8
3 / 1 / 0
5,100
510
1,855
5,932
3,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

3
1 / 4 / 0
4,150
415
732
4,047
1,424
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
12
Kills
10
10
Deaths
12
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
3
1
1
3.5
L
Danzaburou
Lazy9
Danzaburou
0
4
0
0
L
Kukulkan
RienSensei
Kukulkan
3
2
1
1.75
W
1
1
0
1
W
Izanami
Shiona-Ju
Izanami
0
3
0
0
L
Sun Wukong
Shleem
Sun Wukong
3
1
0
3
L
1
4
0
0.25
W
Chaac
0
5
0
0
W
9
0
2
10
W
Aphrodite
pixie_-dust879
Aphrodite
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,251
Damage
15,336
28,005
Taken
25,648
11,234
Mitigated
9,037
10,034
Healing
6,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
3,886
2,862
0
2,877
6,142
1,869
634
965
5,177
0
23,731
L
Danzaburou
Lazy9
Danzaburou
2,373
1,425
0
265
4,294
1,174
558
2,583
1,629
0
24,266
L
Kukulkan
RienSensei
Kukulkan
6,490
2,156
0
1,504
5,233
1,471
322
793
4,440
30,199
0
W
1,922
289
0
2,624
5,747
1,567
0
1,237
4,431
0
28,476
W
Izanami
Shiona-Ju
Izanami
1,842
1,655
61
570
5,113
1,542
1,036
2,649
2,264
0
16,637
L
Sun Wukong
Shleem
Sun Wukong
1,855
353
0
1,610
5,932
3,099
208
2,171
3,729
0
17,259
L
732
108
0
421
4,047
1,424
0
2,382
1,625
4,057
0
W
Chaac
618
299
0
818
5,746
2,236
0
2,234
3,229
0
6,328
W
8,519
4,123
0
3,396
6,292
2,282
4,717
658
5,473
53,025
6,542
W
Aphrodite
pixie_-dust879
Aphrodite
1,350
248
449
2,116
5,107
3,607
511
444
4,583
13,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,432
Gold Earned
26,188
253
Minions Killed
209
0
Camps Cleared
0
806,033
Distance Traveled
806,897
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,034
603
75
8
0
199,460
1
L
Danzaburou
5,119
512
40
4
0
162,718
0
L
Kukulkan
5,785
579
54
5
0
182,743
1
W
Pele
5,825
583
58
6
0
147,230
0
W
Izanami
4,610
461
30
3
0
144,821
1
L
Sun Wukong
5,100
510
35
4
0
185,013
4
L
Artio
4,150
415
5
1
0
76,963
0
W
Chaac
4,614
461
16
2
0
137,437
0
W
Sol
7,895
790
115
12
0
185,460
1
W
Aphrodite
5,488
549
34
3
0
191,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role