Player Matchup

Sol
Sol
 
Sol
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
IAlekseyI
Zhong Kui
Level 107
God Stats
28W - 36L
1,421 SR
Queue Stats
897W - 1,027L
1,392 Elo+
Solo
Geb
Geb
INeeDHollow
Geb
Level 88
God Stats
22W - 18L
1,547 SR
Queue Stats
443W - 459L
1,359 Elo+
Solo
Thor
Thor
RicciMadano
Thor
Level 129
God Stats
4W - 8L
1,441 SR
Queue Stats
132W - 142L
1,346 Elo+
Solo
Hachiman
Hachiman
zee_kw
Hachiman
Level 75
God Stats
14W - 9L
1,671 SR
Queue Stats
239W - 222L
1,479 Elo+
Solo
Team Averages
Level 103
1,516 SR
1,415 Elo+

VS

Team Averages
Level 85
1,426 SR
1,388 Elo+
Jing Wei
Jing Wei
CasDegollado
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,234 Elo+
Solo
Cerberus
Cerberus
DiDoXx984
Cerberus
Level 125
God Stats
3W - 3L
1,227 SR
Queue Stats
279W - 287L
1,536 Elo+
Solo
Tiamat
Tiamat
Scorpionczech69
Tiamat
Level 84
God Stats
0W - 2L
1,410 SR
Queue Stats
95W - 79L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ayoub_00555
Morgan Le Fay
Level 42
God Stats
1W - 3L
1,562 SR
Queue Stats
253W - 266L
1,366 Elo+
Solo
Gilgamesh
Gilgamesh
slayer_ali_2000
Gilgamesh
Level 108
God Stats
35W - 28L
1,430 SR
Queue Stats
627W - 673L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
4 / 2 / 6
12,783
581
9,287
17,036
7,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
IAlekseyI
Zhong Kui
19
12 / 3 / 9
13,812
628
26,596
24,964
19,632
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 1 / 16
11,617
528
6,707
20,194
19,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
14 / 4 / 8
13,865
630
12,089
16,611
12,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
zee_kw
Hachiman
17
6 / 3 / 4
11,733
533
9,457
11,257
4,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CasDegollado
Jing Wei
13
1 / 8 / 4
8,505
387
6,510
15,950
4,996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
DiDoXx984
Cerberus
7
0 / 3 / 2
6,869
312
3,229
9,208
3,812
15
2 / 9 / 2
9,426
428
10,902
20,558
23,979
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
ayoub_00555
Morgan Le Fay
14
1 / 13 / 5
8,963
407
11,897
21,975
8,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
slayer_ali_2000
Gilgamesh
17
5 / 4 / 2
11,120
505
6,666
16,241
8,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
37
Kills
9
13
Deaths
37
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
6
3.5
L
Jing Wei
CasDegollado
Jing Wei
1
8
4
0.38
L
Cerberus
DiDoXx984
Cerberus
0
3
2
0.33
W
Zhong Kui
IAlekseyI
Zhong Kui
12
3
9
5.5
W
1
1
16
9
W
14
4
8
4.5
L
2
9
2
0.33
L
Morgan Le Fay
ayoub_00555
Morgan Le Fay
1
13
5
0.27
L
Gilgamesh
slayer_ali_2000
Gilgamesh
5
4
2
1.5
W
Hachiman
zee_kw
Hachiman
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,136
Damage
39,204
90,062
Taken
83,932
63,468
Mitigated
49,621
40,771
Healing
12,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,287
3,084
0
8,893
17,036
7,332
6,007
5,867
11,169
91,384
14,782
L
Jing Wei
CasDegollado
Jing Wei
6,510
2,973
0
1,651
15,950
4,996
0
6,623
9,327
0
34,810
L
Cerberus
DiDoXx984
Cerberus
3,229
277
0
2,046
9,208
3,812
0
2,936
6,272
11,325
0
W
Zhong Kui
IAlekseyI
Zhong Kui
26,596
1,796
1,137
14,564
24,964
19,632
3,692
8,762
15,152
101,471
0
W
6,707
435
2,701
4,380
20,194
19,516
946
5,888
14,306
33,663
0
W
12,089
2,650
0
6,597
16,611
12,968
189
2,533
14,078
0
90,929
L
10,902
1,493
0
2,540
20,558
23,979
0
12,276
8,282
44,790
0
L
Morgan Le Fay
ayoub_00555
Morgan Le Fay
11,897
731
68
2,259
21,975
8,230
256
12,600
9,375
56,285
0
L
Gilgamesh
slayer_ali_2000
Gilgamesh
6,666
1,957
296
3,886
16,241
8,604
0
7,507
8,734
0
56,151
W
Hachiman
zee_kw
Hachiman
9,457
5,112
0
2,499
11,257
4,020
5,765
2,978
8,279
0
71,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,810
Gold Earned
44,883
592
Minions Killed
323
0
Camps Cleared
0
1,962,151
Distance Traveled
1,634,966
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,783
581
147
7
0
364,725
3
L
Jing Wei
8,505
387
53
2
0
364,403
1
L
Cerberus
6,869
312
22
1
0
168,491
2
W
Zhong Kui
13,812
628
169
8
0
391,135
0
W
Geb
11,617
528
37
2
0
412,621
5
W
Thor
13,865
630
129
6
0
418,103
3
L
Tiamat
9,426
428
55
3
0
326,513
3
L
Morgan Le Fay
8,963
407
83
4
0
343,415
2
L
Gilgamesh
11,120
505
110
5
0
432,144
0
W
Hachiman
11,733
533
110
5
0
375,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role