Player Matchup

Agni
Agni
ChompDeez
Agni
Level 35
God Stats
4W - 4L
1,399 SR
Queue Stats
219W - 242L
1,331 Elo+
Party 2
Sun Wukong
Sun Wukong
Lonmower42
Sun Wukong
Level 125
God Stats
5W - 6L
1,650 SR
Queue Stats
68W - 97L
1,479 Elo+
Solo
Thor
Thor
thatdudedneek
Thor
Level 148
God Stats
7W - 13L
1,415 SR
Queue Stats
394W - 366L
1,517 Elo+
Party 2
Team Averages
Level 103
1,488 SR
1,442 Elo+

VS

Team Averages
Level 112
1,481 SR
1,516 Elo+
Danzaburou
Danzaburou
AlistMingx
Danzaburou
Level 153
God Stats
2W - 4L
1,499 SR
Queue Stats
68W - 75L
1,533 Elo+
Party 1
Mercury
Mercury
DC Flash o
Mercury
Level 155
God Stats
0W - 1L
1,402 SR
Queue Stats
74W - 81L
1,516 Elo+
Party 1
Bellona
Bellona
savagekiller4019
Bellona
Level 28
God Stats
0W - 1L
1,542 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
3 / 2 / 8
8,552
658
4,272
4,302
1,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Lonmower42
Sun Wukong
12
0 / 0 / 13
8,395
646
3,850
11,257
14,322
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

15
10 / 0 / 2
9,874
760
13,707
6,750
4,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlistMingx
Danzaburou
12
2 / 4 / 0
8,150
627
8,438
10,142
3,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
DC Flash o
Mercury
10
0 / 5 / 1
7,152
550
3,912
8,885
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 5 / 2
7,291
561
4,017
9,669
7,564
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
2
2
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlistMingx
Danzaburou
2
4
0
0.5
W
Agni
3
2
8
3.5
L
Mercury
DC Flash o
Mercury
0
5
1
0.1
W
Sun Wukong
Lonmower42
Sun Wukong
0
0
13
6.5
L
0
5
2
0.2
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,829
Damage
16,367
22,309
Taken
28,696
20,121
Mitigated
14,441
5,332
Healing
3,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlistMingx
Danzaburou
8,438
4,137
0
2,213
10,142
3,646
576
1,347
8,450
0
35,373
W
Agni
4,272
288
0
449
4,302
1,640
401
50
4,252
26,907
0
L
Mercury
DC Flash o
Mercury
3,912
882
0
489
8,885
3,231
0
2,166
6,483
0
14,579
W
Sun Wukong
Lonmower42
Sun Wukong
3,850
1,118
311
2,296
11,257
14,322
92
1,040
10,217
0
19,826
L
4,017
1,844
116
702
9,669
7,564
0
1,094
8,107
0
16,980
W
13,707
2,052
0
2,276
6,750
4,159
803
69
6,681
0
32,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,821
Gold Earned
22,593
141
Minions Killed
126
8
Camps Cleared
4
686,031
Distance Traveled
646,511
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,150
627
73
6
2
208,640
3
W
Agni
8,552
658
50
4
1
195,473
1
L
Mercury
7,152
550
28
2
2
250,802
5
W
Sun Wukong
8,395
646
45
3
3
253,221
5
L
Bellona
7,291
561
25
2
0
187,069
2
W
Thor
9,874
760
46
4
4
237,337
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role