Player Matchup

Cu Chulainn
Cu Chulainn
AzeraeI
Cu Chulainn
Level 111
God Stats
22W - 29L
1,484 SR
Queue Stats
224W - 241L
1,385 Elo+
Solo
Sylvanus
Sylvanus
LaGroughinette
Sylvanus
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
116W - 82L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Mmograine
Nu Wa
Level 69
God Stats
20W - 6L
1,904 SR
Queue Stats
94W - 77L
1,547 Elo+
Party 1
Arachne
Arachne
SenorTequila
Arachne
Level 58
God Stats
19W - 8L
1,693 SR
Queue Stats
55W - 41L
1,595 Elo+
Party 1
Izanami
Izanami
肆无忌惮123
Izanami
Level 83
God Stats
103W - 80L
1,626 SR
Queue Stats
773W - 740L
1,534 Elo+
Solo
Team Averages
Level 77
1,641 SR
1,513 Elo+

VS

Team Averages
Level 83
1,467 SR
1,482 Elo+
Rama
Rama
AdryK11
Rama
Level 74
God Stats
7W - 6L
1,505 SR
Queue Stats
366W - 397L
1,480 Elo+
Solo
Nu Wa
Nu Wa
ImNotRarted
Nu Wa
Level 77
God Stats
3W - 2L
1,500 SR
Queue Stats
153W - 133L
1,591 Elo+
Solo
Thor
Thor
Khaargax
Thor
Level 109
God Stats
2W - 2L
1,424 SR
Queue Stats
36W - 30L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
LoGzZz
Kuzenbo
Level 111
God Stats
54W - 48L
1,488 SR
Queue Stats
152W - 155L
1,445 Elo+
Solo
Anubis
Anubis
ocb37
Anubis
Level 44
God Stats
31W - 48L
1,418 SR
Queue Stats
146W - 178L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AzeraeI
Cu Chulainn
16
0 / 3 / 7
10,499
500
12,310
17,786
13,815
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
15
1 / 3 / 11
9,626
458
3,111
17,955
13,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Mmograine
Nu Wa
17
4 / 3 / 7
11,087
528
13,945
11,177
3,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
SenorTequila
Arachne
19
14 / 2 / 4
12,738
607
16,850
19,687
12,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
10 / 6 / 2
12,100
576
14,732
16,949
5,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AdryK11
Rama
14
2 / 8 / 6
9,203
438
11,296
14,368
3,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 5 / 4
10,049
479
11,820
12,754
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
18
7 / 2 / 5
11,793
562
11,781
15,758
7,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
LoGzZz
Kuzenbo
18
2 / 4 / 1
10,539
502
10,470
17,236
20,348
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
ocb37
Anubis
14
5 / 10 / 6
9,322
444
11,775
16,268
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
39
29
Kills
17
17
Deaths
29
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Rama
AdryK11
Rama
2
8
6
0.63
W
Cu Chulainn
AzeraeI
Cu Chulainn
0
3
7
1.17
L
1
5
4
0.6
L
Thor
7
2
5
4.75
W
Sylvanus
1
3
11
2.17
L
Kuzenbo
LoGzZz
Kuzenbo
2
4
1
0.63
W
Nu Wa
Mmograine
Nu Wa
4
3
7
2.5
W
Arachne
SenorTequila
Arachne
14
2
4
8
L
Anubis
ocb37
Anubis
5
10
6
0.8
W
10
6
2
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,948
Damage
57,142
83,554
Taken
76,384
49,778
Mitigated
41,463
30,582
Healing
12,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
AdryK11
Rama
11,296
9,197
0
2,281
14,368
3,867
0
2,396
11,800
0
43,060
W
Cu Chulainn
AzeraeI
Cu Chulainn
12,310
1,524
0
4,147
17,786
13,815
707
11,727
6,059
14,961
53,070
L
11,820
1,551
158
2,908
12,754
3,680
0
5,935
6,491
81,766
0
L
Thor
11,781
4,135
0
1,949
15,758
7,480
128
3,785
11,745
0
80,105
W
Sylvanus
3,111
655
1,407
5,402
17,955
13,802
764
7,255
10,700
10,423
0
L
Kuzenbo
LoGzZz
Kuzenbo
10,470
3,251
0
3,217
17,236
20,348
0
3,470
13,704
82,023
0
W
Nu Wa
Mmograine
Nu Wa
13,945
1,638
354
2,995
11,177
3,743
0
4,766
6,411
69,543
0
W
Arachne
SenorTequila
Arachne
16,850
10,165
0
10,600
19,687
12,584
1,951
5,489
14,198
0
93,160
L
Anubis
ocb37
Anubis
11,775
408
0
1,950
16,268
6,088
0
3,651
12,495
41,270
0
W
14,732
9,682
0
5,677
16,949
5,834
1,853
4,901
12,048
0
124,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,050
Gold Earned
50,906
588
Minions Killed
586
0
Camps Cleared
0
1,971,247
Distance Traveled
1,841,479
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,203
438
85
4
0
338,119
0
W
Cu Chulainn
10,499
500
124
6
0
380,339
1
L
Nu Wa
10,049
479
151
7
0
367,921
1
L
Thor
11,793
562
144
7
0
420,276
6
W
Sylvanus
9,626
458
9
0
0
396,871
8
L
Kuzenbo
10,539
502
150
7
0
400,151
0
W
Nu Wa
11,087
528
112
5
0
355,918
5
W
Arachne
12,738
607
148
7
0
486,475
5
L
Anubis
9,322
444
56
3
0
315,012
0
W
Izanami
12,100
576
195
9
0
351,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role