Player Matchup

Da Ji
Da Ji
DillDoughHoe
Da Ji
Level 65
God Stats
89W - 64L
1,556 SR
Queue Stats
120W - 115L
1,420 Elo+
Party 1
Ra
Ra
IndecisiveMaker
Ra
Level 5
God Stats
0W - 1L
1,666 SR
Queue Stats
0W - 3L
1,223 Elo+
Solo
Cerberus
Cerberus
TheDivineUnicorn
Cerberus
Level 67
God Stats
2W - 6L
1,389 SR
Queue Stats
129W - 150L
1,344 Elo+
Party 1
Team Averages
Level 46
1,537 SR
1,329 Elo+

VS

Team Averages
Level 14
1,500 SR
1,341 Elo+
Chaac
Chaac
Cheekytron
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,407 Elo+
Solo
Artemis
Artemis
Gladiaterrrr
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,393 Elo+
Solo
Zeus
Zeus
XxNPRxX
Zeus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 4
8,112
737
6,594
11,064
3,920
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 10 / 4
7,059
642
4,399
9,633
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 8 / 5
7,780
707
6,011
16,396
7,368
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
13 / 0 / 9
10,677
971
10,936
5,804
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Gladiaterrrr
Artemis
14
10 / 3 / 11
9,897
900
17,040
10,421
3,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
XxNPRxX
Zeus
10
0 / 7 / 8
7,440
676
3,557
8,101
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
10
Kills
23
23
Deaths
10
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
13
0
9
17.5
L
5
5
4
1.4
W
Artemis
Gladiaterrrr
Artemis
10
3
11
5.17
L
2
10
4
0.4
L
3
8
5
0.69
W
Zeus
XxNPRxX
Zeus
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,004
Damage
31,533
37,093
Taken
24,326
13,808
Mitigated
10,434
4,958
Healing
8,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
10,936
2,905
0
3,632
5,804
4,755
336
2,942
2,654
0
26,404
L
6,594
2,007
0
1,920
11,064
3,920
0
1,875
9,189
0
16,503
W
Artemis
Gladiaterrrr
Artemis
17,040
10,582
0
4,468
10,421
3,535
741
4,463
5,886
0
34,609
L
4,399
556
603
109
9,633
2,520
0
843
8,790
14,813
0
L
6,011
477
0
2,326
16,396
7,368
0
1,607
14,789
11,738
0
W
Zeus
XxNPRxX
Zeus
3,557
1,526
0
0
8,101
2,144
1,222
3,183
4,818
18,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,951
Gold Earned
28,014
72
Minions Killed
118
2
Camps Cleared
7
523,630
Distance Traveled
549,168
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,677
971
40
4
2
219,682
0
L
Da Ji
8,112
737
25
2
2
186,903
0
W
Artemis
9,897
900
49
4
2
170,633
1
L
Ra
7,059
642
27
2
0
173,590
1
L
Cerberus
7,780
707
20
2
0
163,137
0
W
Zeus
7,440
676
29
3
3
158,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role