Player Matchup

Athena
Athena
Flan25
Athena
Level 45
God Stats
51W - 15L
1,841 SR
Queue Stats
178W - 62L
1,783 Elo+
Party 1
Bellona
Bellona
Redial12
Bellona
Level 129
God Stats
4W - 0L
1,639 SR
Queue Stats
173W - 89L
1,780 Elo+
Party 1
Camazotz
Camazotz
iLarz
Camazotz
Level 123
God Stats
8W - 5L
1,749 SR
Queue Stats
140W - 110L
1,695 Elo+
Party 1
Danzaburou
Danzaburou
jehkar
Danzaburou
Level 38
God Stats
88W - 55L
1,677 SR
Queue Stats
150W - 108L
1,625 Elo+
Solo
Chronos
Chronos
mydadh1tm3
Chronos
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 160L
1,589 Elo+
Solo
Team Averages
Level 76
1,681 SR
1,694 Elo+

VS

Team Averages
Level 85
1,627 SR
1,719 Elo+
Janus
Janus
CarRamrod77
Janus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,717 Elo+
Party 2
Yemoja
Yemoja
Ellings
Yemoja
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,717 Elo+
Party 2
Gilgamesh
Gilgamesh
ImEntru
Gilgamesh
Level 82
God Stats
13W - 14L
1,768 SR
Queue Stats
317W - 222L
1,716 Elo+
Party 2
Hou Yi
Hou Yi
MightyBoota
Hou Yi
Level 7
God Stats
0W - 1L
1,725 SR
Queue Stats
2W - 1L
1,717 Elo+
Party 2
Fenrir
Fenrir
Ozzay
Fenrir
Level 160
God Stats
1W - 1L
1,639 SR
Queue Stats
338W - 238L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Flan25
Athena
17
4 / 1 / 13
12,184
580
7,801
19,902
27,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Redial12
Bellona
17
0 / 5 / 1
11,036
526
9,897
13,803
13,327
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Camazotz
iLarz
Camazotz
19
8 / 4 / 2
12,084
575
9,615
18,392
8,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
jehkar
Danzaburou
18
9 / 3 / 3
12,229
582
17,703
14,163
8,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
mydadh1tm3
Chronos
20
6 / 2 / 4
14,361
684
10,160
13,451
7,049
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 6
9,201
438
6,708
11,704
2,983
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Ellings
Yemoja
13
0 / 2 / 2
8,121
387
2,361
9,107
9,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
ImEntru
Gilgamesh
17
8 / 3 / 0
10,929
520
14,809
18,412
18,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
14
1 / 7 / 0
8,713
415
3,336
9,688
2,987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Ozzay
Fenrir
17
6 / 6 / 5
10,815
515
16,957
21,961
19,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
27
Kills
15
15
Deaths
27
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
9
6
0.33
L
Yemoja
Ellings
Yemoja
0
2
2
0.5
W
Athena
Flan25
Athena
4
1
13
10.5
L
Gilgamesh
ImEntru
Gilgamesh
8
3
0
2.67
L
Hou Yi
1
7
0
0.14
L
Fenrir
Ozzay
Fenrir
6
6
5
1.42
W
Bellona
Redial12
Bellona
0
5
1
0.1
W
Camazotz
iLarz
Camazotz
8
4
2
2.25
W
Danzaburou
jehkar
Danzaburou
9
3
3
3.5
W
Chronos
mydadh1tm3
Chronos
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,176
Damage
44,171
79,711
Taken
70,872
64,951
Mitigated
53,325
30,045
Healing
17,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,708
859
0
740
11,704
2,983
0
3,904
7,800
56,614
0
L
Yemoja
Ellings
Yemoja
2,361
621
1,553
2,811
9,107
9,345
0
3,004
6,103
14,244
0
W
Athena
Flan25
Athena
7,801
1,953
0
2,571
19,902
27,859
429
3,380
16,522
25,776
0
L
Gilgamesh
ImEntru
Gilgamesh
14,809
5,774
0
6,064
18,412
18,942
1,009
4,782
13,630
0
60,575
L
Hou Yi
3,336
1,868
0
799
9,688
2,987
0
1,063
8,625
0
42,889
L
Fenrir
Ozzay
Fenrir
16,957
5,179
0
5,685
21,961
19,068
0
5,810
16,151
0
76,363
W
Bellona
Redial12
Bellona
9,897
4,018
0
3,899
13,803
13,327
180
419
13,384
4,589
57,581
W
Camazotz
iLarz
Camazotz
9,615
2,621
0
9,690
18,392
8,235
1,274
2,982
15,410
0
84,809
W
Danzaburou
jehkar
Danzaburou
17,703
12,134
0
4,870
14,163
8,481
3,196
1,434
12,729
0
97,959
W
Chronos
mydadh1tm3
Chronos
10,160
3,955
0
9,015
13,451
7,049
0
1,014
12,437
135,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,894
Gold Earned
47,779
659
Minions Killed
425
0
Camps Cleared
0
2,167,716
Distance Traveled
1,919,116
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,201
438
106
5
0
396,900
3
L
Yemoja
8,121
387
20
1
0
321,974
4
W
Athena
12,184
580
27
1
0
436,941
3
L
Gilgamesh
10,929
520
118
6
0
418,911
6
L
Hou Yi
8,713
415
87
4
0
348,782
0
L
Fenrir
10,815
515
94
4
0
432,549
8
W
Bellona
11,036
526
144
7
0
435,156
6
W
Camazotz
12,084
575
124
6
0
470,755
7
W
Danzaburou
12,229
582
151
7
0
363,644
4
W
Chronos
14,361
684
213
10
0
461,220
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role