Player Matchup

Cupid
Cupid
Bloody nippin
Cupid
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
370W - 438L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
GODOFWARR91
Gilgamesh
Level 103
God Stats
82W - 86L
1,547 SR
Queue Stats
505W - 681L
1,448 Elo+
Solo
Anubis
Anubis
iLoVeMyBuBbLeS
Anubis
Level 144
God Stats
2W - 3L
1,219 SR
Queue Stats
194W - 240L
1,478 Elo+
Solo
Team Averages
Level 103
1,422 SR
1,472 Elo+

VS

Team Averages
Level 80
1,585 SR
1,525 Elo+
Discordia
Discordia
Chillilili
Discordia
Level 86
God Stats
1W - 1L
1,812 SR
Queue Stats
120W - 80L
1,613 Elo+
Party 1
Hachiman
Hachiman
MISS1NG
Hachiman
Level 51
God Stats
1W - 1L
1,338 SR
Queue Stats
14W - 19L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
UNHUMANTUROK
Cthulhu
Level 103
God Stats
9W - 4L
1,604 SR
Queue Stats
107W - 78L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 11
10,853
678
7,097
12,557
4,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
GODOFWARR91
Gilgamesh
17
14 / 4 / 9
13,217
826
21,936
17,523
7,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
12 / 2 / 14
13,797
862
19,927
19,113
10,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chillilili
Discordia
14
2 / 11 / 3
11,068
692
10,993
14,705
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
MISS1NG
Hachiman
12
2 / 11 / 2
9,533
596
8,240
16,810
3,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
UNHUMANTUROK
Cthulhu
15
6 / 6 / 4
12,022
751
16,751
24,845
27,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
28
Kills
10
11
Deaths
28
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
5
11
1.5
L
Discordia
Chillilili
Discordia
2
11
3
0.32
W
Gilgamesh
GODOFWARR91
Gilgamesh
14
4
9
4.63
L
Hachiman
MISS1NG
Hachiman
2
11
2
0.27
L
Cthulhu
UNHUMANTUROK
Cthulhu
6
6
4
1.33
W
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,960
Damage
35,984
49,193
Taken
56,360
22,147
Mitigated
33,340
21,112
Healing
2,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,097
4,319
955
5,609
12,557
4,315
823
8,844
3,713
0
32,724
L
Discordia
Chillilili
Discordia
10,993
648
112
1,844
14,705
2,911
147
4,921
9,784
37,666
0
W
Gilgamesh
GODOFWARR91
Gilgamesh
21,936
6,030
0
1,827
17,523
7,784
1,170
8,616
8,907
0
49,971
L
Hachiman
MISS1NG
Hachiman
8,240
5,041
0
0
16,810
3,182
0
7,019
9,791
0
26,367
L
Cthulhu
UNHUMANTUROK
Cthulhu
16,751
1,172
208
670
24,845
27,247
0
8,565
16,280
35,533
0
W
19,927
229
0
12,721
19,113
10,048
647
11,394
7,719
63,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,867
Gold Earned
32,623
191
Minions Killed
142
10
Camps Cleared
4
870,309
Distance Traveled
789,297
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,853
678
43
3
3
315,255
4
L
Discordia
11,068
692
52
3
2
243,341
0
W
Gilgamesh
13,217
826
52
3
2
291,257
1
L
Hachiman
9,533
596
47
3
1
234,054
3
L
Cthulhu
12,022
751
43
3
1
311,902
3
W
Anubis
13,797
862
96
6
5
263,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role