Player Matchup

Pele
Pele
DigitalRoach
Pele
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,143 Elo+
Solo
Ao Kuang
Ao Kuang
LittleOrphanJew
Ao Kuang
Level 69
God Stats
7W - 14L
1,474 SR
Queue Stats
364W - 339L
1,482 Elo+
Party 1
Nemesis
Nemesis
Slagethore
Nemesis
Level 119
God Stats
3W - 5L
1,447 SR
Queue Stats
416W - 390L
1,491 Elo+
Party 1
Team Averages
Level 92
1,474 SR
1,372 Elo+

VS

Team Averages
Level 82
1,431 SR
1,397 Elo+
Danzaburou
Danzaburou
RANKz101
Danzaburou
Level 138
God Stats
7W - 8L
1,565 SR
Queue Stats
315W - 360L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YallNeedTherapy
Morgan Le Fay
Level 68
God Stats
6W - 11L
1,225 SR
Queue Stats
85W - 107L
1,317 Elo+
Solo
Chiron
Chiron
gnouV
Chiron
Level 39
God Stats
120W - 126L
1,503 SR
Queue Stats
289W - 367L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 7
11,067
615
8,685
13,684
5,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
15
2 / 5 / 6
10,719
596
4,747
11,132
4,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Slagethore
Nemesis
16
7 / 5 / 4
12,442
691
14,126
17,263
8,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RANKz101
Danzaburou
15
4 / 5 / 8
11,515
640
6,406
13,634
8,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
YallNeedTherapy
Morgan Le Fay
16
12 / 2 / 5
13,218
734
15,302
10,807
4,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
gnouV
Chiron
15
1 / 4 / 13
11,652
647
12,545
10,139
4,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
11
Kills
17
17
Deaths
11
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
7
7
0.79
W
Ao Kuang
2
5
6
1
L
Danzaburou
RANKz101
Danzaburou
4
5
8
1.6
W
Nemesis
Slagethore
Nemesis
7
5
4
1.8
L
Morgan Le Fay
YallNeedTherapy
Morgan Le Fay
12
2
5
7.25
L
Chiron
gnouV
Chiron
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,558
Damage
34,253
42,079
Taken
34,580
18,063
Mitigated
16,639
7,969
Healing
10,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,685
1,299
283
2,103
13,684
5,116
0
4,914
8,476
0
34,600
W
Ao Kuang
4,747
1,243
0
2,697
11,132
4,672
0
3,063
7,857
24,523
3,648
L
Danzaburou
RANKz101
Danzaburou
6,406
1,604
257
2,532
13,634
8,075
287
2,261
11,373
0
43,999
W
Nemesis
Slagethore
Nemesis
14,126
6,448
0
2,886
17,263
8,275
0
6,882
9,895
0
41,210
L
Morgan Le Fay
YallNeedTherapy
Morgan Le Fay
15,302
952
168
4,578
10,807
4,516
244
1,554
9,253
36,187
0
L
Chiron
gnouV
Chiron
12,545
6,059
1,121
2,034
10,139
4,048
1,304
1,053
9,086
0
43,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,228
Gold Earned
36,385
172
Minions Killed
221
7
Camps Cleared
8
977,357
Distance Traveled
920,644
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,067
615
56
3
0
283,662
0
W
Ao Kuang
10,719
596
50
3
2
324,282
7
L
Danzaburou
11,515
640
67
4
6
297,532
6
W
Nemesis
12,442
691
66
4
5
369,413
3
L
Morgan Le Fay
13,218
734
59
3
1
323,223
6
L
Chiron
11,652
647
95
5
1
299,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role