Player Matchup

Ymir
Ymir
AizenDenis
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
AmaNoHara9
Amaterasu
Level 21
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
EsteveSenpai
Cupid
Level 27
God Stats
5W - 5L
1,739 SR
Queue Stats
149W - 133L
1,549 Elo+
Solo
Nemesis
Nemesis
SirVancelot
Nemesis
Level 27
God Stats
0W - 3L
1,575 SR
Queue Stats
9W - 11L
1,236 Elo+
Solo
Tiamat
Tiamat
Vaselfy
Tiamat
Level 28
God Stats
1W - 5L
1,700 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Team Averages
Level 25
1,558 SR
1,457 Elo+

VS

Team Averages
Level 23
1,581 SR
1,514 Elo+
Cupid
Cupid
Carsio
Cupid
Level 28
God Stats
4W - 4L
1,504 SR
Queue Stats
65W - 66L
1,523 Elo+
Solo
Artio
Artio
MyWayOrIThrow
Artio
Level 18
God Stats
1W - 0L
1,716 SR
Queue Stats
26W - 21L
1,624 Elo+
Solo
Mercury
Mercury
SusturucuLu
Mercury
Level 29
God Stats
4W - 3L
1,665 SR
Queue Stats
83W - 99L
1,359 Elo+
Solo
Zhong Kui
Zhong Kui
lukachxaidze
Zhong Kui
Level 14
God Stats
2W - 0L
1,692 SR
Queue Stats
8W - 4L
1,611 Elo+
Solo
King Arthur
King Arthur
男模妈妈
King Arthur
Level 24
God Stats
1W - 1L
1,329 SR
Queue Stats
21W - 21L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 12
11,753
435
15,235
23,972
35,067
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amaterasu
AmaNoHara9
Amaterasu
18
3 / 12 / 3
11,580
429
13,057
31,354
23,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
5 / 11 / 6
11,727
434
20,785
23,721
8,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
SirVancelot
Nemesis
18
3 / 9 / 9
11,685
433
11,743
22,095
10,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Vaselfy
Tiamat
18
4 / 10 / 9
12,493
463
14,082
20,314
9,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Carsio
Cupid
20
18 / 4 / 7
15,959
591
37,303
19,064
10,024
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 0 / 20
15,104
559
14,484
26,209
45,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
SusturucuLu
Mercury
20
7 / 6 / 8
15,554
576
14,426
25,601
11,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
lukachxaidze
Zhong Kui
19
5 / 5 / 6
13,201
489
13,096
20,987
15,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
男模妈妈
King Arthur
20
8 / 6 / 7
14,698
544
17,911
26,040
25,546
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
94
19
Kills
46
46
Deaths
21
39
Assists
48
Player
Kills
Deaths
Assists
KDA
L
4
4
12
2.5
L
Amaterasu
AmaNoHara9
Amaterasu
3
12
3
0.38
W
Cupid
Carsio
Cupid
18
4
7
5.38
L
5
11
6
0.73
W
8
0
20
18
L
Nemesis
SirVancelot
Nemesis
3
9
9
0.83
W
Mercury
SusturucuLu
Mercury
7
6
8
1.83
L
Tiamat
Vaselfy
Tiamat
4
10
9
0.85
W
Zhong Kui
lukachxaidze
Zhong Kui
5
5
6
1.6
W
King Arthur
男模妈妈
King Arthur
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,902
Damage
97,220
121,456
Taken
117,901
88,045
Mitigated
107,737
23,099
Healing
37,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,235
2,849
0
177
23,972
35,067
310
6,124
17,848
36,837
0
L
Amaterasu
AmaNoHara9
Amaterasu
13,057
5,294
0
8,017
31,354
23,772
1,691
4,170
27,184
0
56,171
W
Cupid
Carsio
Cupid
37,303
21,492
1,289
6,541
19,064
10,024
4,975
3,043
16,021
0
131,026
L
20,785
11,590
535
5,618
23,721
8,680
931
5,278
18,443
0
87,967
W
14,484
1,974
3,963
11,705
26,209
45,583
673
8,896
17,313
34,437
0
L
Nemesis
SirVancelot
Nemesis
11,743
4,162
0
4,419
22,095
10,716
0
5,131
16,964
0
85,421
W
Mercury
SusturucuLu
Mercury
14,426
8,916
0
2,550
25,601
11,328
2,940
5,595
20,006
0
166,902
L
Tiamat
Vaselfy
Tiamat
14,082
1,734
0
4,333
20,314
9,810
355
6,877
13,437
61,595
0
W
Zhong Kui
lukachxaidze
Zhong Kui
13,096
2,650
0
7,768
20,987
15,256
3,373
5,922
15,065
81,148
0
W
King Arthur
男模妈妈
King Arthur
17,911
3,155
0
4,026
26,040
25,546
1,425
6,222
19,818
0
80,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,238
Gold Earned
74,516
459
Minions Killed
646
0
Camps Cleared
0
2,133,532
Distance Traveled
2,443,564
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,753
435
46
2
0
452,511
0
L
Amaterasu
11,580
429
87
3
0
394,659
3
W
Cupid
15,959
591
163
6
0
445,835
3
L
Cupid
11,727
434
103
4
0
399,077
5
W
Artio
15,104
559
29
1
0
580,221
11
L
Nemesis
11,685
433
97
4
0
475,543
4
W
Mercury
15,554
576
209
8
0
540,253
0
L
Tiamat
12,493
463
126
5
0
411,742
1
W
Zhong Kui
13,201
489
124
5
0
398,138
6
W
King Arthur
14,698
544
121
4
0
479,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role