Player Matchup

Tiamat
Tiamat
DuskZephyr
Tiamat
Level 17
God Stats
0W - 1L
1,431 SR
Queue Stats
117W - 151L
1,302 Elo+
Party 1
Neith
Neith
Wasigy
Neith
Level 49
God Stats
32W - 21L
1,530 SR
Queue Stats
194W - 246L
1,316 Elo+
Party 1
Mercury
Mercury
muahahahahah
Mercury
Level 29
God Stats
2W - 4L
1,624 SR
Queue Stats
23W - 32L
1,365 Elo+
Party 1
Team Averages
Level 32
1,528 SR
1,327 Elo+

VS

Team Averages
Level 76
1,401 SR
1,320 Elo+
Hachiman
Hachiman
ForkEmSparky000
Hachiman
Level 154
God Stats
36W - 40L
1,545 SR
Queue Stats
542W - 741L
1,407 Elo+
Solo
Agni
Agni
Poohpaloop
Agni
Level 49
God Stats
5W - 8L
1,110 SR
Queue Stats
33W - 45L
1,277 Elo+
Solo
Cthulhu
Cthulhu
xRucq_
Cthulhu
Level 25
God Stats
6W - 2L
1,548 SR
Queue Stats
17W - 19L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DuskZephyr
Tiamat
12
0 / 5 / 4
8,491
607
4,914
10,781
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Wasigy
Neith
13
3 / 4 / 2
9,729
695
8,690
11,796
4,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
muahahahahah
Mercury
12
4 / 9 / 1
9,455
675
7,362
13,562
4,610
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
10 / 3 / 6
11,099
793
13,317
12,323
4,894
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 11
10,020
716
9,091
8,049
3,432
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
xRucq_
Cthulhu
13
4 / 2 / 10
9,860
704
6,512
16,159
16,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
18
18
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DuskZephyr
Tiamat
0
5
4
0.4
W
Hachiman
10
3
6
4.33
W
4
2
11
4.75
L
Neith
Wasigy
Neith
3
4
2
1
L
Mercury
muahahahahah
Mercury
4
9
1
0.5
W
Cthulhu
xRucq_
Cthulhu
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,966
Damage
28,920
36,139
Taken
36,531
13,624
Mitigated
24,904
5,838
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DuskZephyr
Tiamat
4,914
153
0
1,409
10,781
4,985
0
5,169
5,392
25,020
0
W
Hachiman
13,317
4,837
0
1,793
12,323
4,894
1,705
1,795
10,528
0
55,097
W
9,091
85
921
1,862
8,049
3,432
727
1,575
6,474
27,903
0
L
Neith
Wasigy
Neith
8,690
4,678
0
2,698
11,796
4,029
72
5,575
5,835
0
33,340
L
Mercury
muahahahahah
Mercury
7,362
873
338
1,393
13,562
4,610
0
4,812
8,585
0
21,290
W
Cthulhu
xRucq_
Cthulhu
6,512
534
65
4,072
16,159
16,578
364
2,154
14,005
14,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,675
Gold Earned
30,979
116
Minions Killed
145
4
Camps Cleared
7
692,487
Distance Traveled
771,671
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,491
607
39
3
3
243,325
0
W
Hachiman
11,099
793
65
5
4
245,793
4
W
Agni
10,020
716
45
3
3
261,462
5
L
Neith
9,729
695
50
4
1
227,171
4
L
Mercury
9,455
675
27
2
0
221,991
3
W
Cthulhu
9,860
704
35
3
0
264,416
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role