Player Matchup

Izanami
Izanami
SleepyDopeHead
Izanami
Level 8
God Stats
0W - 2L
1,353 SR
Queue Stats
8W - 9L
1,380 Elo+
Solo
Scylla
Scylla
TropicMantis645
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,590 Elo+
Party 2
Sylvanus
Sylvanus
morokeii
Sylvanus
Level 160
God Stats
1W - 2L
1,670 SR
Queue Stats
184W - 77L
1,806 Elo+
Party 2
Team Averages
Level 58
1,507 SR
1,592 Elo+

VS

Team Averages
Level 62
1,679 SR
1,603 Elo+
Gilgamesh
Gilgamesh
KonerBiller
Gilgamesh
Level 18
God Stats
5W - 0L
2,044 SR
Queue Stats
60W - 15L
1,729 Elo+
Party 1
Xbalanque
Xbalanque
RayGetàrd
Xbalanque
Level 158
God Stats
17W - 9L
1,575 SR
Queue Stats
549W - 350L
1,721 Elo+
Party 1
Olorun
Olorun
Tennarg
Olorun
Level 11
God Stats
8W - 18L
1,417 SR
Queue Stats
10W - 22L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 1
8,521
775
8,132
13,523
5,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 9 / 1
7,136
649
3,772
10,264
3,597
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
morokeii
Sylvanus
11
1 / 3 / 3
7,939
722
6,172
17,998
17,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KonerBiller
Gilgamesh
12
5 / 1 / 10
8,587
781
7,358
9,500
6,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
RayGetàrd
Xbalanque
13
9 / 2 / 7
9,525
866
19,009
8,876
3,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
Tennarg
Olorun
13
7 / 2 / 12
9,113
828
9,224
8,397
3,188
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
21
21
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
KonerBiller
Gilgamesh
5
1
10
10
W
Xbalanque
RayGetàrd
Xbalanque
9
2
7
6.25
L
3
9
1
0.39
W
Olorun
Tennarg
Olorun
7
2
12
6.5
L
1
9
1
0.17
L
Sylvanus
morokeii
Sylvanus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,076
Damage
35,591
41,785
Taken
26,773
27,241
Mitigated
13,451
10,779
Healing
6,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
KonerBiller
Gilgamesh
7,358
2,113
0
2,000
9,500
6,664
585
2,928
6,572
0
24,489
W
Xbalanque
RayGetàrd
Xbalanque
19,009
7,820
0
1,232
8,876
3,599
882
3,807
5,069
0
55,181
L
8,132
4,815
226
2,043
13,523
5,829
207
1,593
11,930
0
28,967
W
Olorun
Tennarg
Olorun
9,224
4,307
329
3,388
8,397
3,188
232
3,788
4,609
20,792
0
L
3,772
1,390
0
460
10,264
3,597
0
1,411
8,853
10,170
0
L
Sylvanus
morokeii
Sylvanus
6,172
1,779
2,672
5,378
17,998
17,815
122
6,220
11,778
15,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,596
Gold Earned
27,225
79
Minions Killed
131
1
Camps Cleared
8
519,481
Distance Traveled
572,637
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,587
781
38
3
5
177,345
2
W
Xbalanque
9,525
866
74
7
3
181,535
2
L
Izanami
8,521
775
46
4
0
164,758
0
W
Olorun
9,113
828
19
2
0
213,757
0
L
Scylla
7,136
649
14
1
1
159,725
0
L
Sylvanus
7,939
722
19
2
0
194,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role