Player Matchup

Cerberus
Cerberus
BerlinDriver98
Cerberus
Level 116
God Stats
14W - 8L
1,645 SR
Queue Stats
86W - 87L
1,618 Elo+
Party 1
Osiris
Osiris
Playerhater069
Osiris
Level 6
God Stats
0W - 1L
1,296 SR
Queue Stats
2W - 5L
1,173 Elo+
Party 1
Heimdallr
Heimdallr
SunTrei
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,132 Elo+
Solo
Team Averages
Level 42
1,481 SR
1,308 Elo+

VS

Team Averages
Level 54
1,419 SR
1,366 Elo+
Hachiman
Hachiman
gl0viis
Hachiman
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
sergiioguerrero
Chang'e
Level 69
God Stats
2W - 3L
1,258 SR
Queue Stats
104W - 182L
1,304 Elo+
Solo
Cerberus
Cerberus
x-N3X0S-
Cerberus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
1 / 1 / 2
9,313
582
14,553
22,838
21,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 8 / 0
8,972
561
4,446
20,700
12,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
SunTrei
Heimdallr
11
2 / 8 / 2
9,336
584
6,696
10,873
4,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
gl0viis
Hachiman
14
4 / 0 / 11
10,531
658
12,214
12,415
3,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
8 / 2 / 7
11,147
697
15,950
11,213
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
x-N3X0S-
Cerberus
14
5 / 2 / 11
10,771
673
17,943
14,710
6,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
17
17
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
1
2
2
L
1
8
0
0.13
L
Heimdallr
SunTrei
Heimdallr
2
8
2
0.38
W
Hachiman
gl0viis
Hachiman
4
0
11
9.5
W
8
2
7
5.75
W
Cerberus
x-N3X0S-
Cerberus
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,695
Damage
46,107
54,411
Taken
38,338
38,222
Mitigated
13,373
9,638
Healing
17,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
14,553
599
0
7,738
22,838
21,123
0
13,160
9,678
42,605
0
L
4,446
867
0
1,313
20,700
12,873
0
15,663
5,037
0
13,767
L
Heimdallr
SunTrei
Heimdallr
6,696
2,718
0
587
10,873
4,226
0
5,661
5,212
0
16,509
W
Hachiman
gl0viis
Hachiman
12,214
7,848
0
3,955
12,415
3,862
1,188
4,504
7,703
0
38,373
W
15,950
881
2,780
4,402
11,213
3,200
299
3,629
7,259
49,654
0
W
Cerberus
x-N3X0S-
Cerberus
17,943
871
847
5,517
14,710
6,311
573
7,514
6,946
45,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,621
Gold Earned
32,449
114
Minions Killed
203
3
Camps Cleared
9
697,853
Distance Traveled
916,318
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,313
582
75
5
0
287,689
3
L
Osiris
8,972
561
18
1
1
224,100
0
L
Heimdallr
9,336
584
21
1
2
186,064
1
W
Hachiman
10,531
658
38
2
4
323,826
1
W
Chang'e
11,147
697
63
4
4
286,614
1
W
Cerberus
10,771
673
102
6
1
305,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role