Player Matchup

Ra
Ra
IIxx__GOD__xxII
Ra
Level 16
God Stats
2W - 3L
1,255 SR
Queue Stats
23W - 28L
1,283 Elo+
Solo
Thanatos
Thanatos
Jagson_PL
Thanatos
Level 24
God Stats
16W - 16L
1,490 SR
Queue Stats
139W - 171L
1,343 Elo+
Solo
Ymir
Ymir
PrintedSpy1
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Zioufff07
Charybdis
Level 13
God Stats
2W - 6L
1,092 SR
Queue Stats
93W - 104L
1,455 Elo+
Solo
Persephone
Persephone
necrodragon13212
Persephone
Level 27
God Stats
11W - 13L
1,501 SR
Queue Stats
152W - 175L
1,321 Elo+
Solo
Team Averages
Level 16
1,367 SR
1,380 Elo+

VS

Team Averages
Level 16
1,540 SR
1,328 Elo+
Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
MissvSxonar
Loki
Level 29
God Stats
9W - 4L
1,525 SR
Queue Stats
89W - 60L
1,469 Elo+
Solo
Geb
Geb
SunTrei
Geb
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
alwayswannadrink
Kuzenbo
Level 13
God Stats
7W - 0L
1,674 SR
Queue Stats
16W - 14L
1,290 Elo+
Solo
Nemesis
Nemesis
morente7
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
939 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 5
4,537
454
1,921
5,162
1,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Jagson_PL
Thanatos
11
6 / 3 / 1
6,603
660
4,349
7,194
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

6
2 / 6 / 5
5,100
510
2,071
8,546
6,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Zioufff07
Charybdis
8
2 / 3 / 2
5,190
519
3,497
4,711
1,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
necrodragon13212
Persephone
8
3 / 4 / 1
5,469
547
4,734
5,965
1,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
3 / 2 / 6
5,838
584
5,377
5,176
2,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
18 / 0 / 2
8,690
869
11,189
7,878
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
8
0 / 2 / 2
5,055
506
944
5,593
2,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 2 / 8
6,083
608
1,374
4,398
3,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
morente7
Nemesis
6
0 / 8 / 3
4,376
438
1,633
6,539
1,542
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
14
Kills
22
22
Deaths
14
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
6
3
L
1
6
5
0.58
L
Thanatos
Jagson_PL
Thanatos
6
3
1
2.17
W
18
0
2
19
L
2
6
5
0.75
W
Geb
0
2
2
0.5
L
Charybdis
Zioufff07
Charybdis
2
3
2
1
W
1
2
8
2.5
W
Nemesis
morente7
Nemesis
0
8
3
0.19
L
Persephone
necrodragon13212
Persephone
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,572
Damage
20,517
31,578
Taken
29,584
12,673
Mitigated
12,359
8,868
Healing
8,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,377
635
0
2,488
5,176
2,193
708
3,061
2,115
26,501
0
L
1,921
382
525
641
5,162
1,059
205
1,873
3,289
14,831
0
L
Thanatos
Jagson_PL
Thanatos
4,349
1,191
0
5,199
7,194
2,760
0
697
6,497
0
34,606
W
11,189
4,374
0
4,019
7,878
2,518
0
866
7,012
0
53,107
L
2,071
543
0
1,022
8,546
6,155
136
3,520
5,026
6,855
0
W
Geb
944
164
0
478
5,593
2,633
462
1,290
4,303
11,473
0
L
Charybdis
Zioufff07
Charybdis
3,497
2,488
0
885
4,711
1,000
0
140
4,571
0
19,770
W
1,374
233
0
694
4,398
3,473
492
1,846
2,552
18,334
0
W
Nemesis
morente7
Nemesis
1,633
749
0
436
6,539
1,542
0
1,663
4,876
0
6,169
L
Persephone
necrodragon13212
Persephone
4,734
499
0
596
5,965
1,699
235
1,465
4,496
24,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,899
Gold Earned
30,042
189
Minions Killed
196
0
Camps Cleared
0
927,302
Distance Traveled
948,132
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,838
584
38
4
0
155,513
0
L
Ra
4,537
454
27
3
0
193,038
1
L
Thanatos
6,603
660
65
7
0
185,514
3
W
Loki
8,690
869
92
9
0
218,027
3
L
Ymir
5,100
510
11
1
0
172,848
0
W
Geb
5,055
506
22
2
0
174,250
1
L
Charybdis
5,190
519
40
4
0
190,939
4
W
Kuzenbo
6,083
608
34
3
0
187,245
0
W
Nemesis
4,376
438
10
1
0
213,097
0
L
Persephone
5,469
547
46
5
0
184,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role