Player Matchup

Izanami
Izanami
BlueDragon4796
Izanami
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,471 Elo+
Party 2
Horus
Horus
DragonLordKale
Horus
Level 139
God Stats
8W - 6L
1,603 SR
Queue Stats
276W - 247L
1,587 Elo+
Party 2
Heimdallr
Heimdallr
GER Maddog
Heimdallr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
375W - 295L
1,647 Elo+
Party 2
Bellona
Bellona
StompingCrib02
Bellona
Level 83
God Stats
16W - 10L
1,388 SR
Queue Stats
366W - 333L
1,559 Elo+
Party 2
Janus
Janus
TwinkieFrags
Janus
Level 157
God Stats
12W - 11L
1,524 SR
Queue Stats
573W - 491L
1,610 Elo+
Party 2
Team Averages
Level 125
1,503 SR
1,575 Elo+

VS

Team Averages
Level 69
1,612 SR
1,427 Elo+
Janus
Janus
Auvan
Janus
Level 76
God Stats
1W - 1L
1,715 SR
Queue Stats
45W - 55L
1,427 Elo+
Party 1
Ganesha
Ganesha
Deselectings
Ganesha
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 107L
1,437 Elo+
Party 1
Bacchus
Bacchus
Jakeful
Bacchus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 23L
1,426 Elo+
Party 1
Ravana
Ravana
MyLefTesty
Ravana
Level 66
God Stats
0W - 1L
1,654 SR
Queue Stats
46W - 56L
1,395 Elo+
Party 3
Hel
Hel
ThaPontiacBandit
Hel
Level 80
God Stats
3W - 2L
1,692 SR
Queue Stats
138W - 145L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 15
10,628
966
20,432
11,472
4,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 2 / 23
9,117
829
8,906
17,878
22,095
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
GER Maddog
Heimdallr
17
4 / 2 / 15
9,872
897
15,098
9,686
5,012
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 17
10,504
955
13,146
23,719
21,637
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
13 / 3 / 10
11,024
1,002
28,543
8,617
3,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Auvan
Janus
17
4 / 5 / 5
9,960
905
15,482
11,935
4,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Deselectings
Ganesha
14
0 / 6 / 6
7,518
683
7,425
22,595
24,185
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
Jakeful
Bacchus
13
1 / 7 / 5
7,847
713
9,372
22,070
33,093
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ravana
MyLefTesty
Ravana
15
5 / 8 / 3
9,172
834
10,308
17,103
11,477
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 4 / 6
7,849
714
7,329
19,999
10,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
36
30
Kills
11
11
Deaths
30
80
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
Auvan
Janus
4
5
5
1.3
W
7
2
15
7.25
L
Ganesha
Deselectings
Ganesha
0
6
6
0.5
W
1
2
23
6.25
W
Heimdallr
GER Maddog
Heimdallr
4
2
15
5.75
L
Bacchus
Jakeful
Bacchus
1
7
5
0.5
L
Ravana
MyLefTesty
Ravana
5
8
3
0.81
W
5
2
17
6.75
L
1
4
6
1
W
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,125
Damage
49,916
71,372
Taken
93,702
57,659
Mitigated
84,141
40,880
Healing
43,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Auvan
Janus
15,482
627
1,604
718
11,935
4,873
0
4,789
6,933
39,053
0
W
20,432
8,828
1,732
3,545
11,472
4,933
1,643
5,970
5,502
0
42,509
L
Ganesha
Deselectings
Ganesha
7,425
714
1,418
1,115
22,595
24,185
0
3,550
18,881
17,555
0
W
8,906
4,410
9,540
9,547
17,878
22,095
202
8,275
9,603
0
11,119
W
Heimdallr
GER Maddog
Heimdallr
15,098
4,842
0
1,057
9,686
5,012
1,645
7,515
2,171
0
38,938
L
Bacchus
Jakeful
Bacchus
9,372
1,620
3,912
2,561
22,070
33,093
0
6,424
15,414
15,516
0
L
Ravana
MyLefTesty
Ravana
10,308
3,501
1,150
2,093
17,103
11,477
0
6,755
10,128
0
15,268
W
13,146
2,835
2,921
8,215
23,719
21,637
502
11,670
12,049
1,933
16,851
L
7,329
2,028
16,460
12,382
19,999
10,513
0
6,913
12,866
14,170
0
W
28,543
2,657
2,593
1,730
8,617
3,982
1,115
6,178
2,439
40,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,145
Gold Earned
42,346
120
Minions Killed
100
0
Camps Cleared
0
1,118,343
Distance Traveled
959,007
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,960
905
46
4
0
180,291
2
W
Izanami
10,628
966
33
3
0
225,777
4
L
Ganesha
7,518
683
0
0
0
223,535
0
W
Horus
9,117
829
1
0
0
242,415
0
W
Heimdallr
9,872
897
40
4
0
214,584
1
L
Bacchus
7,847
713
31
3
0
180,675
0
L
Ravana
9,172
834
7
1
0
183,852
0
W
Bellona
10,504
955
5
0
0
231,883
2
L
Hel
7,849
714
16
1
0
190,654
1
W
Janus
11,024
1,002
41
4
0
203,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role