Player Matchup

Achilles
Achilles
HayDeezNoots
Achilles
Level 49
God Stats
13W - 13L
1,427 SR
Queue Stats
127W - 212L
1,389 Elo+
Party 2
Olorun
Olorun
Tennarg
Olorun
Level 10
God Stats
8W - 18L
1,342 SR
Queue Stats
10W - 22L
1,310 Elo+
Solo
Cthulhu
Cthulhu
XGabbott18
Cthulhu
Level 59
God Stats
9W - 14L
1,411 SR
Queue Stats
82W - 145L
1,313 Elo+
Party 2
Team Averages
Level 39
1,394 SR
1,337 Elo+

VS

Team Averages
Level 17
1,431 SR
1,202 Elo+
Cupid
Cupid
KingAnonymousX
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,508 Elo+
Solo
Fenrir
Fenrir
chiefkloud
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
947 Elo+
Party 1
Nu Wa
Nu Wa
xlor8
Nu Wa
Level 27
God Stats
3W - 12L
1,293 SR
Queue Stats
4W - 14L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HayDeezNoots
Achilles
12
10 / 3 / 4
9,166
917
8,489
12,064
11,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
Tennarg
Olorun
12
6 / 1 / 9
8,559
856
9,079
8,036
2,882
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
XGabbott18
Cthulhu
10
1 / 2 / 13
8,168
817
5,740
10,072
9,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,591
659
2,850
5,963
1,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
chiefkloud
Fenrir
9
1 / 10 / 3
7,184
718
3,683
11,461
3,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
xlor8
Nu Wa
12
5 / 3 / 1
8,361
836
7,684
9,416
4,001
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
17
Kills
6
6
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
HayDeezNoots
Achilles
10
3
4
4
L
0
4
3
0.38
W
Olorun
Tennarg
Olorun
6
1
9
10.5
W
Cthulhu
XGabbott18
Cthulhu
1
2
13
3.75
L
Fenrir
chiefkloud
Fenrir
1
10
3
0.25
L
Nu Wa
xlor8
Nu Wa
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,308
Damage
14,217
30,172
Taken
26,840
23,535
Mitigated
9,669
6,825
Healing
1,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
HayDeezNoots
Achilles
8,489
3,213
315
2,061
12,064
11,064
1,139
2,659
9,405
0
19,316
L
2,850
810
57
220
5,963
1,711
60
2,704
3,091
0
12,644
W
Olorun
Tennarg
Olorun
9,079
5,123
756
2,481
8,036
2,882
501
2,461
5,575
30,758
0
W
Cthulhu
XGabbott18
Cthulhu
5,740
358
683
529
10,072
9,589
396
3,050
7,022
24,891
0
L
Fenrir
chiefkloud
Fenrir
3,683
1,369
0
762
11,461
3,957
50
7,426
3,760
0
10,532
L
Nu Wa
xlor8
Nu Wa
7,684
2,612
0
769
9,416
4,001
62
5,037
3,993
24,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,893
Gold Earned
22,136
123
Minions Killed
63
3
Camps Cleared
2
595,317
Distance Traveled
387,965
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,166
917
25
3
2
195,797
1
L
Cupid
6,591
659
23
2
1
121,642
0
W
Olorun
8,559
856
61
6
1
197,463
0
W
Cthulhu
8,168
817
37
4
0
202,057
0
L
Fenrir
7,184
718
15
2
0
115,270
0
L
Nu Wa
8,361
836
25
3
1
151,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role