Player Matchup

Sol
Sol
 
Sol
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Deathlake9
Geb
Level 40
God Stats
9W - 7L
1,690 SR
Queue Stats
124W - 49L
1,730 Elo+
Party 1
Ravana
Ravana
Mafuuu
Ravana
Level 158
God Stats
6W - 5L
1,826 SR
Queue Stats
526W - 381L
1,640 Elo+
Party 1
Tyr
Tyr
Rayloo
Tyr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,537 Elo+
Solo
Xbalanque
Xbalanque
derSaas
Xbalanque
Level 69
God Stats
1W - 2L
1,275 SR
Queue Stats
65W - 64L
1,549 Elo+
Solo
Team Averages
Level 90
1,558 SR
1,591 Elo+

VS

Team Averages
Level 73
1,635 SR
1,558 Elo+
Ao Kuang
Ao Kuang
Ecla1r
Ao Kuang
Level 121
God Stats
4W - 1L
1,805 SR
Queue Stats
70W - 58L
1,591 Elo+
Solo
Hercules
Hercules
Numericc
Hercules
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 238L
1,417 Elo+
Solo
Apollo
Apollo
TuMaMiTaChuLiTa
Apollo
Level 43
God Stats
5W - 3L
1,355 SR
Queue Stats
167W - 77L
1,698 Elo+
Solo
Ne Zha
Ne Zha
alittlesl00w
Ne Zha
Level 26
God Stats
8W - 5L
1,840 SR
Queue Stats
66W - 56L
1,519 Elo+
Party 2
Ullr
Ullr
schneeflocke74
Ullr
Level 124
God Stats
2W - 5L
1,676 SR
Queue Stats
107W - 93L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 5 / 0
6,632
368
2,081
6,661
2,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 2 / 2
7,963
442
5,685
14,683
16,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Mafuuu
Ravana
16
3 / 3 / 1
9,495
528
9,670
9,918
7,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tyr
Rayloo
Tyr
14
1 / 4 / 1
8,728
485
3,497
13,510
12,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
derSaas
Xbalanque
8
1 / 2 / 1
6,303
350
2,137
6,727
2,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ecla1r
Ao Kuang
17
2 / 2 / 1
11,024
612
6,920
11,433
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Numericc
Hercules
13
0 / 2 / 3
8,552
475
1,655
8,783
7,359
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
12 / 1 / 1
13,125
729
21,295
14,972
6,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
14
0 / 2 / 7
9,736
541
3,004
10,992
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 0 / 1
11,787
655
4,812
7,331
2,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
16
16
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
0
0
L
1
2
2
1
W
Ao Kuang
Ecla1r
Ao Kuang
2
2
1
1.25
L
Ravana
Mafuuu
Ravana
3
3
1
1.17
W
Hercules
Numericc
Hercules
0
2
3
0.75
L
Tyr
Rayloo
Tyr
1
4
1
0.38
W
12
1
1
12.5
W
Ne Zha
0
2
7
1.75
L
Xbalanque
derSaas
Xbalanque
1
2
1
0.75
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,070
Damage
37,686
51,499
Taken
53,511
40,032
Mitigated
25,720
13,481
Healing
20,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,081
490
0
1,500
6,661
2,102
0
0
6,661
29,216
4,131
L
5,685
464
0
2,053
14,683
16,059
0
0
14,683
35,402
0
W
Ao Kuang
Ecla1r
Ao Kuang
6,920
1,461
0
4,653
11,433
5,001
1,213
0
11,433
61,644
0
L
Ravana
Mafuuu
Ravana
9,670
2,177
0
2,566
9,918
7,478
0
819
9,099
184
67,470
W
Hercules
Numericc
Hercules
1,655
587
0
2,060
8,783
7,359
911
1,707
7,076
0
20,079
L
Tyr
Rayloo
Tyr
3,497
677
0
5,612
13,510
12,270
0
6,101
7,409
0
54,025
W
21,295
15,448
0
10,397
14,972
6,925
9,230
3,655
11,317
0
110,777
W
Ne Zha
3,004
591
0
1,802
10,992
3,499
263
1,209
9,783
0
59,704
L
Xbalanque
derSaas
Xbalanque
2,137
1,105
0
1,750
6,727
2,123
30
0
6,727
0
25,337
W
4,812
1,474
0
1,341
7,331
2,936
6,047
1,158
6,173
0
106,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,121
Gold Earned
54,224
407
Minions Killed
651
0
Camps Cleared
0
1,475,542
Distance Traveled
1,787,470
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,632
368
60
3
0
230,450
3
L
Geb
7,963
442
35
2
0
346,550
2
W
Ao Kuang
11,024
612
122
7
0
329,697
0
L
Ravana
9,495
528
126
7
0
380,219
4
W
Hercules
8,552
475
44
2
0
363,167
4
L
Tyr
8,728
485
118
7
0
322,932
2
W
Apollo
13,125
729
201
11
0
358,815
5
W
Ne Zha
9,736
541
94
5
0
396,074
0
L
Xbalanque
6,303
350
68
4
0
195,391
4
W
Ullr
11,787
655
190
11
0
339,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role