Player Matchup

Cerberus
Cerberus
DabbieDuck19965
Cerberus
Level 13
God Stats
4W - 6L
1,655 SR
Queue Stats
7W - 14L
1,314 Elo+
Party 1
Hades
Hades
Dustin4177
Hades
Level 96
God Stats
132W - 162L
1,482 SR
Queue Stats
135W - 165L
1,395 Elo+
Party 1
Tiamat
Tiamat
TIRIDERS
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,164 Elo+
Solo
Team Averages
Level 38
1,546 SR
1,291 Elo+

VS

Team Averages
Level 84
1,491 SR
1,413 Elo+
Ganesha
Ganesha
Major Perc
Ganesha
Level 55
God Stats
18W - 16L
1,524 SR
Queue Stats
88W - 100L
1,501 Elo+
Solo
Chaac
Chaac
XxSnowWolvesxX
Chaac
Level 87
God Stats
5W - 1L
1,507 SR
Queue Stats
149W - 175L
1,386 Elo+
Solo
Olorun
Olorun
stanlyeenumber1
Olorun
Level 109
God Stats
20W - 32L
1,442 SR
Queue Stats
104W - 152L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 4 / 0
7,813
521
3,655
11,641
9,549
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
11
0 / 5 / 0
8,119
541
9,672
13,157
7,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tiamat
TIRIDERS
Tiamat
11
0 / 7 / 0
7,899
527
3,936
15,703
7,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Major Perc
Ganesha
13
0 / 0 / 15
10,577
705
4,751
7,400
7,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 0 / 13
10,054
670
9,634
13,434
8,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
14 / 0 / 2
11,757
784
18,740
10,134
4,531
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
16
16
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
4
0
0
L
Hades
0
5
0
0
W
Ganesha
Major Perc
Ganesha
0
0
15
7.5
L
Tiamat
TIRIDERS
Tiamat
0
7
0
0
W
2
0
13
8.5
W
14
0
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,263
Damage
33,125
40,501
Taken
30,968
24,499
Mitigated
20,294
6,081
Healing
16,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,655
79
0
1,874
11,641
9,549
0
7,381
4,260
13,320
0
L
Hades
9,672
112
195
3,088
13,157
7,017
0
8,253
4,904
36,765
0
W
Ganesha
Major Perc
Ganesha
4,751
157
0
2,476
7,400
7,528
156
4,992
2,408
16,150
0
L
Tiamat
TIRIDERS
Tiamat
3,936
610
0
924
15,703
7,933
0
8,555
7,148
17,241
0
W
9,634
267
0
6,214
13,434
8,235
410
6,481
6,953
0
45,316
W
18,740
13,440
1,636
6,398
10,134
4,531
2,206
6,461
3,673
50,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,831
Gold Earned
32,388
104
Minions Killed
178
4
Camps Cleared
10
815,239
Distance Traveled
823,331
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,813
521
20
1
1
260,283
6
L
Hades
8,119
541
57
4
3
241,778
1
W
Ganesha
10,577
705
4
0
0
280,026
6
L
Tiamat
7,899
527
27
2
0
313,178
0
W
Chaac
10,054
670
79
5
5
297,357
3
W
Olorun
11,757
784
95
6
5
245,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role