Player Matchup

Discordia
Discordia
Silver I
 
Discordia
Silver I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Platinum IV
BadgerHands
Thor
Platinum IV
Level 148
God Stats
17W - 12L
1,742 SR
Queue Stats
549W - 550L
1,577 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
CristinaGlez
Morgan Le Fay
Gold II
Level 147
God Stats
1W - 4L
1,405 SR
Queue Stats
51W - 46L
1,601 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
DrackoMx
Sun Wukong
Silver III
Level 67
God Stats
2W - 3L
1,611 SR
Queue Stats
6W - 8L
1,454 MMR
Party 1
Danzaburou
Danzaburou
Silver I
SicaSica
Danzaburou
Silver I
Level 63
God Stats
9W - 10L
1,651 SR
Queue Stats
21W - 22L
1,517 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,582 SR
1,530 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,597 SR
1,522 MMR
Arachne
Arachne
Gold III
OvertoneJones
Arachne
Gold III
Level 126
God Stats
21W - 9L
1,773 SR
Queue Stats
115W - 124L
1,557 MMR
Party 3
Ullr
Ullr
Gold III
RemainOutcasted
Ullr
Gold III
Level 119
God Stats
1W - 5L
1,332 SR
Queue Stats
38W - 45L
1,470 MMR
Solo
Ymir
Ymir
Gold IV
Theswaggindragon
Ymir
Gold IV
Level 124
God Stats
62W - 41L
1,650 SR
Queue Stats
424W - 434L
1,627 MMR
Party 3
Odin
Odin
Gold II
slykorrea
Odin
Gold II
Level 160
God Stats
2W - 0L
1,566 SR
Queue Stats
172W - 166L
1,483 MMR
Solo
Merlin
Merlin
Gold III
xlzanelx
Merlin
Gold III
Level 120
God Stats
18W - 14L
1,666 SR
Queue Stats
148W - 149L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 0 / 1
8,188
482
5,269
7,538
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 5 / 3
8,674
510
8,399
11,537
4,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
CristinaGlez
Morgan Le Fay
14
1 / 4 / 3
8,644
508
5,439
8,936
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DrackoMx
Sun Wukong
15
1 / 5 / 1
9,209
542
5,965
12,391
6,553
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SicaSica
Danzaburou
13
0 / 3 / 1
7,620
448
5,732
10,553
2,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
TiamatCharybdisPersephoneAthenaArtio

VS

Bans
GilgameshGebRaijinKhepriThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
4 / 3 / 2
8,965
527
6,346
13,261
9,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 0 / 4
9,692
570
9,545
6,190
2,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

16
4 / 1 / 4
9,734
573
4,684
12,034
12,301
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
14
4 / 1 / 4
8,225
484
4,276
11,988
8,360
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
xlzanelx
Merlin
16
1 / 2 / 6
9,277
546
7,342
6,501
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
17
17
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
0
1
2.5
L
3
5
3
0.9
L
Morgan Le Fay
CristinaGlez
Morgan Le Fay
1
4
3
0.63
L
Sun Wukong
DrackoMx
Sun Wukong
1
5
1
0.3
W
Arachne
4
3
2
1.67
W
4
0
4
6
L
Danzaburou
SicaSica
Danzaburou
0
3
1
0.17
W
4
1
4
6
W
Odin
4
1
4
6
W
Merlin
xlzanelx
Merlin
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,804
Damage
32,193
50,955
Taken
49,974
20,983
Mitigated
34,565
11,185
Healing
14,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,269
840
0
2,552
7,538
4,506
0
1,661
5,877
33,747
0
L
8,399
1,920
0
750
11,537
4,144
0
2,249
9,288
0
57,869
L
Morgan Le Fay
CristinaGlez
Morgan Le Fay
5,439
163
60
1,483
8,936
2,953
0
2,688
6,248
52,545
0
L
Sun Wukong
DrackoMx
Sun Wukong
5,965
1,113
0
2,980
12,391
6,553
350
4,388
8,003
0
59,384
W
Arachne
6,346
4,091
0
6,706
13,261
9,066
155
1,825
11,368
0
64,545
W
9,545
3,253
0
1,178
6,190
2,213
32
1,863
4,281
0
77,681
L
Danzaburou
SicaSica
Danzaburou
5,732
2,412
0
3,360
10,553
2,827
0
1,040
9,513
0
51,646
W
4,684
583
0
2,468
12,034
12,301
46
1,050
10,946
63,742
0
W
Odin
4,276
1,227
210
2,869
11,988
8,360
33
3,379
8,499
0
19,574
W
Merlin
xlzanelx
Merlin
7,342
474
0
1,189
6,501
2,625
0
2,198
4,103
74,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,335
Gold Earned
45,893
512
Minions Killed
515
0
Camps Cleared
0
1,586,542
Distance Traveled
1,777,591
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,188
482
69
4
0
321,278
5
L
Thor
8,674
510
93
5
0
338,228
7
L
Morgan Le Fay
8,644
508
121
7
0
311,481
4
L
Sun Wukong
9,209
542
131
8
0
280,443
6
W
Arachne
8,965
527
85
5
0
390,486
5
W
Ullr
9,692
570
135
8
0
353,671
6
L
Danzaburou
7,620
448
98
6
0
335,112
1
W
Ymir
9,734
573
125
7
0
333,414
5
W
Odin
8,225
484
28
2
0
367,808
10
W
Merlin
9,277
546
142
8
0
332,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role