Player Matchup

Sobek
Sobek
Utuk98
Sobek
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,512 Elo+
Party 2
Sylvanus
Sylvanus
r-s1406
Sylvanus
Level 109
God Stats
18W - 17L
1,574 SR
Queue Stats
174W - 187L
1,430 Elo+
Solo
Terra
Terra
xEpicRasics
Terra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,439 Elo+
Party 2
Team Averages
Level 73
1,525 SR
1,460 Elo+

VS

Team Averages
Level 60
1,580 SR
1,358 Elo+
Kumbhakarna
Kumbhakarna
DarkPenatror69
Kumbhakarna
Level 68
God Stats
12W - 5L
1,643 SR
Queue Stats
76W - 85L
1,395 Elo+
Party 1
Erlang Shen
Erlang Shen
Prisma-Amine-Sam
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 97L
1,279 Elo+
Solo
Anubis
Anubis
denizkiller_93
Anubis
Level 84
God Stats
12W - 7L
1,599 SR
Queue Stats
75W - 82L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Utuk98
Sobek
14
3 / 2 / 3
11,972
665
14,318
31,082
47,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
r-s1406
Sylvanus
12
3 / 8 / 2
11,392
633
15,456
25,545
31,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 3 / 6
10,743
597
8,359
18,409
23,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DarkPenatror69
Kumbhakarna
16
1 / 1 / 9
11,491
638
9,629
18,454
21,136
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Prisma-Amine-Sam
Erlang Shen
14
3 / 3 / 5
11,312
628
14,842
19,967
11,241
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
9 / 2 / 1
12,426
690
35,825
25,625
12,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
6
Kills
13
13
Deaths
6
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DarkPenatror69
Kumbhakarna
1
1
9
5.5
W
Erlang Shen
Prisma-Amine-Sam
Erlang Shen
3
3
5
1.83
L
Sobek
Utuk98
Sobek
3
2
3
2.25
W
9
2
1
4.75
L
Sylvanus
r-s1406
Sylvanus
3
8
2
0.5
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,133
Damage
60,296
75,036
Taken
64,046
101,913
Mitigated
45,210
27,631
Healing
29,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DarkPenatror69
Kumbhakarna
9,629
2,012
932
3,648
18,454
21,136
425
8,961
9,493
30,277
0
W
Erlang Shen
Prisma-Amine-Sam
Erlang Shen
14,842
9,894
48
6,047
19,967
11,241
626
14,454
5,513
0
34,790
L
Sobek
Utuk98
Sobek
14,318
1,718
680
5,704
31,082
47,436
81
20,663
10,419
40,778
0
W
35,825
3,649
836
18,368
25,625
12,833
1,113
16,238
9,387
94,057
0
L
Sylvanus
r-s1406
Sylvanus
15,456
4,750
5,616
9,301
25,545
31,375
393
13,345
12,200
30,567
0
L
8,359
1,977
3,606
2,724
18,409
23,102
609
12,081
6,328
16,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,107
Gold Earned
35,229
104
Minions Killed
177
1
Camps Cleared
12
825,335
Distance Traveled
931,575
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,491
638
43
2
4
340,578
2
W
Erlang Shen
11,312
628
34
2
4
323,532
1
L
Sobek
11,972
665
49
3
0
308,934
0
W
Anubis
12,426
690
100
6
4
267,465
0
L
Sylvanus
11,392
633
33
2
1
220,097
1
L
Terra
10,743
597
22
1
0
296,304
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role