Player Matchup

Arachne
Arachne
Deity-Da-God
Arachne
Level 68
God Stats
11W - 9L
1,523 SR
Queue Stats
163W - 152L
1,448 Elo+
Solo
Nu Wa
Nu Wa
I_Am_Ebolaa_
Nu Wa
Level 78
God Stats
17W - 8L
1,624 SR
Queue Stats
261W - 290L
1,397 Elo+
Solo
Skadi
Skadi
SneakyFeet369
Skadi
Level 101
God Stats
6W - 12L
1,384 SR
Queue Stats
290W - 327L
1,418 Elo+
Solo
Jormungandr
Jormungandr
ggamer2004
Jormungandr
Level 78
God Stats
13W - 7L
1,582 SR
Queue Stats
145W - 137L
1,487 Elo+
Solo
Bellona
Bellona
xGodslayer_Aresx
Bellona
Level 71
God Stats
8W - 6L
1,593 SR
Queue Stats
108W - 99L
1,573 Elo+
Solo
Team Averages
Level 79
1,541 SR
1,465 Elo+

VS

Team Averages
Level 116
1,546 SR
1,459 Elo+
Set
Set
 
Set
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
S1-I4D0VV
Zhong Kui
Level 137
God Stats
4W - 6L
1,494 SR
Queue Stats
711W - 740L
1,430 Elo+
Solo
Achilles
Achilles
ThreeMist138944
Achilles
Level 55
God Stats
21W - 7L
1,720 SR
Queue Stats
173W - 172L
1,486 Elo+
Solo
Tiamat
Tiamat
ZinkSavage215
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,316 Elo+
Solo
Heimdallr
Heimdallr
siul91
Heimdallr
Level 156
God Stats
21W - 26L
1,515 SR
Queue Stats
269W - 273L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deity-Da-God
Arachne
16
8 / 0 / 7
10,119
1,012
8,948
5,824
2,694
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 1 / 12
9,727
973
15,241
5,970
2,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 1 / 15
9,839
984
11,476
4,110
1,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
ggamer2004
Jormungandr
17
2 / 1 / 16
9,710
971
7,690
10,971
12,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 0 / 15
11,196
1,120
17,738
15,118
13,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

303

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
1 / 7 / 1
8,615
862
4,848
13,544
6,026
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
S1-I4D0VV
Zhong Kui
14
1 / 5 / 0
8,344
834
10,141
11,747
7,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
15
1 / 2 / 2
9,034
903
8,476
19,285
21,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 1 / 1
8,271
827
3,416
4,328
2,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
siul91
Heimdallr
14
0 / 7 / 1
8,622
862
10,885
15,959
6,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
8
22
Kills
3
3
Deaths
22
65
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
7
1
0.21
W
Arachne
Deity-Da-God
Arachne
8
0
7
11.5
W
4
1
12
10
L
Zhong Kui
S1-I4D0VV
Zhong Kui
1
5
0
0.2
W
3
1
15
10.5
L
Achilles
1
2
2
1
L
0
1
1
0.5
W
Jormungandr
ggamer2004
Jormungandr
2
1
16
10
L
Heimdallr
siul91
Heimdallr
0
7
1
0.07
W
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,093
Damage
37,766
41,993
Taken
64,863
33,430
Mitigated
44,265
6,769
Healing
5,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,848
2,204
0
624
13,544
6,026
0
3,349
10,195
0
14,215
W
Arachne
Deity-Da-God
Arachne
8,948
7,497
0
2,338
5,824
2,694
0
1,718
3,924
0
14,285
W
15,241
4,337
0
0
5,970
2,458
0
1,295
4,408
26,027
0
L
Zhong Kui
S1-I4D0VV
Zhong Kui
10,141
399
0
594
11,747
7,466
0
4,526
7,221
19,224
0
W
11,476
7,369
0
508
4,110
1,796
0
2,018
2,002
0
28,369
L
Achilles
8,476
1,192
51
1,992
19,285
21,874
0
6,556
12,729
0
27,056
L
3,416
186
143
683
4,328
2,098
0
2,565
1,763
16,826
0
W
Jormungandr
ggamer2004
Jormungandr
7,690
1,267
0
0
10,971
12,572
0
3,160
7,370
42,171
0
L
Heimdallr
siul91
Heimdallr
10,885
4,730
0
1,663
15,959
6,801
0
5,935
10,024
0
41,044
W
17,738
6,700
2,080
1,843
15,118
13,910
0
5,366
9,570
0
26,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,591
Gold Earned
42,886
188
Minions Killed
210
7
Camps Cleared
4
1,031,076
Distance Traveled
752,958
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,615
862
16
2
2
124,946
0
W
Arachne
10,119
1,012
7
1
4
206,019
0
W
Nu Wa
9,727
973
18
2
1
219,419
1
L
Zhong Kui
8,344
834
20
2
0
138,116
0
W
Skadi
9,839
984
58
6
0
159,825
0
L
Achilles
9,034
903
26
3
1
208,170
1
L
Tiamat
8,271
827
56
6
0
124,767
0
W
Jormungandr
9,710
971
83
8
2
180,739
1
L
Heimdallr
8,622
862
92
9
1
156,959
1
W
Bellona
11,196
1,120
22
2
0
265,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role