Player Matchup

Nu Wa
Nu Wa
Chihayafuru48
Nu Wa
Level 89
God Stats
1W - 1L
1,720 SR
Queue Stats
8W - 6L
1,337 Elo+
Party 2
Chaac
Chaac
IPlayHuntersLmao
Chaac
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,538 Elo+
Party 2
Olorun
Olorun
RR0id
Olorun
Level 26
God Stats
2W - 0L
1,716 SR
Queue Stats
107W - 65L
1,699 Elo+
Solo
Ymir
Ymir
User7492301
Ymir
Level 6
God Stats
6W - 0L
1,911 SR
Queue Stats
14W - 8L
1,632 Elo+
Solo
Hou Yi
Hou Yi
藍銀色的海
Hou Yi
Level 5
God Stats
1W - 1L
1,263 SR
Queue Stats
3W - 1L
1,632 Elo+
Solo
Team Averages
Level 27
1,622 SR
1,568 Elo+

VS

Team Averages
Level 20
1,542 SR
1,520 Elo+
Awilix
Awilix
 
Awilix
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
CopenhagenWinter
Ullr
Level 29
God Stats
3W - 5L
1,599 SR
Queue Stats
90W - 66L
1,700 Elo+
Solo
Merlin
Merlin
LANDBOAT69
Merlin
Level 12
God Stats
4W - 4L
1,604 SR
Queue Stats
35W - 27L
1,576 Elo+
Party 1
Ymir
Ymir
Praxees
Ymir
Level 28
God Stats
183W - 166L
1,576 SR
Queue Stats
204W - 202L
1,496 Elo+
Party 1
Artemis
Artemis
S7ARSCR33M
Artemis
Level 4
God Stats
13W - 26L
1,430 SR
Queue Stats
64W - 89L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
4,664
466
2,297
5,103
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
4 / 0 / 5
6,191
619
3,046
5,889
3,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
RR0id
Olorun
11
6 / 0 / 4
6,799
680
6,374
5,115
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
5 / 1 / 7
6,670
667
4,459
5,031
1,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 1 / 7
5,478
548
3,382
3,617
983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
0 / 4 / 2
5,548
555
2,071
8,906
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 2 / 0
6,841
684
5,882
4,519
1,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
LANDBOAT69
Merlin
8
2 / 2 / 0
5,670
567
2,737
3,931
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Praxees
Ymir
8
0 / 2 / 1
4,993
499
908
5,971
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
S7ARSCR33M
Artemis
4
0 / 6 / 0
3,838
384
665
4,090
929
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
16
Kills
8
8
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
4
2
0.25
W
0
6
2
0.17
L
6
2
0
3
W
4
0
5
6.5
L
Merlin
LANDBOAT69
Merlin
2
2
0
1
L
Ymir
Praxees
Ymir
0
2
1
0.25
W
Olorun
RR0id
Olorun
6
0
4
8
L
Artemis
S7ARSCR33M
Artemis
0
6
0
0
W
5
1
7
8.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,558
Damage
12,263
24,755
Taken
27,417
8,963
Mitigated
10,625
9,652
Healing
3,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,071
821
0
1,413
8,906
3,391
0
4,555
4,283
0
25,998
W
2,297
159
0
250
5,103
927
0
0
5,103
12,402
0
L
5,882
1,932
0
810
4,519
1,695
0
2,590
1,795
0
39,378
W
3,046
884
0
2,617
5,889
3,585
0
495
5,310
0
23,851
L
Merlin
LANDBOAT69
Merlin
2,737
85
0
0
3,931
1,044
0
1,760
2,117
16,177
0
L
Ymir
Praxees
Ymir
908
230
0
1,677
5,971
3,566
0
1,683
4,234
15,778
0
W
Olorun
RR0id
Olorun
6,374
3,558
260
4,155
5,115
1,567
1,884
338
4,727
37,373
0
L
Artemis
S7ARSCR33M
Artemis
665
594
0
20
4,090
929
0
1,943
2,093
0
3,647
W
4,459
1,147
0
1,087
5,031
1,901
0
724
4,211
28,070
4,479
W
3,382
2,328
0
1,283
3,617
983
0
1,694
1,759
0
26,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,802
Gold Earned
26,890
257
Minions Killed
208
0
Camps Cleared
0
908,567
Distance Traveled
835,268
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,548
555
61
6
0
217,445
2
W
Nu Wa
4,664
466
34
3
0
151,711
0
L
Ullr
6,841
684
79
8
0
170,466
2
W
Chaac
6,191
619
30
3
0
192,280
0
L
Merlin
5,670
567
36
4
0
157,352
0
L
Ymir
4,993
499
26
3
0
155,187
0
W
Olorun
6,799
680
65
7
0
182,887
2
L
Artemis
3,838
384
6
1
0
134,818
0
W
Ymir
6,670
667
69
7
0
183,735
3
W
Hou Yi
5,478
548
59
6
0
197,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role