Player Matchup

Cerberus
Cerberus
Admley
Cerberus
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,283 Elo+
Solo
Cernunnos
Cernunnos
EagleOnRage
Cernunnos
Level 87
God Stats
5W - 3L
1,569 SR
Queue Stats
110W - 136L
1,376 Elo+
Solo
Vamana
Vamana
ErrorOccurred
Vamana
Level 128
God Stats
3W - 2L
1,546 SR
Queue Stats
110W - 120L
1,399 Elo+
Solo
Artio
Artio
HelgaPataki
Artio
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
225W - 203L
1,398 Elo+
Solo
Athena
Athena
MrBelvedereVodka
Athena
Level 98
God Stats
1W - 2L
1,199 SR
Queue Stats
110W - 125L
1,386 Elo+
Solo
Team Averages
Level 95
1,463 SR
1,368 Elo+

VS

Team Averages
Level 85
1,524 SR
1,415 Elo+
Tyr
Tyr
Bethany13
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 70L
1,355 Elo+
Solo
Ares
Ares
BugzboiKeir
Ares
Level 69
God Stats
0W - 1L
1,588 SR
Queue Stats
17W - 20L
1,458 Elo+
Solo
Raijin
Raijin
Chunky9Gam3r
Raijin
Level 87
God Stats
6W - 4L
1,496 SR
Queue Stats
368W - 383L
1,423 Elo+
Solo
Bellona
Bellona
Tragedy1
Bellona
Level 120
God Stats
5W - 3L
1,491 SR
Queue Stats
239W - 248L
1,424 Elo+
Solo
Medusa
Medusa
xP4RAZYTEx MOB
Medusa
Level 80
God Stats
4W - 4L
1,543 SR
Queue Stats
299W - 315L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Admley
Cerberus
17
5 / 6 / 18
11,786
786
15,164
26,746
25,840
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
EagleOnRage
Cernunnos
20
14 / 2 / 10
12,767
851
24,126
24,127
14,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 5 / 18
11,816
788
13,276
26,907
31,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 6 / 19
10,521
701
6,846
22,169
23,598
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 1 / 20
11,212
747
7,475
19,170
22,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 10
10,522
701
9,844
18,818
19,458
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
5 / 6 / 13
10,960
731
9,612
18,390
19,656
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
18
6 / 4 / 10
11,104
740
37,723
11,624
4,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Tragedy1
Bellona
15
1 / 8 / 12
9,555
637
16,130
16,167
13,251
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

18
3 / 3 / 14
10,757
717
22,199
10,226
4,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
78
29
Kills
19
20
Deaths
29
85
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Admley
Cerberus
5
6
18
2.33
L
4
8
10
1.13
L
5
6
13
1.92
L
Raijin
6
4
10
2.75
W
Cernunnos
EagleOnRage
Cernunnos
14
2
10
9.5
W
5
5
18
2.8
W
2
6
19
1.92
W
3
1
20
13
L
Bellona
Tragedy1
Bellona
1
8
12
0.88
L
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,887
Damage
95,508
119,119
Taken
75,225
118,396
Mitigated
61,071
54,401
Healing
18,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Admley
Cerberus
15,164
1,055
2,060
6,043
26,746
25,840
226
11,511
15,235
26,707
0
L
9,844
1,427
2,105
2,537
18,818
19,458
649
7,614
11,204
1,315
11,959
L
9,612
449
1,782
2,396
18,390
19,656
687
6,389
12,001
13,075
0
L
Raijin
37,723
3,377
2,798
1,711
11,624
4,389
584
5,024
6,600
56,522
0
W
Cernunnos
EagleOnRage
Cernunnos
24,126
8,696
4,134
11,297
24,127
14,233
2,957
9,965
14,162
0
56,259
W
13,276
7,211
2,805
10,072
26,907
31,812
428
9,784
17,123
0
29,118
W
6,846
466
7,022
3,555
22,169
23,598
332
9,199
12,970
16,793
0
W
7,475
1,036
3,634
3,779
19,170
22,913
764
8,009
11,161
18,963
0
L
Bellona
Tragedy1
Bellona
16,130
2,731
24
1,838
16,167
13,251
549
6,649
9,518
0
24,692
L
22,199
7,505
1,725
1,615
10,226
4,317
1,079
3,809
6,417
0
52,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,102
Gold Earned
52,898
161
Minions Killed
134
0
Camps Cleared
0
1,365,545
Distance Traveled
1,225,963
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,786
786
29
2
0
256,345
1
L
Tyr
10,522
701
6
0
0
212,001
2
L
Ares
10,960
731
5
0
0
244,930
1
L
Raijin
11,104
740
54
4
0
245,890
0
W
Cernunnos
12,767
851
71
5
0
281,941
2
W
Vamana
11,816
788
31
2
0
252,743
0
W
Artio
10,521
701
9
1
0
252,863
0
W
Athena
11,212
747
21
1
0
321,653
3
L
Bellona
9,555
637
11
1
0
257,157
0
L
Medusa
10,757
717
58
4
0
265,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role