Player Matchup

Ares
Ares
InverseCog
Ares
Level 10
God Stats
1W - 1L
1,221 SR
Queue Stats
1W - 5L
1,131 Elo+
Party 1
Izanami
Izanami
ItsEddwin
Izanami
Level 27
God Stats
1W - 1L
1,510 SR
Queue Stats
7W - 8L
1,359 Elo+
Solo
Ra
Ra
SolidFulla
Ra
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 29L
1,295 Elo+
Party 1
Camazotz
Camazotz
YamiSukehiro95
Camazotz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 36L
1,581 Elo+
Party 1
Set
Set
droccell
Set
Level 28
God Stats
6W - 2L
1,865 SR
Queue Stats
177W - 233L
1,323 Elo+
Solo
Team Averages
Level 22
1,519 SR
1,338 Elo+

VS

Team Averages
Level 21
1,450 SR
1,422 Elo+
Tsukuyomi
Tsukuyomi
Lcorona27
Tsukuyomi
Level 22
God Stats
11W - 16L
1,451 SR
Queue Stats
175W - 193L
1,441 Elo+
Party 2
Charybdis
Charybdis
MrMans
Charybdis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 51L
1,532 Elo+
Solo
Kukulkan
Kukulkan
TheBigFoot690
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 30L
1,477 Elo+
Party 2
Bellona
Bellona
Yhatziri
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,231 Elo+
Solo
Set
Set
YoungSleepy0
Set
Level 26
God Stats
0W - 2L
1,299 SR
Queue Stats
111W - 114L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 14
13,584
485
6,674
29,641
37,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
ItsEddwin
Izanami
20
5 / 5 / 6
14,327
512
17,079
28,820
12,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 1 / 7
14,896
532
14,601
24,826
11,239
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
20
14 / 1 / 10
16,074
574
24,840
30,784
38,593
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 7 / 10
14,722
526
9,544
26,201
13,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lcorona27
Tsukuyomi
19
7 / 11 / 2
12,291
439
19,463
24,159
7,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
MrMans
Charybdis
13
0 / 3 / 1
9,196
328
4,860
8,330
2,651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
TheBigFoot690
Kukulkan
20
5 / 6 / 1
13,228
472
39,887
19,521
7,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Yhatziri
Bellona
17
1 / 10 / 5
10,631
380
6,655
22,138
19,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 7 / 6
11,399
407
9,510
18,311
8,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
31
36
Kills
16
19
Deaths
37
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
5
14
1.8
W
Izanami
ItsEddwin
Izanami
5
5
6
1.6
L
Tsukuyomi
Lcorona27
Tsukuyomi
7
11
2
0.73
L
Charybdis
MrMans
Charybdis
0
3
1
0.17
W
8
1
7
11.5
L
Kukulkan
TheBigFoot690
Kukulkan
5
6
1
0.92
W
Camazotz
14
1
10
19
L
Bellona
Yhatziri
Bellona
1
10
5
0.35
L
3
7
6
0.86
W
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,738
Damage
80,375
140,272
Taken
92,459
113,052
Mitigated
46,772
57,246
Healing
7,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,674
582
382
5,385
29,641
37,864
363
10,161
19,090
39,117
0
W
Izanami
ItsEddwin
Izanami
17,079
11,027
0
14,627
28,820
12,075
5,674
7,643
21,051
0
143,255
L
Tsukuyomi
Lcorona27
Tsukuyomi
19,463
5,508
0
2,875
24,159
7,813
837
3,049
20,192
0
64,266
L
Charybdis
MrMans
Charybdis
4,860
2,213
0
1,469
8,330
2,651
691
1,254
6,973
0
38,344
W
14,601
1,125
3,268
14,527
24,826
11,239
1,546
11,137
13,121
129,199
0
L
Kukulkan
TheBigFoot690
Kukulkan
39,887
1,319
0
191
19,521
7,781
298
5,568
13,517
127,431
0
W
Camazotz
24,840
4,919
0
18,781
30,784
38,593
1,454
4,242
26,400
0
116,680
L
Bellona
Yhatziri
Bellona
6,655
1,121
0
742
22,138
19,892
696
6,443
14,561
12,569
28,249
L
9,510
5,001
0
1,913
18,311
8,635
0
4,609
13,142
0
50,223
W
9,544
3,963
0
276
26,201
13,281
1,725
8,791
17,200
0
105,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,603
Gold Earned
56,745
741
Minions Killed
473
0
Camps Cleared
0
2,524,042
Distance Traveled
2,051,811
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,584
485
52
2
0
476,511
2
W
Izanami
14,327
512
179
6
0
446,683
2
L
Tsukuyomi
12,291
439
90
3
0
442,985
0
L
Charybdis
9,196
328
67
2
0
257,323
4
W
Ra
14,896
532
211
8
0
548,324
2
L
Kukulkan
13,228
472
178
6
0
530,566
1
W
Camazotz
16,074
574
145
5
0
568,663
2
L
Bellona
10,631
380
53
2
0
416,932
0
L
Set
11,399
407
85
3
0
404,005
2
W
Set
14,722
526
154
6
0
483,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role