Player Matchup

Neith
Neith
Creature633
Neith
Level 108
God Stats
4W - 3L
1,568 SR
Queue Stats
97W - 67L
1,578 Elo+
Party 2
Sun Wukong
Sun Wukong
Elguyegos
Sun Wukong
Level 106
God Stats
18W - 16L
1,589 SR
Queue Stats
119W - 78L
1,629 Elo+
Party 2
Thanatos
Thanatos
PressedJuicery2
Thanatos
Level 59
God Stats
12W - 8L
1,743 SR
Queue Stats
159W - 109L
1,621 Elo+
Party 2
Geb
Geb
Skittythedark
Geb
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 67L
1,671 Elo+
Party 2
Janus
Janus
Zeno_710
Janus
Level 87
God Stats
1W - 3L
1,367 SR
Queue Stats
53W - 37L
1,587 Elo+
Party 2
Team Averages
Level 79
1,554 SR
1,617 Elo+

VS

Team Averages
Level 118
1,547 SR
1,518 Elo+
Gilgamesh
Gilgamesh
KSwizzled
Gilgamesh
Level 105
God Stats
0W - 1L
1,699 SR
Queue Stats
28W - 28L
1,514 Elo+
Party 1
Mulan
Mulan
OPTIMIZMPRIME
Mulan
Level 141
God Stats
6W - 7L
1,708 SR
Queue Stats
77W - 53L
1,660 Elo+
Party 1
Sol
Sol
STRUGGLINGHORSE
Sol
Level 68
God Stats
0W - 3L
1,551 SR
Queue Stats
19W - 23L
1,521 Elo+
Party 1
Tiamat
Tiamat
ZachSparrow
Tiamat
Level 148
God Stats
4W - 7L
1,551 SR
Queue Stats
303W - 331L
1,466 Elo+
Solo
Cthulhu
Cthulhu
cowmilk28
Cthulhu
Level 127
God Stats
2W - 4L
1,230 SR
Queue Stats
75W - 62L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 9
13,902
662
13,097
11,253
4,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Elguyegos
Sun Wukong
20
9 / 2 / 16
15,268
727
20,014
21,848
24,064
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
20
10 / 5 / 12
14,951
712
23,612
16,817
7,935
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
1 / 1 / 20
13,635
649
11,956
23,050
32,115
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Zeno_710
Janus
20
2 / 2 / 10
14,283
680
13,736
10,045
4,171
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KSwizzled
Gilgamesh
19
2 / 7 / 7
12,706
605
15,263
25,412
22,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
5 / 5 / 5
14,248
678
16,287
20,045
18,804
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
1 / 2 / 4
12,233
583
11,571
9,873
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
18
0 / 8 / 5
11,352
541
9,699
16,278
8,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
cowmilk28
Cthulhu
19
2 / 6 / 3
12,452
593
10,930
24,613
21,489
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
34
28
Kills
10
11
Deaths
28
67
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
W
Sun Wukong
Elguyegos
Sun Wukong
9
2
16
8.5
L
Gilgamesh
KSwizzled
Gilgamesh
2
7
7
0.79
L
5
5
5
1.5
W
Thanatos
10
5
12
3.2
L
1
2
4
1.5
W
1
1
20
11
L
Tiamat
0
8
5
0.31
W
Janus
Zeno_710
Janus
2
2
10
3.5
L
Cthulhu
cowmilk28
Cthulhu
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,415
Damage
63,750
83,013
Taken
96,221
73,154
Mitigated
74,927
19,841
Healing
15,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,097
5,247
0
2,375
11,253
4,869
2,520
4,835
6,418
0
55,911
W
Sun Wukong
Elguyegos
Sun Wukong
20,014
3,283
0
2,115
21,848
24,064
800
12,703
8,736
1,461
41,556
L
Gilgamesh
KSwizzled
Gilgamesh
15,263
3,259
0
2,372
25,412
22,367
1
6,901
18,511
5,472
33,874
L
16,287
908
0
3,039
20,045
18,804
2
4,879
15,166
10,385
38,989
W
Thanatos
23,612
5,031
0
10,532
16,817
7,935
1,488
7,047
9,770
0
44,529
L
11,571
3,928
0
2,471
9,873
3,336
0
1,900
7,973
46,118
0
W
11,956
1,807
1,511
1,880
23,050
32,115
249
9,464
13,586
27,994
0
L
Tiamat
9,699
169
0
1,493
16,278
8,931
0
4,070
12,208
42,469
0
W
Janus
Zeno_710
Janus
13,736
92
0
1,428
10,045
4,171
3,135
3,021
7,024
84,951
0
L
Cthulhu
cowmilk28
Cthulhu
10,930
109
2,374
3,591
24,613
21,489
0
8,812
15,801
47,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,039
Gold Earned
62,991
423
Minions Killed
387
5
Camps Cleared
8
1,957,048
Distance Traveled
1,848,416
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,902
662
89
4
1
332,276
2
W
Sun Wukong
15,268
727
60
3
0
414,114
2
L
Gilgamesh
12,706
605
61
3
3
374,437
3
L
Mulan
14,248
678
84
4
2
389,528
4
W
Thanatos
14,951
712
69
3
2
398,206
1
L
Sol
12,233
583
85
4
1
409,522
0
W
Geb
13,635
649
24
1
0
410,147
4
L
Tiamat
11,352
541
85
4
2
360,826
1
W
Janus
14,283
680
181
9
2
402,305
1
L
Cthulhu
12,452
593
72
3
0
314,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role