Player Matchup

Tyr
Tyr
 
Tyr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Jrowbot
Tiamat
Level 65
God Stats
0W - 3L
1,402 SR
Queue Stats
221W - 217L
1,526 Elo+
Solo
Izanami
Izanami
Khalindras
Izanami
Level 149
God Stats
0W - 1L
1,433 SR
Queue Stats
9W - 9L
1,384 Elo+
Solo
Susano
Susano
ScOrP1oNz
Susano
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 99L
1,549 Elo+
Solo
Ymir
Ymir
ZhongSolo
Ymir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,778 Elo+
Solo
Team Averages
Level 113
1,467 SR
1,548 Elo+

VS

Team Averages
Level 115
1,406 SR
1,454 Elo+
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Rybosome141
Medusa
Level 102
God Stats
2W - 3L
1,248 SR
Queue Stats
191W - 173L
1,452 Elo+
Party 1
Sylvanus
Sylvanus
SadJokeR142
Sylvanus
Level 117
God Stats
7W - 6L
1,408 SR
Queue Stats
208W - 219L
1,578 Elo+
Party 1
Zeus
Zeus
Sooly90
Zeus
Level 146
God Stats
19W - 15L
1,289 SR
Queue Stats
277W - 264L
1,259 Elo+
Solo
Awilix
Awilix
dreniorr
Awilix
Level 89
God Stats
86W - 79L
1,583 SR
Queue Stats
749W - 867L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 1 / 3
5,625
469
2,136
9,368
4,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Jrowbot
Tiamat
9
1 / 5 / 3
6,041
503
2,124
6,771
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Khalindras
Izanami
11
1 / 2 / 2
6,483
540
5,513
6,311
1,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
ScOrP1oNz
Susano
11
5 / 5 / 2
6,878
573
8,230
9,808
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
9
0 / 6 / 2
5,500
458
5,605
11,858
12,747
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
7 / 1 / 3
7,642
637
9,107
9,591
4,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
11
0 / 0 / 4
5,977
498
3,536
5,184
1,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
SadJokeR142
Sylvanus
9
0 / 0 / 6
5,352
446
2,928
6,360
3,302
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
Sooly90
Zeus
11
2 / 4 / 5
6,749
562
8,492
6,894
1,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
dreniorr
Awilix
12
10 / 4 / 4
7,801
650
6,784
9,523
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
7
Kills
19
19
Deaths
9
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
3
1.5
W
Chaac
 
Chaac
7
1
3
8.5
L
Tiamat
Jrowbot
Tiamat
1
5
3
0.5
L
Izanami
Khalindras
Izanami
1
2
2
1
W
Medusa
0
0
4
2
W
Sylvanus
SadJokeR142
Sylvanus
0
0
6
3
L
Susano
ScOrP1oNz
Susano
5
5
2
1.2
W
Zeus
Sooly90
Zeus
2
4
5
1.13
L
Ymir
0
6
2
0.17
W
Awilix
dreniorr
Awilix
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,608
Damage
30,847
44,116
Taken
37,552
25,338
Mitigated
14,185
10,402
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,136
276
970
2,360
9,368
4,568
0
3,686
5,682
0
12,701
W
Chaac
 
Chaac
9,107
2,784
0
4,271
9,591
4,747
0
4,086
5,482
0
44,617
L
Tiamat
Jrowbot
Tiamat
2,124
218
0
1,426
6,771
3,262
291
2,699
4,072
20,355
0
L
Izanami
Khalindras
Izanami
5,513
4,258
0
2,211
6,311
1,767
0
1,229
5,082
0
51,589
W
Medusa
3,536
1,270
0
1,619
5,184
1,338
0
549
4,619
0
39,646
W
Sylvanus
SadJokeR142
Sylvanus
2,928
640
852
2,485
6,360
3,302
0
656
5,642
12,701
0
L
Susano
ScOrP1oNz
Susano
8,230
1,579
0
1,893
9,808
2,994
0
2,795
7,013
0
31,637
W
Zeus
Sooly90
Zeus
8,492
631
94
952
6,894
1,813
0
565
6,263
39,580
0
L
Ymir
5,605
2,001
0
1,542
11,858
12,747
0
1,011
10,847
25,378
0
W
Awilix
dreniorr
Awilix
6,784
2,581
0
1,370
9,523
2,985
0
1,816
7,659
0
32,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,527
Gold Earned
33,521
281
Minions Killed
322
0
Camps Cleared
0
1,081,872
Distance Traveled
1,157,107
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,625
469
30
3
0
244,272
3
W
Chaac
7,642
637
82
7
0
233,659
2
L
Tiamat
6,041
503
47
4
0
191,821
3
L
Izanami
6,483
540
103
9
0
219,229
7
W
Medusa
5,977
498
76
6
0
228,097
4
W
Sylvanus
5,352
446
20
2
0
235,839
11
L
Susano
6,878
573
61
5
0
235,289
0
W
Zeus
6,749
562
87
7
0
214,777
2
L
Ymir
5,500
458
40
3
0
191,261
0
W
Awilix
7,801
650
57
5
0
244,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role