Player Matchup

Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Gonfar_
Geb
Level 14
God Stats
4W - 0L
1,939 SR
Queue Stats
20W - 16L
1,619 Elo+
Party 1
Neith
Neith
JustXD27
Neith
Level 9
God Stats
1W - 1L
1,458 SR
Queue Stats
9W - 5L
1,801 Elo+
Party 1
Amaterasu
Amaterasu
OhMyDaji
Amaterasu
Level 64
God Stats
2W - 0L
1,870 SR
Queue Stats
15W - 11L
1,615 Elo+
Party 1
Anubis
Anubis
PoptartTom
Anubis
Level 79
God Stats
5W - 2L
1,611 SR
Queue Stats
15W - 9L
1,600 Elo+
Party 1
Team Averages
Level 39
1,676 SR
1,627 Elo+

VS

Team Averages
Level 26
1,484 SR
1,578 Elo+
Nemesis
Nemesis
AshuraXNom
Nemesis
Level 28
God Stats
6W - 5L
1,727 SR
Queue Stats
94W - 97L
1,597 Elo+
Solo
Ullr
Ullr
CopenhagenWinter
Ullr
Level 29
God Stats
3W - 5L
1,583 SR
Queue Stats
90W - 66L
1,686 Elo+
Solo
Merlin
Merlin
EarthHuman
Merlin
Level 18
God Stats
15W - 9L
1,744 SR
Queue Stats
160W - 162L
1,571 Elo+
Solo
Danzaburou
Danzaburou
OtherTeamSIx
Danzaburou
Level 26
God Stats
0W - 4L
1,074 SR
Queue Stats
66W - 60L
1,463 Elo+
Solo
Cerberus
Cerberus
Tennieva
Cerberus
Level 29
God Stats
8W - 7L
1,292 SR
Queue Stats
36W - 39L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 0 / 0
4,712
673
2,390
3,936
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
6
0 / 0 / 6
4,422
632
2,109
5,253
2,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
JustXD27
Neith
8
3 / 2 / 1
4,749
678
3,773
4,037
1,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
OhMyDaji
Amaterasu
8
2 / 0 / 2
4,881
697
1,842
3,012
1,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
PoptartTom
Anubis
8
2 / 2 / 1
4,601
657
1,915
2,931
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AshuraXNom
Nemesis
5
1 / 2 / 0
4,016
574
2,407
4,489
1,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 0 / 0
4,487
641
2,212
3,805
1,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
EarthHuman
Merlin
1
0 / 0 / 0
1,437
205
0
0
0
Danzaburou
OtherTeamSIx
Danzaburou
6
2 / 3 / 0
4,325
618
2,981
4,142
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Tennieva
Cerberus
6
1 / 2 / 2
4,350
621
1,873
5,430
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
4
4
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
0
0
L
Nemesis
AshuraXNom
Nemesis
1
2
0
0.5
L
0
0
0
0
L
Merlin
EarthHuman
Merlin
0
0
0
0
W
Geb
0
0
6
3
W
Neith
JustXD27
Neith
3
2
1
1.75
W
Amaterasu
OhMyDaji
Amaterasu
2
0
2
3
L
Danzaburou
OtherTeamSIx
Danzaburou
2
3
0
0.67
W
Anubis
PoptartTom
Anubis
2
2
1
1.25
L
Cerberus
Tennieva
Cerberus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,029
Damage
9,473
19,169
Taken
17,866
7,857
Mitigated
6,098
6,724
Healing
4,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,390
380
0
2,361
3,936
2,215
0
0
3,936
0
21,963
L
Nemesis
AshuraXNom
Nemesis
2,407
985
0
1,269
4,489
1,106
0
1,115
3,374
0
14,330
L
2,212
722
0
1,500
3,805
1,004
0
33
3,772
0
22,777
L
Merlin
EarthHuman
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Geb
2,109
823
0
1,256
5,253
2,064
22
709
4,544
5,778
0
W
Neith
JustXD27
Neith
3,773
1,579
0
1,365
4,037
1,022
120
906
3,131
0
25,178
W
Amaterasu
OhMyDaji
Amaterasu
1,842
730
0
1,103
3,012
1,441
0
0
3,012
0
27,418
L
Danzaburou
OtherTeamSIx
Danzaburou
2,981
1,758
0
486
4,142
964
356
1,039
3,103
0
15,991
W
Anubis
PoptartTom
Anubis
1,915
306
0
639
2,931
1,115
99
258
2,673
19,890
0
L
Cerberus
Tennieva
Cerberus
1,873
379
0
1,626
5,430
3,024
367
1,837
3,593
5,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,365
Gold Earned
18,615
195
Minions Killed
137
0
Camps Cleared
0
781,543
Distance Traveled
581,496
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,712
673
51
7
0
181,871
2
L
Nemesis
4,016
574
33
5
0
157,646
4
L
Ullr
4,487
641
56
8
0
146,547
2
L
Merlin
1,437
205
0
0
0
0
0
W
Geb
4,422
632
6
1
0
164,007
0
W
Neith
4,749
678
45
6
0
134,787
0
W
Amaterasu
4,881
697
53
8
0
165,571
3
L
Danzaburou
4,325
618
30
4
0
130,514
2
W
Anubis
4,601
657
40
6
0
135,307
3
L
Cerberus
4,350
621
18
3
0
146,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role