Player Matchup

Artio
Artio
Babybear11
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,488 Elo+
Solo
Osiris
Osiris
Lcorona27
Osiris
Level 23
God Stats
3W - 1L
1,389 SR
Queue Stats
175W - 193L
1,421 Elo+
Party 1
Jing Wei
Jing Wei
M13m0
Jing Wei
Level 29
God Stats
2W - 2L
1,775 SR
Queue Stats
113W - 108L
1,466 Elo+
Solo
Loki
Loki
TheBigFoot690
Loki
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 30L
1,455 Elo+
Party 1
Scylla
Scylla
droccell
Scylla
Level 28
God Stats
8W - 8L
1,485 SR
Queue Stats
177W - 233L
1,337 Elo+
Solo
Team Averages
Level 26
1,530 SR
1,433 Elo+

VS

Team Averages
Level 24
1,329 SR
1,391 Elo+
Izanami
Izanami
ILainI
Izanami
Level 21
God Stats
34W - 37L
1,336 SR
Queue Stats
114W - 101L
1,484 Elo+
Solo
Hou Yi
Hou Yi
Kamil_22-sulan
Hou Yi
Level 26
God Stats
0W - 2L
1,288 SR
Queue Stats
61W - 88L
1,315 Elo+
Solo
Chernobog
Chernobog
Sinraxs
Chernobog
Level 21
God Stats
5W - 3L
1,360 SR
Queue Stats
36W - 28L
1,493 Elo+
Solo
Chaac
Chaac
littleman803
Chaac
Level 25
God Stats
5W - 12L
1,427 SR
Queue Stats
47W - 65L
1,103 Elo+
Solo
Ra
Ra
lllMeXicaNlll
Ra
Level 29
God Stats
2W - 7L
1,233 SR
Queue Stats
54W - 59L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
7
1 / 1 / 4
5,176
518
2,096
4,737
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
Lcorona27
Osiris
9
1 / 0 / 1
5,312
531
625
2,452
1,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
M13m0
Jing Wei
9
4 / 3 / 2
5,444
544
3,393
6,471
1,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 0
6,535
654
3,622
4,503
1,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
droccell
Scylla
9
1 / 5 / 0
5,331
533
1,495
5,536
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ILainI
Izanami
12
4 / 0 / 2
6,556
656
2,404
5,193
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 2 / 0
3,749
375
571
2,476
544
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
Sinraxs
Chernobog
7
1 / 4 / 2
4,648
465
4,187
5,447
1,473
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 4 / 0
5,103
510
2,323
5,713
2,478
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 1 / 1
6,153
615
2,210
3,652
1,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
10
Kills
9
10
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
1
1
4
3
L
Izanami
ILainI
Izanami
4
0
2
5
L
0
2
0
0
W
Osiris
Lcorona27
Osiris
1
0
1
1.5
W
Jing Wei
M13m0
Jing Wei
4
3
2
1.67
L
Chernobog
Sinraxs
Chernobog
1
4
2
0.5
W
3
1
0
3
W
Scylla
droccell
Scylla
1
5
0
0.2
L
1
4
0
0.25
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,231
Damage
11,695
23,699
Taken
22,481
11,362
Mitigated
7,089
6,184
Healing
6,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
2,096
326
260
1,332
4,737
4,737
75
124
4,613
5,201
0
L
Izanami
ILainI
Izanami
2,404
1,282
0
3,482
5,193
1,434
0
420
4,741
0
44,899
L
571
281
0
395
2,476
544
209
440
2,036
0
4,623
W
Osiris
Lcorona27
Osiris
625
128
0
982
2,452
1,466
0
0
2,452
0
24,102
W
Jing Wei
M13m0
Jing Wei
3,393
2,332
0
2,812
6,471
1,915
372
0
6,471
0
23,511
L
Chernobog
Sinraxs
Chernobog
4,187
2,618
0
884
5,447
1,473
227
1,656
3,791
0
17,616
W
3,622
1,249
0
798
4,503
1,658
364
0
4,503
0
32,979
W
Scylla
droccell
Scylla
1,495
277
0
0
5,536
1,586
0
2,086
3,450
24,085
0
L
2,323
532
0
680
5,713
2,478
0
0
5,713
0
20,296
L
2,210
175
49
1,409
3,652
1,160
516
1,073
2,449
33,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,798
Gold Earned
26,209
231
Minions Killed
252
0
Camps Cleared
0
921,622
Distance Traveled
885,946
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,176
518
4
0
0
168,107
0
L
Izanami
6,556
656
94
9
0
189,927
2
L
Hou Yi
3,749
375
12
1
0
100,169
0
W
Osiris
5,312
531
56
6
0
224,250
1
W
Jing Wei
5,444
544
44
4
0
166,478
0
L
Chernobog
4,648
465
26
3
0
181,396
0
W
Loki
6,535
654
79
8
0
199,902
0
W
Scylla
5,331
533
48
5
0
162,885
0
L
Chaac
5,103
510
43
4
0
199,877
2
L
Ra
6,153
615
77
8
0
214,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role