Player Matchup

Hel
Hel
 
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Champmaul
Baron Samedi
Level 123
God Stats
1W - 0L
1,595 SR
Queue Stats
24W - 11L
1,547 Elo+
Party 2
Neith
Neith
Magickmaan
Neith
Level 128
God Stats
63W - 40L
1,647 SR
Queue Stats
66W - 40L
1,603 Elo+
Party 2
Tyr
Tyr
SoInes
Tyr
Level 29
God Stats
1W - 0L
1,576 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 2
Team Averages
Level 107
1,579 SR
1,537 Elo+

VS

Team Averages
Level 54
1,387 SR
1,204 Elo+
Nox
Nox
ADrunkPineapple
Nox
Level 107
God Stats
3W - 10L
1,418 SR
Queue Stats
129W - 219L
1,286 Elo+
Party 1
King Arthur
King Arthur
DmonicHollow
King Arthur
Level 27
God Stats
1W - 11L
1,084 SR
Queue Stats
15W - 57L
1,076 Elo+
Party 1
Ares
Ares
L1G1T MAN
Ares
Level 24
God Stats
3W - 7L
1,507 SR
Queue Stats
3W - 8L
1,296 Elo+
Party 1
Danzaburou
Danzaburou
birthmarkk
Danzaburou
Level 59
God Stats
0W - 1L
1,540 SR
Queue Stats
16W - 53L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
9 / 0 / 8
11,790
907
14,181
14,111
5,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Champmaul
Baron Samedi
14
1 / 1 / 9
9,466
728
8,857
12,963
12,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
17
12 / 0 / 7
11,804
908
19,594
10,623
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
SoInes
Tyr
15
3 / 3 / 5
9,980
768
5,343
13,828
9,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
8,753
673
5,476
12,789
5,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
DmonicHollow
King Arthur
13
0 / 9 / 0
8,024
617
6,548
16,147
11,900
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
13
3 / 5 / 1
8,784
676
6,853
16,049
20,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
birthmarkk
Danzaburou
14
0 / 4 / 3
8,548
658
8,580
11,485
5,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
25
Kills
4
4
Deaths
25
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
9
0
8
13
L
1
7
1
0.21
W
Baron Samedi
Champmaul
Baron Samedi
1
1
9
5.5
L
King Arthur
DmonicHollow
King Arthur
0
9
0
0
L
Ares
3
5
1
0.7
W
Neith
12
0
7
15.5
W
Tyr
SoInes
Tyr
3
3
5
1.83
L
Danzaburou
birthmarkk
Danzaburou
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,975
Damage
27,457
51,525
Taken
56,470
33,533
Mitigated
42,871
29,449
Healing
4,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,181
536
7,733
11,217
14,111
5,761
1,078
3,604
10,419
51,347
0
L
5,476
387
0
1,154
12,789
5,287
0
6,782
6,007
30,525
0
W
Baron Samedi
Champmaul
Baron Samedi
8,857
900
809
3,490
12,963
12,765
414
2,250
10,653
23,449
0
L
King Arthur
DmonicHollow
King Arthur
6,548
1,587
0
1,014
16,147
11,900
0
5,619
10,528
0
27,288
L
Ares
6,853
150
0
369
16,049
20,565
366
5,820
10,229
12,795
0
W
Neith
19,594
11,487
0
5,030
10,623
5,032
5,121
2,846
7,675
0
56,165
W
Tyr
SoInes
Tyr
5,343
710
0
1,170
13,828
9,975
377
3,793
7,447
0
21,430
L
Danzaburou
birthmarkk
Danzaburou
8,580
1,897
0
1,908
11,485
5,119
600
5,475
6,010
0
28,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,040
Gold Earned
34,109
203
Minions Killed
152
10
Camps Cleared
6
1,007,877
Distance Traveled
762,251
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,790
907
59
5
4
269,720
5
L
Nox
8,753
673
64
5
3
192,525
2
W
Baron Samedi
9,466
728
31
2
1
203,372
4
L
King Arthur
8,024
617
30
2
1
186,493
3
L
Ares
8,784
676
13
1
1
196,721
1
W
Neith
11,804
908
67
5
3
261,396
1
W
Tyr
9,980
768
46
4
2
273,389
3
L
Danzaburou
8,548
658
45
3
1
186,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role