Player Matchup

Pele
Pele
DemandedTea6703
Pele
Level 80
God Stats
1W - 4L
1,159 SR
Queue Stats
131W - 136L
1,425 Elo+
Solo
Cerberus
Cerberus
SlimThiccLoli
Cerberus
Level 117
God Stats
3W - 1L
1,782 SR
Queue Stats
136W - 146L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
TApolloC
Cthulhu
Level 25
God Stats
2W - 2L
1,516 SR
Queue Stats
58W - 63L
1,488 Elo+
Party 1
Chiron
Chiron
Wave of Lead
Chiron
Level 127
God Stats
8W - 18L
1,367 SR
Queue Stats
341W - 380L
1,510 Elo+
Party 1
Eset
Eset
kestlerr
Eset
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 78L
1,489 Elo+
Solo
Team Averages
Level 74
1,465 SR
1,482 Elo+

VS

Team Averages
Level 84
1,521 SR
1,479 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DrMontisToboggan
Kukulkan
Level 116
God Stats
22W - 15L
1,703 SR
Queue Stats
372W - 347L
1,525 Elo+
Party 2
Ymir
Ymir
GotLokied
Ymir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,331 Elo+
Solo
Cthulhu
Cthulhu
IvarTheUnruly
Cthulhu
Level 127
God Stats
13W - 6L
1,574 SR
Queue Stats
280W - 261L
1,543 Elo+
Party 2
Thor
Thor
SpammzR
Thor
Level 27
God Stats
5W - 7L
1,330 SR
Queue Stats
140W - 130L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 11
8,967
815
10,183
12,799
5,924
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
SlimThiccLoli
Cerberus
16
3 / 4 / 11
9,644
877
13,150
17,122
8,627
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
TApolloC
Cthulhu
14
2 / 4 / 6
8,658
787
3,957
16,933
20,459
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
17
5 / 2 / 8
9,344
849
13,624
10,121
4,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
15
4 / 6 / 3
8,767
797
10,794
13,715
10,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
2 / 4 / 15
8,938
813
10,326
15,735
16,236
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 3 / 10
10,454
950
20,746
7,130
2,970
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
15
2 / 3 / 17
9,046
822
5,076
15,165
16,202
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
16
4 / 4 / 13
10,040
913
12,577
15,620
19,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
SpammzR
Thor
16
5 / 4 / 11
9,495
863
9,264
8,417
3,933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
87
18
Kills
21
21
Deaths
18
39
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
4
15
2.38
L
4
5
11
1.9
W
8
3
10
4.33
W
Ymir
2
3
17
3.5
W
Cthulhu
4
4
13
2.63
L
Cerberus
SlimThiccLoli
Cerberus
3
4
11
2.13
W
Thor
SpammzR
Thor
5
4
11
2.63
L
Cthulhu
TApolloC
Cthulhu
2
4
6
1.25
L
Chiron
5
2
8
4.5
L
Eset
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,708
Damage
57,989
70,690
Taken
62,067
49,943
Mitigated
58,508
28,199
Healing
13,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
10,326
1,077
813
3,309
15,735
16,236
835
7,339
8,396
14,332
0
L
10,183
1,868
1,432
2,463
12,799
5,924
1,000
8,038
4,451
0
15,287
W
20,746
2,545
976
534
7,130
2,970
2,357
4,441
2,689
49,985
0
W
Ymir
5,076
858
935
1,338
15,165
16,202
335
6,064
9,101
6,173
0
W
Cthulhu
12,577
697
2,636
972
15,620
19,167
549
6,496
9,124
22,138
0
L
Cerberus
SlimThiccLoli
Cerberus
13,150
833
712
5,314
17,122
8,627
600
12,796
4,133
27,908
0
W
Thor
SpammzR
Thor
9,264
837
1,226
662
8,417
3,933
1,477
3,561
4,856
0
16,774
L
Cthulhu
TApolloC
Cthulhu
3,957
95
732
2,082
16,933
20,459
843
9,855
6,904
10,023
0
L
Chiron
13,624
4,344
5,709
2,835
10,121
4,928
1,628
6,370
3,664
0
29,089
L
Eset
10,794
494
2,778
4,142
13,715
10,005
959
10,775
2,813
19,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,380
Gold Earned
47,973
138
Minions Killed
110
0
Camps Cleared
0
1,034,471
Distance Traveled
1,042,026
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,938
813
9
1
0
191,525
0
L
Pele
8,967
815
10
1
0
224,399
3
W
Kukulkan
10,454
950
61
6
0
213,647
0
W
Ymir
9,046
822
3
0
0
213,129
3
W
Cthulhu
10,040
913
23
2
0
203,942
0
L
Cerberus
9,644
877
63
6
0
197,335
0
W
Thor
9,495
863
14
1
0
219,783
4
L
Cthulhu
8,658
787
6
1
0
193,770
0
L
Chiron
9,344
849
36
3
0
221,768
0
L
Eset
8,767
797
23
2
0
197,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role