Player Matchup

Thor
Thor
GeorgeVaz
Thor
Level 157
God Stats
1W - 1L
1,407 SR
Queue Stats
80W - 53L
1,611 Elo+
Party 1
Hera
Hera
MancoCueva
Hera
Level 160
God Stats
8W - 4L
1,603 SR
Queue Stats
603W - 445L
1,561 Elo+
Party 1
Kumbhakarna
Kumbhakarna
aleXxgamer777
Kumbhakarna
Level 146
God Stats
5W - 2L
1,851 SR
Queue Stats
197W - 161L
1,554 Elo+
Party 1
Eset
Eset
mhatb
Eset
Level 149
God Stats
2W - 0L
1,705 SR
Queue Stats
23W - 25L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
Ñeda
Nu Wa
Level 148
God Stats
1W - 0L
1,151 SR
Queue Stats
15W - 8L
1,544 Elo+
Party 1
Team Averages
Level 152
1,544 SR
1,549 Elo+

VS

Team Averages
Level 119
1,546 SR
1,534 Elo+
Hachiman
Hachiman
Ortamis
Hachiman
Level 63
God Stats
0W - 4L
1,156 SR
Queue Stats
27W - 33L
1,498 Elo+
Party 2
Tyr
Tyr
RAFAELGAJU
Tyr
Level 143
God Stats
2W - 6L
1,607 SR
Queue Stats
324W - 331L
1,565 Elo+
Solo
Zhong Kui
Zhong Kui
chavargh
Zhong Kui
Level 129
God Stats
1W - 1L
1,838 SR
Queue Stats
119W - 111L
1,555 Elo+
Party 2
Xing Tian
Xing Tian
fishman426
Xing Tian
Level 147
God Stats
6W - 5L
1,743 SR
Queue Stats
397W - 413L
1,480 Elo+
Solo
He Bo
He Bo
ishmaieLL3
He Bo
Level 115
God Stats
1W - 4L
1,387 SR
Queue Stats
314W - 309L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
14 / 4 / 15
11,503
1,046
18,993
10,622
5,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
10 / 4 / 9
10,199
927
11,402
8,200
3,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
aleXxgamer777
Kumbhakarna
17
3 / 3 / 20
10,350
941
4,235
14,905
16,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
mhatb
Eset
16
4 / 4 / 21
9,429
857
11,642
11,683
5,417
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Ñeda
Nu Wa
16
2 / 3 / 26
9,638
876
16,889
10,601
4,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ortamis
Hachiman
17
6 / 7 / 6
10,246
931
10,868
12,373
4,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 8
9,296
845
8,289
23,319
20,916
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
chavargh
Zhong Kui
12
3 / 10 / 8
8,359
760
8,227
15,075
10,695
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Xing Tian
fishman426
Xing Tian
15
0 / 5 / 12
9,050
823
5,871
17,327
19,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
15
6 / 6 / 4
9,449
859
9,690
10,213
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
56
33
Kills
18
18
Deaths
33
91
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Thor
14
4
15
5.38
W
10
4
9
3.63
L
Hachiman
Ortamis
Hachiman
6
7
6
1.29
L
3
5
8
1.4
W
Kumbhakarna
aleXxgamer777
Kumbhakarna
3
3
20
4.33
L
Zhong Kui
chavargh
Zhong Kui
3
10
8
0.7
L
Xing Tian
fishman426
Xing Tian
0
5
12
1.2
L
He Bo
6
6
4
1.33
W
Eset
mhatb
Eset
4
4
21
3.63
W
Nu Wa
Ñeda
Nu Wa
2
3
26
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,161
Damage
42,945
56,011
Taken
78,307
35,830
Mitigated
59,079
18,973
Healing
18,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
18,993
3,215
1,917
1,806
10,622
5,268
515
4,843
5,548
0
32,005
W
11,402
2,891
789
1,475
8,200
3,932
1,499
3,422
4,591
15,422
0
L
Hachiman
Ortamis
Hachiman
10,868
4,337
146
1,511
12,373
4,266
1,821
7,248
5,125
0
26,838
L
8,289
297
741
8,719
23,319
20,916
101
12,850
10,469
125
18,105
W
Kumbhakarna
aleXxgamer777
Kumbhakarna
4,235
220
1,095
2,700
14,905
16,987
249
6,436
8,277
6,703
0
L
Zhong Kui
chavargh
Zhong Kui
8,227
965
547
837
15,075
10,695
1,600
8,119
6,956
13,240
0
L
Xing Tian
fishman426
Xing Tian
5,871
250
2,578
2,562
17,327
19,194
225
9,960
7,367
19,254
0
L
He Bo
9,690
171
249
1,084
10,213
4,008
34
5,991
4,222
18,449
0
W
Eset
mhatb
Eset
11,642
718
3,503
2,149
11,683
5,417
575
3,255
8,319
19,178
0
W
Nu Wa
Ñeda
Nu Wa
16,889
3,967
726
2,813
10,601
4,226
1,880
5,957
4,477
38,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,119
Gold Earned
46,400
96
Minions Killed
89
0
Camps Cleared
0
1,049,021
Distance Traveled
887,735
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,503
1,046
23
2
0
209,215
2
W
Hera
10,199
927
14
1
0
181,488
0
L
Hachiman
10,246
931
36
3
0
146,861
0
L
Tyr
9,296
845
15
1
0
197,658
0
W
Kumbhakarna
10,350
941
9
1
0
228,866
3
L
Zhong Kui
8,359
760
6
1
0
163,987
1
L
Xing Tian
9,050
823
9
1
0
197,988
0
L
He Bo
9,449
859
23
2
0
181,241
0
W
Eset
9,429
857
19
2
0
212,962
0
W
Nu Wa
9,638
876
31
3
0
216,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role