Player Matchup

Ymir
Ymir
B34NZSauce
Ymir
Level 21
God Stats
28W - 39L
1,450 SR
Queue Stats
56W - 77L
1,400 Elo+
Party 1
Scylla
Scylla
GrazyPaste
Scylla
Level 103
God Stats
3W - 2L
1,747 SR
Queue Stats
30W - 39L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
KingEli826
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,329 Elo+
Party 1
Team Averages
Level 43
1,566 SR
1,389 Elo+

VS

Team Averages
Level 45
1,410 SR
1,468 Elo+
Osiris
Osiris
TheRealMuzzy
Osiris
Level 14
God Stats
2W - 1L
1,499 SR
Queue Stats
23W - 15L
1,607 Elo+
Party 2
Freya
Freya
damien44
Freya
Level 16
God Stats
7W - 6L
1,530 SR
Queue Stats
11W - 15L
1,388 Elo+
Party 2
Anhur
Anhur
shidded
Anhur
Level 106
God Stats
2W - 3L
1,201 SR
Queue Stats
208W - 277L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 8
10,190
679
4,702
16,505
18,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
GrazyPaste
Scylla
14
6 / 6 / 4
10,865
724
13,847
11,799
4,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
KingEli826
Gilgamesh
12
2 / 7 / 6
9,324
622
4,109
18,434
12,347
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
9 / 5 / 11
11,993
800
17,155
15,464
12,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
damien44
Freya
14
3 / 2 / 14
10,608
707
11,350
8,736
2,942
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
shidded
Anhur
15
9 / 3 / 11
11,825
788
11,971
9,892
3,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
10
Kills
21
21
Deaths
10
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
8
8
0.75
L
Scylla
GrazyPaste
Scylla
6
6
4
1.33
L
Gilgamesh
KingEli826
Gilgamesh
2
7
6
0.71
W
Osiris
9
5
11
2.9
W
Freya
damien44
Freya
3
2
14
5
W
Anhur
shidded
Anhur
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,658
Damage
40,476
46,738
Taken
34,092
35,292
Mitigated
18,348
5,499
Healing
8,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,702
904
0
847
16,505
18,752
140
4,194
12,311
17,581
0
L
Scylla
GrazyPaste
Scylla
13,847
907
0
1,633
11,799
4,193
151
1,482
10,317
43,926
0
L
Gilgamesh
KingEli826
Gilgamesh
4,109
763
0
3,019
18,434
12,347
84
5,908
12,526
0
13,633
W
Osiris
17,155
8,802
0
2,166
15,464
12,090
325
9,573
5,891
0
41,105
W
Freya
damien44
Freya
11,350
3,962
0
3,128
8,736
2,942
1,379
4,652
4,084
35,314
0
W
Anhur
shidded
Anhur
11,971
6,759
0
3,183
9,892
3,316
1,013
4,934
4,958
0
46,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,379
Gold Earned
34,426
129
Minions Killed
149
4
Camps Cleared
8
735,581
Distance Traveled
841,264
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,190
679
33
2
1
218,698
0
L
Scylla
10,865
724
76
5
2
265,559
0
L
Gilgamesh
9,324
622
20
1
1
251,324
0
W
Osiris
11,993
800
45
3
4
279,705
1
W
Freya
10,608
707
40
3
2
275,941
0
W
Anhur
11,825
788
64
4
2
285,618
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role