Player Matchup

Tiamat
Tiamat
Manequin6302
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Artemis
Artemis
OilDabbin710
Artemis
Level 23
God Stats
18W - 31L
1,376 SR
Queue Stats
26W - 43L
1,245 Elo+
Party 2
Ares
Ares
SiNzKillz13
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Sp4ce_Mufffiiin
Ymir
Level 17
God Stats
1W - 2L
1,241 SR
Queue Stats
65W - 65L
1,298 Elo+
Solo
Bakasura
Bakasura
swagboyyye
Bakasura
Level 23
God Stats
2W - 3L
1,824 SR
Queue Stats
119W - 165L
1,252 Elo+
Party 2
Team Averages
Level 13
1,488 SR
1,359 Elo+

VS

Team Averages
Level 21
1,437 SR
1,298 Elo+
Danzaburou
Danzaburou
BigWillie_Dangle
Danzaburou
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 114L
1,355 Elo+
Party 1
Yemoja
Yemoja
ERZA_SIVEA
Yemoja
Level 8
God Stats
5W - 17L
1,131 SR
Queue Stats
16W - 29L
1,135 Elo+
Solo
Thanatos
Thanatos
Littlekitty22
Thanatos
Level 29
God Stats
7W - 3L
1,476 SR
Queue Stats
76W - 81L
1,334 Elo+
Solo
Amaterasu
Amaterasu
Mr-_-Edge
Amaterasu
Level 15
God Stats
7W - 4L
1,579 SR
Queue Stats
50W - 39L
1,306 Elo+
Party 1
He Bo
He Bo
xXJacobProXx799
He Bo
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 142L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
1
0 / 1 / 0
3,269
363
0
637
98
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
OilDabbin710
Artemis
9
2 / 1 / 2
5,418
602
1,851
4,191
967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 5 / 0
3,642
405
1,272
4,606
3,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
3 / 4 / 1
4,930
548
2,289
7,926
5,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
swagboyyye
Bakasura
8
0 / 3 / 0
4,658
518
1,882
5,403
1,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigWillie_Dangle
Danzaburou
9
3 / 3 / 1
5,274
586
3,356
5,411
1,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
ERZA_SIVEA
Yemoja
8
0 / 0 / 3
5,210
579
2,049
1,547
726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thanatos
Littlekitty22
Thanatos
9
4 / 1 / 2
5,633
626
2,731
4,398
1,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Mr-_-Edge
Amaterasu
9
6 / 0 / 1
6,085
676
4,686
4,338
2,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 1 / 1
4,754
528
424
2,230
418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
13
14
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigWillie_Dangle
Danzaburou
3
3
1
1.17
W
Yemoja
ERZA_SIVEA
Yemoja
0
0
3
1.5
W
Thanatos
Littlekitty22
Thanatos
4
1
2
5
L
Tiamat
0
1
0
0
W
Amaterasu
Mr-_-Edge
Amaterasu
6
0
1
6.5
L
Artemis
OilDabbin710
Artemis
2
1
2
3
L
0
5
0
0
L
3
4
1
0.88
L
Bakasura
swagboyyye
Bakasura
0
3
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,294
Damage
13,246
22,763
Taken
17,924
11,232
Mitigated
6,977
4,234
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigWillie_Dangle
Danzaburou
3,356
1,928
0
1,180
5,411
1,391
714
1,050
4,361
0
22,229
W
Yemoja
ERZA_SIVEA
Yemoja
2,049
252
848
482
1,547
726
399
440
1,096
13,541
0
W
Thanatos
Littlekitty22
Thanatos
2,731
611
0
4,412
4,398
1,902
300
694
3,704
0
19,882
L
Tiamat
0
0
0
82
637
98
0
0
637
1,626
0
W
Amaterasu
Mr-_-Edge
Amaterasu
4,686
1,911
0
818
4,338
2,540
331
1,447
2,754
0
23,088
L
Artemis
OilDabbin710
Artemis
1,851
951
0
1,051
4,191
967
0
104
3,968
0
21,506
L
1,272
394
0
0
4,606
3,154
0
739
3,830
4,494
0
L
2,289
914
0
1,587
7,926
5,037
23
720
7,044
11,214
0
L
Bakasura
swagboyyye
Bakasura
1,882
1,051
0
1,514
5,403
1,976
0
910
4,408
0
18,691
W
424
80
0
0
2,230
418
834
82
2,148
17,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,917
Gold Earned
26,956
130
Minions Killed
204
0
Camps Cleared
0
689,762
Distance Traveled
803,381
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,274
586
42
5
0
158,404
3
W
Yemoja
5,210
579
26
3
0
157,870
1
W
Thanatos
5,633
626
43
5
0
161,551
2
L
Tiamat
3,269
363
0
0
0
27,547
1
W
Amaterasu
6,085
676
51
6
0
171,457
0
L
Artemis
5,418
602
49
5
0
177,505
0
L
Ares
3,642
405
5
1
0
108,967
2
L
Ymir
4,930
548
18
2
0
171,054
2
L
Bakasura
4,658
518
58
6
0
204,689
0
W
He Bo
4,754
528
42
5
0
154,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role