Player Matchup

Neith
Neith
Blaze200IQ
Neith
Level 27
God Stats
0W - 2L
1,173 SR
Queue Stats
129W - 261L
1,211 Elo+
Party 1
Bakasura
Bakasura
andreu_TMMONTU
Bakasura
Level 13
God Stats
5W - 3L
1,414 SR
Queue Stats
19W - 64L
1,145 Elo+
Party 1
Hera
Hera
Âshromer
Hera
Level 113
God Stats
1W - 1L
1,538 SR
Queue Stats
49W - 56L
1,494 Elo+
Solo
Team Averages
Level 51
1,375 SR
1,283 Elo+

VS

Team Averages
Level 81
1,679 SR
1,363 Elo+
Anubis
Anubis
AlexKi2D
Anubis
Level 51
God Stats
2W - 0L
1,691 SR
Queue Stats
147W - 193L
1,318 Elo+
Solo
Osiris
Osiris
CESARE_2002
Osiris
Level 69
God Stats
3W - 2L
1,671 SR
Queue Stats
49W - 70L
1,314 Elo+
Solo
Artemis
Artemis
IVANELBREXAS
Artemis
Level 123
God Stats
12W - 13L
1,676 SR
Queue Stats
198W - 244L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 3 / 3
9,049
603
6,962
8,529
2,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
11
0 / 7 / 2
8,255
550
4,667
10,619
2,776
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hera
14
4 / 2 / 1
10,072
671
14,073
11,481
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlexKi2D
Anubis
16
7 / 1 / 5
11,143
743
7,914
10,051
4,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
13
1 / 2 / 6
9,449
630
8,241
12,987
8,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
IVANELBREXAS
Artemis
15
4 / 2 / 7
10,829
722
11,124
10,716
3,636
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
12
12
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
AlexKi2D
Anubis
7
1
5
9.5
L
Neith
1
3
3
0.83
W
Osiris
1
2
6
2
W
Artemis
IVANELBREXAS
Artemis
4
2
7
3.75
L
Bakasura
0
7
2
0.14
L
Hera
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,702
Damage
27,279
30,629
Taken
33,754
8,957
Mitigated
17,347
3,295
Healing
9,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AlexKi2D
Anubis
7,914
333
0
6,020
10,051
4,716
284
4,238
5,562
38,561
0
L
Neith
6,962
1,600
0
1,318
8,529
2,488
0
4,380
4,149
0
27,447
W
Osiris
8,241
1,875
714
1,261
12,987
8,995
0
7,407
5,370
7,155
22,752
W
Artemis
IVANELBREXAS
Artemis
11,124
4,714
0
1,286
10,716
3,636
1,106
3,769
6,891
0
55,727
L
Bakasura
4,667
2,903
0
432
10,619
2,776
0
2,925
7,694
0
7,208
L
Hera
14,073
3,455
0
1,545
11,481
3,693
0
1,845
9,636
48,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,376
Gold Earned
31,421
164
Minions Killed
204
4
Camps Cleared
10
809,730
Distance Traveled
803,659
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,143
743
83
6
2
264,954
7
L
Neith
9,049
603
50
3
1
261,972
6
W
Osiris
9,449
630
35
2
3
290,754
1
W
Artemis
10,829
722
86
6
5
247,951
2
L
Bakasura
8,255
550
13
1
0
269,002
2
L
Hera
10,072
671
101
7
3
278,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role