Player Matchup

Bacchus
Bacchus
Dopewhale
Bacchus
Level 68
God Stats
38W - 36L
1,518 SR
Queue Stats
433W - 458L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheYyoung_Ark
Morgan Le Fay
Level 64
God Stats
100W - 59L
1,609 SR
Queue Stats
347W - 329L
1,505 Elo+
Party 2
Erlang Shen
Erlang Shen
darkvenom100
Erlang Shen
Level 80
God Stats
15W - 9L
1,638 SR
Queue Stats
197W - 183L
1,496 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
gangstarr420
Ah Muzen Cab
Level 76
God Stats
89W - 106L
1,458 SR
Queue Stats
129W - 156L
1,408 Elo+
Solo
Jormungandr
Jormungandr
shadola
Jormungandr
Level 125
God Stats
3W - 6L
1,456 SR
Queue Stats
270W - 257L
1,472 Elo+
Solo
Team Averages
Level 83
1,536 SR
1,476 Elo+

VS

Team Averages
Level 75
1,572 SR
1,563 Elo+
Mercury
Mercury
FreeCrocs
Mercury
Level 125
God Stats
3W - 2L
1,467 SR
Queue Stats
14W - 12L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
KeeganHL
Cthulhu
Level 84
God Stats
1W - 2L
1,394 SR
Queue Stats
17W - 9L
1,497 Elo+
Party 1
Jormungandr
Jormungandr
KingJacobi
Jormungandr
Level 16
God Stats
2W - 0L
1,666 SR
Queue Stats
3W - 1L
1,595 Elo+
Party 1
Artemis
Artemis
SoullessHands
Artemis
Level 47
God Stats
3W - 1L
1,751 SR
Queue Stats
25W - 13L
1,589 Elo+
Party 1
Achilles
Achilles
UndftdLoki
Achilles
Level 105
God Stats
5W - 2L
1,581 SR
Queue Stats
20W - 10L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dopewhale
Bacchus
16
5 / 6 / 2
11,359
473
10,005
24,597
34,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
TheYyoung_Ark
Morgan Le Fay
16
2 / 6 / 4
10,840
452
10,935
14,237
6,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
darkvenom100
Erlang Shen
16
0 / 4 / 3
10,674
445
4,507
18,775
11,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
gangstarr420
Ah Muzen Cab
19
3 / 5 / 3
11,920
497
10,240
23,960
9,960
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
shadola
Jormungandr
20
1 / 0 / 4
13,138
547
18,251
23,062
28,756
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FreeCrocs
Mercury
20
6 / 3 / 3
13,069
545
12,604
18,442
8,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
KeeganHL
Cthulhu
16
2 / 2 / 8
11,825
493
19,016
21,009
27,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
KingJacobi
Jormungandr
15
0 / 1 / 6
10,423
434
6,137
11,354
8,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
20
5 / 5 / 2
13,350
556
18,729
16,994
6,763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
UndftdLoki
Achilles
19
8 / 0 / 5
12,134
506
16,910
17,169
19,969
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
11
Kills
21
21
Deaths
11
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dopewhale
Bacchus
5
6
2
1
W
Mercury
FreeCrocs
Mercury
6
3
3
2.5
W
Cthulhu
KeeganHL
Cthulhu
2
2
8
3
W
Jormungandr
KingJacobi
Jormungandr
0
1
6
3
W
Artemis
5
5
2
1.2
L
Morgan Le Fay
TheYyoung_Ark
Morgan Le Fay
2
6
4
0.67
W
Achilles
UndftdLoki
Achilles
8
0
5
10.5
L
Erlang Shen
darkvenom100
Erlang Shen
0
4
3
0.38
L
Ah Muzen Cab
gangstarr420
Ah Muzen Cab
3
5
3
0.9
L
Jormungandr
shadola
Jormungandr
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,938
Damage
73,396
104,631
Taken
84,968
90,990
Mitigated
70,747
30,890
Healing
15,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dopewhale
Bacchus
10,005
954
0
4,569
24,597
34,000
0
9,068
15,529
29,522
0
W
Mercury
FreeCrocs
Mercury
12,604
6,658
0
4,712
18,442
8,019
3,390
8,084
10,358
0
96,399
W
Cthulhu
KeeganHL
Cthulhu
19,016
1,785
1,120
1,541
21,009
27,331
58
11,631
9,378
59,963
0
W
Jormungandr
KingJacobi
Jormungandr
6,137
2,613
0
528
11,354
8,665
0
6,241
5,113
38,633
0
W
Artemis
18,729
8,716
0
5,162
16,994
6,763
3,260
3,026
13,968
0
129,428
L
Morgan Le Fay
TheYyoung_Ark
Morgan Le Fay
10,935
362
0
1,690
14,237
6,987
773
3,501
10,736
66,228
0
W
Achilles
UndftdLoki
Achilles
16,910
4,812
0
2,725
17,169
19,969
0
10,429
6,627
581
64,108
L
Erlang Shen
darkvenom100
Erlang Shen
4,507
2,084
114
4,713
18,775
11,287
1,672
1,181
17,594
0
78,910
L
Ah Muzen Cab
gangstarr420
Ah Muzen Cab
10,240
3,751
285
13,544
23,960
9,960
3,188
4,750
19,210
0
105,750
L
Jormungandr
shadola
Jormungandr
18,251
5,264
0
5,975
23,062
28,756
114
7,058
16,004
105,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,931
Gold Earned
60,801
612
Minions Killed
595
0
Camps Cleared
0
2,093,426
Distance Traveled
2,286,565
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,359
473
38
2
0
430,811
0
W
Mercury
13,069
545
153
6
0
538,920
2
W
Cthulhu
11,825
493
78
3
0
506,437
5
W
Jormungandr
10,423
434
70
3
0
395,754
0
W
Artemis
13,350
556
198
8
0
404,907
11
L
Morgan Le Fay
10,840
452
86
4
0
377,797
1
W
Achilles
12,134
506
96
4
0
440,547
2
L
Erlang Shen
10,674
445
114
5
0
431,119
1
L
Ah Muzen Cab
11,920
497
151
6
0
397,335
0
L
Jormungandr
13,138
547
223
9
0
456,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role