Player Matchup

Da Ji
Da Ji
Knittens
Da Ji
Level 34
God Stats
1W - 3L
1,451 SR
Queue Stats
134W - 135L
1,491 Elo+
Party 1
Arachne
Arachne
LosoIbLeeg
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
SteveOnator88
Izanami
Level 24
God Stats
8W - 7L
1,502 SR
Queue Stats
25W - 38L
1,288 Elo+
Solo
Agni
Agni
cookiethekweenTV
Agni
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 108L
1,490 Elo+
Party 1
Kumbhakarna
Kumbhakarna
youcheddarwerk
Kumbhakarna
Level 26
God Stats
8W - 10L
1,582 SR
Queue Stats
89W - 98L
1,453 Elo+
Party 1
Team Averages
Level 22
1,507 SR
1,444 Elo+

VS

Team Averages
Level 39
1,506 SR
1,361 Elo+
Ra
Ra
Aryariel
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 53L
1,557 Elo+
Party 2
Izanami
Izanami
Chelty07
Izanami
Level 17
God Stats
9W - 14L
1,344 SR
Queue Stats
14W - 40L
1,030 Elo+
Party 3
Baron Samedi
Baron Samedi
GamaJoe92
Baron Samedi
Level 18
God Stats
29W - 25L
1,307 SR
Queue Stats
40W - 58L
1,059 Elo+
Party 3
Chiron
Chiron
P1NCH3Prro
Chiron
Level 146
God Stats
8W - 5L
1,692 SR
Queue Stats
93W - 64L
1,536 Elo+
Party 2
Aphrodite
Aphrodite
karlozsan1
Aphrodite
Level 4
God Stats
5W - 6L
1,689 SR
Queue Stats
5W - 8L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Knittens
Da Ji
10
3 / 3 / 1
6,071
607
6,183
7,866
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
LosoIbLeeg
Arachne
7
1 / 4 / 0
4,811
481
1,558
5,676
1,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
9
0 / 3 / 0
5,332
533
1,194
5,123
1,460
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 5 / 0
4,761
476
2,137
5,933
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
youcheddarwerk
Kumbhakarna
8
1 / 2 / 2
5,164
516
1,368
7,094
3,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
6,407
641
4,398
5,264
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Chelty07
Izanami
9
2 / 3 / 0
5,869
587
2,259
5,421
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
GamaJoe92
Baron Samedi
8
0 / 1 / 1
5,084
508
2,600
4,908
1,975
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
P1NCH3Prro
Chiron
11
6 / 0 / 6
6,922
692
4,550
6,302
1,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
karlozsan1
Aphrodite
11
5 / 1 / 1
6,447
645
4,992
3,848
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
17
17
Deaths
7
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
Izanami
Chelty07
Izanami
2
3
0
0.67
W
Baron Samedi
GamaJoe92
Baron Samedi
0
1
1
0.5
L
Da Ji
Knittens
Da Ji
3
3
1
1.17
L
Arachne
LosoIbLeeg
Arachne
1
4
0
0.25
W
Chiron
P1NCH3Prro
Chiron
6
0
6
9
L
Izanami
0
3
0
0
L
1
5
0
0.2
W
Aphrodite
karlozsan1
Aphrodite
5
1
1
5.5
L
Kumbhakarna
youcheddarwerk
Kumbhakarna
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,440
Damage
18,799
31,692
Taken
25,743
10,575
Mitigated
7,439
3,323
Healing
11,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,398
472
127
1,662
5,264
1,375
170
798
4,242
34,945
0
W
Izanami
Chelty07
Izanami
2,259
1,492
0
1,404
5,421
1,468
2,127
761
4,660
0
28,846
W
Baron Samedi
GamaJoe92
Baron Samedi
2,600
834
0
1,952
4,908
1,975
635
844
4,018
18,090
0
L
Da Ji
Knittens
Da Ji
6,183
2,004
0
500
7,866
2,455
0
2,417
5,367
0
32,879
L
Arachne
LosoIbLeeg
Arachne
1,558
1,219
0
558
5,676
1,742
0
1,401
4,193
0
16,969
W
Chiron
P1NCH3Prro
Chiron
4,550
2,310
487
3,614
6,302
1,651
258
526
5,696
0
32,525
L
Izanami
1,194
910
0
986
5,123
1,460
783
2,789
2,334
0
24,714
L
2,137
210
0
700
5,933
1,394
0
2,137
3,608
12,449
0
W
Aphrodite
karlozsan1
Aphrodite
4,992
579
248
2,281
3,848
970
568
182
3,622
25,819
0
L
Kumbhakarna
youcheddarwerk
Kumbhakarna
1,368
153
0
579
7,094
3,524
0
2,916
4,136
11,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,139
Gold Earned
30,729
192
Minions Killed
311
0
Camps Cleared
0
970,726
Distance Traveled
991,333
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,407
641
75
8
0
208,757
1
W
Izanami
5,869
587
82
8
0
189,020
0
W
Baron Samedi
5,084
508
30
3
0
187,980
1
L
Da Ji
6,071
607
56
6
0
203,091
3
L
Arachne
4,811
481
29
3
0
185,263
4
W
Chiron
6,922
692
69
7
0
217,543
1
L
Izanami
5,332
533
58
6
0
193,984
1
L
Agni
4,761
476
33
3
0
182,625
2
W
Aphrodite
6,447
645
55
6
0
188,033
0
L
Kumbhakarna
5,164
516
16
2
0
205,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role