Player Matchup

Arachne
Arachne
AcidBunny1
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,507 Elo+
Solo
Hou Yi
Hou Yi
Belmontten
Hou Yi
Level 29
God Stats
4W - 8L
1,512 SR
Queue Stats
41W - 55L
1,406 Elo+
Solo
Kukulkan
Kukulkan
VikingPGD
Kukulkan
Level 15
God Stats
1W - 3L
1,377 SR
Queue Stats
10W - 10L
1,390 Elo+
Solo
Team Averages
Level 17
1,463 SR
1,434 Elo+

VS

Team Averages
Level 78
1,627 SR
1,454 Elo+
Kukulkan
Kukulkan
Gurdion
Kukulkan
Level 68
God Stats
58W - 61L
1,435 SR
Queue Stats
165W - 222L
1,435 Elo+
Solo
Kali
Kali
PlusUltraUllr
Kali
Level 140
God Stats
3W - 0L
1,896 SR
Queue Stats
133W - 156L
1,478 Elo+
Party 1
Mulan
Mulan
SwordSlaperiono
Mulan
Level 27
God Stats
7W - 5L
1,551 SR
Queue Stats
50W - 68L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AcidBunny1
Arachne
9
1 / 8 / 3
7,631
636
3,553
10,177
3,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
Belmontten
Hou Yi
13
4 / 3 / 1
8,749
729
7,337
6,979
2,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
VikingPGD
Kukulkan
10
0 / 8 / 3
7,228
602
4,195
9,585
2,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gurdion
Kukulkan
12
10 / 1 / 3
9,444
787
9,496
4,655
1,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
6 / 4 / 9
9,941
828
10,438
12,344
5,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 1 / 8
8,901
742
4,121
8,950
7,101
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
19
19
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
AcidBunny1
Arachne
1
8
3
0.31
L
Hou Yi
Belmontten
Hou Yi
4
3
1
1.5
W
Kukulkan
Gurdion
Kukulkan
10
1
3
11.5
W
6
4
9
2.63
W
3
1
8
7
L
Kukulkan
VikingPGD
Kukulkan
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,085
Damage
24,055
26,741
Taken
25,949
8,038
Mitigated
14,553
3,477
Healing
7,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AcidBunny1
Arachne
3,553
2,504
0
1,380
10,177
3,311
0
4,155
6,022
0
4,956
L
Hou Yi
Belmontten
Hou Yi
7,337
3,014
0
1,847
6,979
2,125
0
2,136
4,843
0
28,590
W
Kukulkan
Gurdion
Kukulkan
9,496
435
0
808
4,655
1,901
310
1,480
3,175
34,003
0
W
10,438
5,551
0
4,911
12,344
5,551
344
1,969
10,375
0
33,480
W
4,121
398
207
1,088
8,950
7,101
144
1,522
7,428
0
20,217
L
Kukulkan
VikingPGD
Kukulkan
4,195
296
0
250
9,585
2,602
0
3,581
6,004
19,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,608
Gold Earned
28,286
104
Minions Killed
152
2
Camps Cleared
10
597,306
Distance Traveled
710,598
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,631
636
3
0
0
179,764
1
L
Hou Yi
8,749
729
56
5
0
219,214
2
W
Kukulkan
9,444
787
56
5
4
234,702
3
W
Kali
9,941
828
50
4
5
236,115
3
W
Mulan
8,901
742
46
4
1
239,781
0
L
Kukulkan
7,228
602
45
4
2
198,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role