Player Matchup

Osiris
Osiris
Arielo0t911
Osiris
Level 15
God Stats
4W - 2L
1,740 SR
Queue Stats
69W - 66L
1,470 Elo+
Solo
Chang'e
Chang'e
BahogBilat02
Chang'e
Level 14
God Stats
1W - 2L
1,324 SR
Queue Stats
3W - 5L
1,389 Elo+
Solo
Serqet
Serqet
Miidnight_Mooon
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,477 Elo+
Solo
King Arthur
King Arthur
SureShot8085442
King Arthur
Level 27
God Stats
4W - 9L
1,435 SR
Queue Stats
168W - 167L
1,458 Elo+
Party 2
Skadi
Skadi
yotatacoma
Skadi
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
198W - 211L
1,411 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,441 Elo+

VS

Team Averages
Level 38
1,562 SR
1,527 Elo+
Ganesha
Ganesha
Cpt KuNuckles87
Ganesha
Level 29
God Stats
7W - 10L
1,473 SR
Queue Stats
186W - 174L
1,553 Elo+
Party 1
Odin
Odin
D0CT0R_STR8N9E
Odin
Level 13
God Stats
22W - 17L
1,681 SR
Queue Stats
229W - 208L
1,552 Elo+
Party 1
Nox
Nox
K4T4KURI
Nox
Level 127
God Stats
7W - 3L
1,576 SR
Queue Stats
444W - 435L
1,535 Elo+
Party 1
Charybdis
Charybdis
MooseCannons
Charybdis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,405 Elo+
Solo
Danzaburou
Danzaburou
WhiteAsPaste
Danzaburou
Level 18
God Stats
49W - 37L
1,581 SR
Queue Stats
186W - 161L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
4 / 8 / 3
11,941
919
11,525
35,121
25,890
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
BahogBilat02
Chang'e
17
4 / 9 / 5
11,830
910
17,427
24,858
8,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 9 / 8
10,957
843
7,671
28,840
19,276
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
SureShot8085442
King Arthur
17
1 / 9 / 6
10,791
830
6,973
31,578
41,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
17
2 / 11 / 7
11,280
868
25,702
23,791
9,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 37
12,604
970
14,740
20,590
30,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 2 / 31
13,140
1,011
25,519
20,173
18,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
10 / 3 / 26
12,979
998
25,990
8,250
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
MooseCannons
Charybdis
20
10 / 4 / 20
13,290
1,022
29,794
12,737
6,037
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
WhiteAsPaste
Danzaburou
20
18 / 0 / 22
15,484
1,191
40,448
14,366
7,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
182
11
Kills
46
46
Deaths
11
29
Assists
136
Player
Kills
Deaths
Assists
KDA
L
Osiris
4
8
3
0.69
L
Chang'e
BahogBilat02
Chang'e
4
9
5
0.72
W
2
2
37
10.25
W
6
2
31
10.75
W
10
3
26
7.67
L
0
9
8
0.44
W
Charybdis
MooseCannons
Charybdis
10
4
20
5
L
King Arthur
SureShot8085442
King Arthur
1
9
6
0.44
W
Danzaburou
WhiteAsPaste
Danzaburou
18
0
22
29
L
Skadi
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,298
Damage
136,491
144,188
Taken
76,116
104,534
Mitigated
66,784
19,537
Healing
10,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
11,525
4,743
960
2,073
35,121
25,890
0
7,904
26,637
0
30,625
L
Chang'e
BahogBilat02
Chang'e
17,427
1,245
7,943
4,783
24,858
8,482
0
7,598
17,153
47,701
0
W
14,740
1,148
0
0
20,590
30,154
0
5,412
14,254
24,292
0
W
25,519
3,585
0
4,776
20,173
18,647
0
3,667
15,559
2,139
34,817
W
25,990
762
0
141
8,250
4,340
0
1,401
6,849
38,786
0
L
7,671
1,543
0
147
28,840
19,276
0
8,486
19,716
0
10,452
W
Charybdis
MooseCannons
Charybdis
29,794
13,902
0
842
12,737
6,037
0
4,191
8,390
0
53,774
L
King Arthur
SureShot8085442
King Arthur
6,973
495
0
2,531
31,578
41,536
0
9,771
21,005
0
15,357
W
Danzaburou
WhiteAsPaste
Danzaburou
40,448
27,824
0
4,715
14,366
7,606
0
2,756
11,244
0
61,767
L
Skadi
25,702
12,855
0
1,100
23,791
9,350
0
7,795
15,799
0
46,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,799
Gold Earned
67,497
178
Minions Killed
180
7
Camps Cleared
7
1,178,666
Distance Traveled
1,207,891
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,941
919
26
2
4
258,617
2
L
Chang'e
11,830
910
64
5
0
250,756
0
W
Ganesha
12,604
970
3
0
0
234,606
0
W
Odin
13,140
1,011
36
3
0
270,309
1
W
Nox
12,979
998
38
3
2
227,582
0
L
Serqet
10,957
843
10
1
0
250,856
1
W
Charybdis
13,290
1,022
65
5
3
213,739
0
L
King Arthur
10,791
830
22
2
0
227,872
0
W
Danzaburou
15,484
1,191
38
3
2
261,655
1
L
Skadi
11,280
868
56
4
3
190,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role