Player Matchup

Scylla
Scylla
Diamond V
FluffyNarwhal4
Scylla
Diamond V
Level 156
God Stats
38W - 29L
1,708 SR
Queue Stats
471W - 460L
1,908 MMR
Solo
Mulan
Mulan
Diamond V
SoulXCloud
Mulan
Diamond V
Level 129
God Stats
5W - 10L
1,591 SR
Queue Stats
93W - 72L
2,225 MMR
Party 1
Freya
Freya
Gold I
StormXCross
Freya
Gold I
Level 58
God Stats
9W - 10L
1,619 SR
Queue Stats
66W - 64L
1,770 MMR
Party 1
Hercules
Hercules
Gold III
ZapZyNinjaah
Hercules
Gold III
Level 69
God Stats
8W - 6L
1,491 SR
Queue Stats
100W - 98L
1,530 MMR
Party 2
Mercury
Mercury
Gold II
xFoulsilver
Mercury
Gold II
Level 127
God Stats
6W - 8L
1,623 SR
Queue Stats
256W - 265L
1,469 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,606 SR
1,780 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 96
1,542 SR
1,656 MMR
Merlin
Merlin
Diamond V
 
Merlin
Diamond V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond V
AfricanPolice
Achilles
Diamond V
Level 149
God Stats
3W - 5L
1,327 SR
Queue Stats
143W - 125L
2,142 MMR
Solo
Set
Set
Bronze III
Ailtxny1
Set
Bronze III
Level 35
God Stats
1W - 2L
1,288 SR
Queue Stats
67W - 69L
1,462 MMR
Solo
Odin
Odin
Gold IV
NerfTheRez
Odin
Gold IV
Level 90
God Stats
6W - 7L
1,647 SR
Queue Stats
377W - 371L
1,501 MMR
Solo
Izanami
Izanami
Silver I
Shredder911
Izanami
Silver I
Level 124
God Stats
69W - 35L
1,949 SR
Queue Stats
90W - 59L
1,678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,854
532
3,141
3,630
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
8
0 / 4 / 1
5,117
465
5,188
11,234
5,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 1
5,187
472
3,286
8,005
2,138
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hercules
ZapZyNinjaah
Hercules
8
0 / 4 / 0
5,182
471
2,302
6,608
4,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
xFoulsilver
Mercury
10
1 / 4 / 0
5,700
518
1,328
7,653
1,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ArtioGebPersephoneMorgan Le FayTiamat

VS

Bans
GilgameshCerberusAresCharybdisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 3
6,440
585
2,693
3,446
1,025
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
AfricanPolice
Achilles
14
5 / 0 / 0
7,479
680
6,654
6,742
3,986
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 0 / 3
6,609
601
4,256
5,648
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 1 / 7
5,613
510
2,982
7,340
4,230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Shredder911
Izanami
12
6 / 1 / 4
7,696
700
10,774
7,239
2,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
16
16
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
3
2.5
W
Achilles
AfricanPolice
Achilles
5
0
0
5
W
4
0
3
5.5
L
0
1
1
0.5
W
0
1
7
3.5
W
Izanami
Shredder911
Izanami
6
1
4
8
L
Mulan
0
4
1
0.13
L
1
3
1
0.5
L
Hercules
ZapZyNinjaah
Hercules
0
4
0
0
L
Mercury
xFoulsilver
Mercury
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,245
Damage
27,359
37,130
Taken
30,415
14,282
Mitigated
13,400
10,667
Healing
12,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,693
522
0
683
3,446
1,025
0
984
2,408
41,383
0
W
Achilles
AfricanPolice
Achilles
6,654
2,214
0
3,030
6,742
3,986
0
0
6,742
7,887
41,170
W
4,256
1,420
0
3,303
5,648
1,794
0
1,049
4,533
0
34,324
L
3,141
418
0
940
3,630
813
0
641
2,989
35,957
0
W
2,982
683
175
2,067
7,340
4,230
60
2,207
5,061
0
12,660
W
Izanami
Shredder911
Izanami
10,774
8,845
0
3,383
7,239
2,365
0
2,851
4,328
0
67,230
L
Mulan
5,188
954
739
3,939
11,234
5,585
0
1,337
9,694
2,819
17,293
L
3,286
861
0
3,299
8,005
2,138
0
491
7,514
24,362
0
L
Hercules
ZapZyNinjaah
Hercules
2,302
626
0
1,070
6,608
4,102
0
1,000
5,608
0
21,780
L
Mercury
xFoulsilver
Mercury
1,328
534
0
680
7,653
1,644
0
374
7,279
0
30,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,040
Gold Earned
33,837
279
Minions Killed
400
0
Camps Cleared
0
1,050,735
Distance Traveled
1,207,639
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,440
585
92
8
0
224,300
6
W
Achilles
7,479
680
105
10
0
252,444
3
W
Set
6,609
601
65
6
0
255,334
4
L
Scylla
5,854
532
84
8
0
223,832
5
W
Odin
5,613
510
21
2
0
228,900
4
W
Izanami
7,696
700
117
11
0
246,661
3
L
Mulan
5,117
465
34
3
0
194,633
4
L
Freya
5,187
472
42
4
0
186,833
1
L
Hercules
5,182
471
46
4
0
200,759
4
L
Mercury
5,700
518
73
7
0
244,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role