Player Matchup

Thoth
Thoth
AlexAxe999
Thoth
Level 101
God Stats
1W - 2L
1,512 SR
Queue Stats
31W - 17L
1,623 Elo+
Party 1
Set
Set
FresasYPeras16
Set
Level 24
God Stats
2W - 0L
1,311 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Athena
Athena
patronix144
Athena
Level 68
God Stats
2W - 0L
1,576 SR
Queue Stats
16W - 15L
1,553 Elo+
Party 1
Team Averages
Level 64
1,466 SR
1,558 Elo+

VS

Team Averages
Level 62
1,465 SR
1,399 Elo+
Poseidon
Poseidon
JDelSol
Poseidon
Level 39
God Stats
0W - 1L
1,265 SR
Queue Stats
21W - 20L
1,351 Elo+
Party 2
Neith
Neith
Xultrageox
Neith
Level 111
God Stats
7W - 12L
1,542 SR
Queue Stats
113W - 86L
1,498 Elo+
Party 2
Sol
Sol
Zulik33
Sol
Level 35
God Stats
1W - 1L
1,588 SR
Queue Stats
52W - 89L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
5 / 1 / 6
7,843
784
8,082
6,142
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
14 / 1 / 4
9,245
925
13,174
8,600
7,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
11
0 / 2 / 10
7,510
751
2,918
11,548
10,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JDelSol
Poseidon
9
0 / 9 / 4
6,282
628
3,695
9,649
3,052
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
10
1 / 5 / 3
6,952
695
7,705
7,867
2,643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sol
11
3 / 5 / 1
7,405
741
6,273
9,962
2,940
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
19
Kills
4
4
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
5
1
6
8
W
14
1
4
16
L
Poseidon
JDelSol
Poseidon
0
9
4
0.22
L
Neith
1
5
3
0.5
L
Sol
3
5
1
0.7
W
Athena
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,174
Damage
17,673
26,290
Taken
27,478
20,546
Mitigated
8,635
3,662
Healing
3,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
8,082
134
0
1,479
6,142
2,458
120
2,861
3,281
32,805
0
W
13,174
5,769
0
1,235
8,600
7,130
32
3,135
5,465
0
30,759
L
Poseidon
JDelSol
Poseidon
3,695
706
280
881
9,649
3,052
0
4,544
5,105
12,388
0
L
Neith
7,705
2,358
0
890
7,867
2,643
0
2,561
5,306
0
20,785
L
Sol
6,273
1,816
0
1,818
9,962
2,940
0
4,193
5,769
18,175
0
W
Athena
2,918
490
0
948
11,548
10,958
148
4,248
7,300
11,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,598
Gold Earned
20,639
124
Minions Killed
80
7
Camps Cleared
2
543,194
Distance Traveled
480,594
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,843
784
55
6
4
172,073
3
W
Set
9,245
925
51
5
3
190,912
0
L
Poseidon
6,282
628
22
2
0
141,272
0
L
Neith
6,952
695
31
3
0
174,349
2
L
Sol
7,405
741
27
3
2
164,973
1
W
Athena
7,510
751
18
2
0
180,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role